nalgebra/benches/core/matrix.rs
2019-03-23 19:59:14 +01:00

240 lines
7.0 KiB
Rust

use na::{DMatrix, DVector, Matrix2, Matrix3, Matrix4, MatrixN, Vector2, Vector3, Vector4, U10};
use rand::{IsaacRng, Rng};
use std::ops::{Add, Div, Mul, Sub};
#[path = "../common/macros.rs"]
mod macros;
bench_binop!(mat2_mul_m, Matrix2<f32>, Matrix2<f32>, mul);
bench_binop!(mat3_mul_m, Matrix3<f32>, Matrix3<f32>, mul);
bench_binop!(mat4_mul_m, Matrix4<f32>, Matrix4<f32>, mul);
bench_binop_ref!(mat2_tr_mul_m, Matrix2<f32>, Matrix2<f32>, tr_mul);
bench_binop_ref!(mat3_tr_mul_m, Matrix3<f32>, Matrix3<f32>, tr_mul);
bench_binop_ref!(mat4_tr_mul_m, Matrix4<f32>, Matrix4<f32>, tr_mul);
bench_binop!(mat2_add_m, Matrix2<f32>, Matrix2<f32>, add);
bench_binop!(mat3_add_m, Matrix3<f32>, Matrix3<f32>, add);
bench_binop!(mat4_add_m, Matrix4<f32>, Matrix4<f32>, add);
bench_binop!(mat2_sub_m, Matrix2<f32>, Matrix2<f32>, sub);
bench_binop!(mat3_sub_m, Matrix3<f32>, Matrix3<f32>, sub);
bench_binop!(mat4_sub_m, Matrix4<f32>, Matrix4<f32>, sub);
bench_binop!(mat2_mul_v, Matrix2<f32>, Vector2<f32>, mul);
bench_binop!(mat3_mul_v, Matrix3<f32>, Vector3<f32>, mul);
bench_binop!(mat4_mul_v, Matrix4<f32>, Vector4<f32>, mul);
bench_binop_ref!(mat2_tr_mul_v, Matrix2<f32>, Vector2<f32>, tr_mul);
bench_binop_ref!(mat3_tr_mul_v, Matrix3<f32>, Vector3<f32>, tr_mul);
bench_binop_ref!(mat4_tr_mul_v, Matrix4<f32>, Vector4<f32>, tr_mul);
bench_binop!(mat2_mul_s, Matrix2<f32>, f32, mul);
bench_binop!(mat3_mul_s, Matrix3<f32>, f32, mul);
bench_binop!(mat4_mul_s, Matrix4<f32>, f32, mul);
bench_binop!(mat2_div_s, Matrix2<f32>, f32, div);
bench_binop!(mat3_div_s, Matrix3<f32>, f32, div);
bench_binop!(mat4_div_s, Matrix4<f32>, f32, div);
bench_unop!(mat2_inv, Matrix2<f32>, try_inverse);
bench_unop!(mat3_inv, Matrix3<f32>, try_inverse);
bench_unop!(mat4_inv, Matrix4<f32>, try_inverse);
bench_unop!(mat2_transpose, Matrix2<f32>, transpose);
bench_unop!(mat3_transpose, Matrix3<f32>, transpose);
bench_unop!(mat4_transpose, Matrix4<f32>, transpose);
fn mat_div_scalar(b: &mut criterion::Criterion) {
let a = DMatrix::from_row_slice(1000, 1000, &vec![2.0; 1000000]);
let n = 42.0;
b.bench_function("mat_div_scalar", move |bh| bh.iter(|| {
let mut aa = a.clone();
let mut b = aa.slice_mut((0, 0), (1000, 1000));
b /= n
}));
}
fn mat100_add_mat100(bench: &mut criterion::Criterion) {
let a = DMatrix::<f64>::new_random(100, 100);
let b = DMatrix::<f64>::new_random(100, 100);
bench.bench_function("mat100_add_mat100", move |bh| bh.iter(|| &a + &b));
}
fn mat4_mul_mat4(bench: &mut criterion::Criterion) {
let a = DMatrix::<f64>::new_random(4, 4);
let b = DMatrix::<f64>::new_random(4, 4);
bench.bench_function("mat4_mul_mat4", move |bh| bh.iter(|| &a * &b));
}
fn mat5_mul_mat5(bench: &mut criterion::Criterion) {
let a = DMatrix::<f64>::new_random(5, 5);
let b = DMatrix::<f64>::new_random(5, 5);
bench.bench_function("mat5_mul_mat5", move |bh| bh.iter(|| &a * &b));
}
fn mat6_mul_mat6(bench: &mut criterion::Criterion) {
let a = DMatrix::<f64>::new_random(6, 6);
let b = DMatrix::<f64>::new_random(6, 6);
bench.bench_function("mat6_mul_mat6", move |bh| bh.iter(|| &a * &b));
}
fn mat7_mul_mat7(bench: &mut criterion::Criterion) {
let a = DMatrix::<f64>::new_random(7, 7);
let b = DMatrix::<f64>::new_random(7, 7);
bench.bench_function("mat7_mul_mat7", move |bh| bh.iter(|| &a * &b));
}
fn mat8_mul_mat8(bench: &mut criterion::Criterion) {
let a = DMatrix::<f64>::new_random(8, 8);
let b = DMatrix::<f64>::new_random(8, 8);
bench.bench_function("mat8_mul_mat8", move |bh| bh.iter(|| &a * &b));
}
fn mat9_mul_mat9(bench: &mut criterion::Criterion) {
let a = DMatrix::<f64>::new_random(9, 9);
let b = DMatrix::<f64>::new_random(9, 9);
bench.bench_function("mat9_mul_mat9", move |bh| bh.iter(|| &a * &b));
}
fn mat10_mul_mat10(bench: &mut criterion::Criterion) {
let a = DMatrix::<f64>::new_random(10, 10);
let b = DMatrix::<f64>::new_random(10, 10);
bench.bench_function("mat10_mul_mat10", move |bh| bh.iter(|| &a * &b));
}
fn mat10_mul_mat10_static(bench: &mut criterion::Criterion) {
let a = MatrixN::<f64, U10>::new_random();
let b = MatrixN::<f64, U10>::new_random();
bench.bench_function("mat10_mul_mat10_static", move |bh| bh.iter(|| &a * &b));
}
fn mat100_mul_mat100(bench: &mut criterion::Criterion) {
let a = DMatrix::<f64>::new_random(100, 100);
let b = DMatrix::<f64>::new_random(100, 100);
bench.bench_function("mat100_mul_mat100", move |bh| bh.iter(|| &a * &b));
}
fn mat500_mul_mat500(bench: &mut criterion::Criterion) {
let a = DMatrix::<f64>::from_element(500, 500, 5f64);
let b = DMatrix::<f64>::from_element(500, 500, 6f64);
bench.bench_function("mat500_mul_mat500", move |bh| bh.iter(|| &a * &b));
}
fn copy_from(bench: &mut criterion::Criterion) {
let a = DMatrix::<f64>::new_random(1000, 1000);
let mut b = DMatrix::<f64>::new_random(1000, 1000);
bench.bench_function("copy_from", move |bh| bh.iter(|| {
b.copy_from(&a);
}));
}
fn axpy(bench: &mut criterion::Criterion) {
let x = DVector::<f64>::from_element(100000, 2.0);
let mut y = DVector::<f64>::from_element(100000, 3.0);
let a = 42.0;
bench.bench_function("axpy", move |bh| bh.iter(|| {
y.axpy(a, &x, 1.0);
}));
}
fn tr_mul_to(bench: &mut criterion::Criterion) {
let a = DMatrix::<f64>::new_random(1000, 1000);
let b = DVector::<f64>::new_random(1000);
let mut c = DVector::from_element(1000, 0.0);
bench.bench_function("", move |bh| bh.iter(|| a.tr_mul_to(&b, &mut c)));
}
fn mat_mul_mat(bench: &mut criterion::Criterion) {
let a = DMatrix::<f64>::new_random(100, 100);
let b = DMatrix::<f64>::new_random(100, 100);
let mut ab = DMatrix::<f64>::from_element(100, 100, 0.0);
bench.bench_function("mat_mul_mat", move |bh| bh.iter(|| {
test::black_box(a.mul_to(&b, &mut ab));
}));
}
fn mat100_from_fn(bench: &mut criterion::Criterion) {
bench.bench_function("mat100_from_fn", move |bh| bh.iter(|| DMatrix::from_fn(100, 100, |a, b| a + b)));
}
fn mat500_from_fn(bench: &mut criterion::Criterion) {
bench.bench_function("mat500_from_fn", move |bh| bh.iter(|| DMatrix::from_fn(500, 500, |a, b| a + b)));
}
criterion_group!(matrix,
mat2_mul_m,
mat3_mul_m,
mat4_mul_m,
mat2_tr_mul_m,
mat3_tr_mul_m,
mat4_tr_mul_m,
mat2_add_m,
mat3_add_m,
mat4_add_m,
mat2_sub_m,
mat3_sub_m,
mat4_sub_m,
mat2_mul_v,
mat3_mul_v,
mat4_mul_v,
mat2_tr_mul_v,
mat3_tr_mul_v,
mat4_tr_mul_v,
mat2_mul_s,
mat3_mul_s,
mat4_mul_s,
mat2_div_s,
mat3_div_s,
mat4_div_s,
mat2_inv,
mat3_inv,
mat4_inv,
mat2_transpose,
mat3_transpose,
mat4_transpose,
mat_div_scalar,
mat100_add_mat100,
mat4_mul_mat4,
mat5_mul_mat5,
mat6_mul_mat6,
mat7_mul_mat7,
mat8_mul_mat8,
mat9_mul_mat9,
mat10_mul_mat10,
mat10_mul_mat10_static,
mat100_mul_mat100,
mat500_mul_mat500,
copy_from,
axpy,
tr_mul_to,
mat_mul_mat,
mat100_from_fn,
mat500_from_fn,
);