use na::{DefaultAllocator, Real}; use aliases::TVec; use traits::{Alloc, Dimension}; /// The angle between two vectors. pub fn angle(x: &TVec, y: &TVec) -> N where DefaultAllocator: Alloc { x.angle(y) } //pub fn oriented_angle(x: &TVec2, y: &TVec2) -> N { // unimplemented!() //} // //pub fn oriented_angle_ref(x: &TVec3, y: &TVec3, refv: &TVec3) -> N { // unimplemented!() //}