nalgebra/src/geometry/isometry_alga.rs
2018-10-27 15:00:18 +02:00

207 lines
4.9 KiB
Rust

use alga::general::{
AbstractGroup, AbstractLoop, AbstractMagma, AbstractMonoid, AbstractQuasigroup,
AbstractSemigroup, Id, Identity, Inverse, Multiplicative, Real,
};
use alga::linear::Isometry as AlgaIsometry;
use alga::linear::{
AffineTransformation, DirectIsometry, ProjectiveTransformation, Rotation, Similarity,
Transformation,
};
use base::allocator::Allocator;
use base::dimension::DimName;
use base::{DefaultAllocator, VectorN};
use geometry::{Isometry, Point, Translation};
/*
*
* Algebraic structures.
*
*/
impl<N: Real, D: DimName, R> Identity<Multiplicative> for Isometry<N, D, R>
where
R: Rotation<Point<N, D>>,
DefaultAllocator: Allocator<N, D>,
{
#[inline]
fn identity() -> Self {
Self::identity()
}
}
impl<N: Real, D: DimName, R> Inverse<Multiplicative> for Isometry<N, D, R>
where
R: Rotation<Point<N, D>>,
DefaultAllocator: Allocator<N, D>,
{
#[inline]
fn inverse(&self) -> Self {
self.inverse()
}
#[inline]
fn inverse_mut(&mut self) {
self.inverse_mut()
}
}
impl<N: Real, D: DimName, R> AbstractMagma<Multiplicative> for Isometry<N, D, R>
where
R: Rotation<Point<N, D>>,
DefaultAllocator: Allocator<N, D>,
{
#[inline]
fn operate(&self, rhs: &Self) -> Self {
self * rhs
}
}
macro_rules! impl_multiplicative_structures(
($($marker: ident<$operator: ident>),* $(,)*) => {$(
impl<N: Real, D: DimName, R> $marker<$operator> for Isometry<N, D, R>
where R: Rotation<Point<N, D>>,
DefaultAllocator: Allocator<N, D> { }
)*}
);
impl_multiplicative_structures!(
AbstractSemigroup<Multiplicative>,
AbstractMonoid<Multiplicative>,
AbstractQuasigroup<Multiplicative>,
AbstractLoop<Multiplicative>,
AbstractGroup<Multiplicative>
);
/*
*
* Transformation groups.
*
*/
impl<N: Real, D: DimName, R> Transformation<Point<N, D>> for Isometry<N, D, R>
where
R: Rotation<Point<N, D>>,
DefaultAllocator: Allocator<N, D>,
{
#[inline]
fn transform_point(&self, pt: &Point<N, D>) -> Point<N, D> {
self * pt
}
#[inline]
fn transform_vector(&self, v: &VectorN<N, D>) -> VectorN<N, D> {
self * v
}
}
impl<N: Real, D: DimName, R> ProjectiveTransformation<Point<N, D>> for Isometry<N, D, R>
where
R: Rotation<Point<N, D>>,
DefaultAllocator: Allocator<N, D>,
{
#[inline]
fn inverse_transform_point(&self, pt: &Point<N, D>) -> Point<N, D> {
self.rotation
.inverse_transform_point(&(pt - &self.translation.vector))
}
#[inline]
fn inverse_transform_vector(&self, v: &VectorN<N, D>) -> VectorN<N, D> {
self.rotation.inverse_transform_vector(v)
}
}
impl<N: Real, D: DimName, R> AffineTransformation<Point<N, D>> for Isometry<N, D, R>
where
R: Rotation<Point<N, D>>,
DefaultAllocator: Allocator<N, D>,
{
type Rotation = R;
type NonUniformScaling = Id;
type Translation = Translation<N, D>;
#[inline]
fn decompose(&self) -> (Translation<N, D>, R, Id, R) {
(
self.translation.clone(),
self.rotation.clone(),
Id::new(),
R::identity(),
)
}
#[inline]
fn append_translation(&self, t: &Self::Translation) -> Self {
t * self
}
#[inline]
fn prepend_translation(&self, t: &Self::Translation) -> Self {
self * t
}
#[inline]
fn append_rotation(&self, r: &Self::Rotation) -> Self {
let shift = r.transform_vector(&self.translation.vector);
Isometry::from_parts(
Translation::from_vector(shift),
r.clone() * self.rotation.clone(),
)
}
#[inline]
fn prepend_rotation(&self, r: &Self::Rotation) -> Self {
self * r
}
#[inline]
fn append_scaling(&self, _: &Self::NonUniformScaling) -> Self {
self.clone()
}
#[inline]
fn prepend_scaling(&self, _: &Self::NonUniformScaling) -> Self {
self.clone()
}
#[inline]
fn append_rotation_wrt_point(&self, r: &Self::Rotation, p: &Point<N, D>) -> Option<Self> {
let mut res = self.clone();
res.append_rotation_wrt_point_mut(r, p);
Some(res)
}
}
impl<N: Real, D: DimName, R> Similarity<Point<N, D>> for Isometry<N, D, R>
where
R: Rotation<Point<N, D>>,
DefaultAllocator: Allocator<N, D>,
{
type Scaling = Id;
#[inline]
fn translation(&self) -> Translation<N, D> {
self.translation.clone()
}
#[inline]
fn rotation(&self) -> R {
self.rotation.clone()
}
#[inline]
fn scaling(&self) -> Id {
Id::new()
}
}
macro_rules! marker_impl(
($($Trait: ident),*) => {$(
impl<N: Real, D: DimName, R> $Trait<Point<N, D>> for Isometry<N, D, R>
where R: Rotation<Point<N, D>>,
DefaultAllocator: Allocator<N, D> { }
)*}
);
marker_impl!(AlgaIsometry, DirectIsometry);