extern crate nalgebra as na; extern crate nalgebra_glm as glm; use glm::Mat4; use glm::Vec4; use na::{OpenGL, Orthographic3, Perspective3}; #[test] pub fn orthographic_glm_nalgebra_same() { let na_mat: Mat4 = Orthographic3::new(-100.0f32, 100.0f32, -50.0f32, 50.0f32, 0.1f32, 100.0f32).into_inner(); let gl_mat: Mat4 = glm::ortho(-100.0f32, 100.0f32, -50.0f32, 50.0f32, 0.1f32, 100.0f32); assert_eq!(na_mat, gl_mat); } #[test] pub fn perspective_glm_nalgebra_same() { let na_mat: Mat4 = Perspective3::::new(16.0f32 / 9.0f32, 3.14f32 / 2.0f32, 0.1f32, 100.0f32) .into_inner(); let gl_mat: Mat4 = glm::perspective(16.0f32 / 9.0f32, 3.14f32 / 2.0f32, 0.1f32, 100.0f32); assert_eq!(na_mat, gl_mat); } #[test] pub fn orthographic_glm_nalgebra_project_same() { let point = Vec4::new(1.0, 0.0, -20.0, 1.0); let na_mat: Mat4 = Orthographic3::new(-100.0f32, 100.0f32, -50.0f32, 50.0f32, 0.1f32, 100.0f32).into_inner(); let gl_mat: Mat4 = glm::ortho(-100.0f32, 100.0f32, -50.0f32, 50.0f32, 0.1f32, 100.0f32); let na_pt = na_mat * point; let gl_pt = gl_mat * point; assert_eq!(na_mat, gl_mat); assert_eq!(na_pt, gl_pt); } #[test] pub fn perspective_glm_nalgebra_project_same() { let point = Vec4::new(1.0, 0.0, -20.0, 1.0); let na_mat: Mat4 = Perspective3::::new(16.0f32 / 9.0f32, 3.14f32 / 2.0f32, 0.1f32, 100.0f32) .into_inner(); let gl_mat: Mat4 = glm::perspective(16.0f32 / 9.0f32, 3.14f32 / 2.0f32, 0.1f32, 100.0f32); let na_pt = na_mat * point; let gl_pt = gl_mat * point; assert_eq!(na_mat, gl_mat); assert_eq!(na_pt, gl_pt); }