use na::{Scalar, U2}; use aliases::Vec; pub fn float_distance(x: T, y: T) -> u64 { unimplemented!() } pub fn float_distance2(x: &Vec, y: &Vec) -> Vec { unimplemented!() } pub fn next_float(x: T) -> T { unimplemented!() } pub fn next_float2(x: T, Distance: u64) -> T { unimplemented!() } pub fn prev_float(x: T) -> T { unimplemented!() } pub fn prev_float2(x: T, Distance: u64) -> T { unimplemented!() }