a4f11c3393
This keeps all those with a rename, macro import or other function.
25 lines
988 B
Rust
25 lines
988 B
Rust
extern crate nalgebra as na;
|
|
|
|
use na::{Matrix4, Point3, Vector3, Vector4};
|
|
|
|
fn main() {
|
|
let mut m = Matrix4::new_rotation_wrt_point(Vector3::x() * 1.57, Point3::new(1.0, 2.0, 1.0));
|
|
m.append_scaling_mut(2.0);
|
|
|
|
let point1 = Point3::new(2.0, 3.0, 4.0);
|
|
let homogeneous_point2 = Vector4::new(2.0, 3.0, 4.0, 1.0);
|
|
|
|
// First option: use the dedicated `.transform_point(...)` method.
|
|
let transformed_point1 = m.transform_point(&point1);
|
|
// Second option: use the homogeneous coordinates of the point.
|
|
let transformed_homogeneous_point2 = m * homogeneous_point2;
|
|
|
|
// Recover the 3D point from its 4D homogeneous coordinates.
|
|
let transformed_point2 = Point3::from_homogeneous(transformed_homogeneous_point2);
|
|
|
|
// Check that transforming the 3D point with the `.transform_point` method is
|
|
// indeed equivalent to multiplying its 4D homogeneous coordinates by the 4x4
|
|
// matrix.
|
|
assert_eq!(transformed_point1, transformed_point2.unwrap());
|
|
}
|