# Change Log All notable changes to `nalgebra`, starting with the version 0.6.0 will be documented here. This project adheres to [Semantic Versioning](http://semver.org/). ## [0.18.0] - WIP This release adds full complex number support to nalgebra. This includes all common vector/matrix operations as well as matrix decomposition. This excludes geometric type (like `Isometry`, `Rotation`, `Translation`, etc.) from the `geometry` module. ### Added * Add `.renormalize` to `Unit<...>` and `Rotation3` to correct potential drift due to repeated operations. Those drifts can cause them not to be pure rotations anymore. * Add the `::from_matrix` constructor too all rotation types to extract a rotation from a raw matrix. * Add the `::from_matrix_eps` constructor too all rotation types to extract a rotation from a raw matrix. This takes more argument than `::from_matrix` to control the convergence of the underlying optimization algorithm. * Add trigonometric functions for quaternions: `.cos, .sin, .tan, .acos, .asin, .atan, .cosh, .sinh, .tanh, .acosh, .asinh, .atanh`. * Add geometric algebra operations for quaternions: `.inner, .outer, .project, .rejection` ## [0.17.0] ### Added * Add swizzling up to dimension 3 for vectors. For example, you can do `v.zxy()` as an equivalent to `Vector3::new(v.z, v.x, v.y)`. * Add swizzling up to dimension 3 for points. For example, you can do `p.zxy()` as an equivalent to `Point3::new(p.z, p.x, p.y)`. * Add `.copy_from_slice` to copy matrix components from a slice in column-major order. * Add `.dot` to quaternions. * Add `.zip_zip_map` for iterating on three matrices simultaneously, and applying a closure to them. * Add `.slerp` and `.try_slerp` to unit vectors. * Add `.lerp` to vectors. * Add `.to_projective` and `.as_projective` to `Perspective3` and `Orthographic3` in order to use them as `Projective3` structures. * Add `From/Into` impls to allow the conversion of any transformation type to a matrix. * Add `Into` impls to convert a matrix slice into an owned matrix. * Add `Point*::from_slice` to create a point from a slice. * Add `.map_with_location` to matrices to apply a map which passes the component indices to the user-defined closure alongside the component itself. * Add impl `From` for `Point`. * Add impl `From` for `Quaternion`. * Add impl `From` for `Translation`. * Add the `::from_vec` constructor to construct a matrix from a `Vec` (a `DMatrix` will reuse the original `Vec` as-is for its storage). * Add `.to_homogeneous` to square matrices (and with dimensions higher than 1x1). This will increase their number of row and columns by 1. The new column and row are filled with 0, except for the diagonal element which is set to 1. * Implement `Extend` for matrices with a dynamic storage. The provided `Vec` is assumed to represent a column-major matrix with the same number of rows as the one being extended. This will effectively append new columns on the right of the matrix being extended. * Implement `Extend` for vectors with a dynamic storage. This will concatenate the vector with the given `Vec`. * Implement `Extend>` for matrices with dynamic storage. This will concatenate the columns of both matrices. * Implement `Into` for the `MatrixVec` storage. * Implement `Hash` for all matrices. * Add a `.len()` method to retrieve the size of a `MatrixVec`. ### Modified * The orthographic projection no longer require that `bottom < top`, that `left < right`, and that `znear < zfar`. The only restriction now ith that they must not be equal (in which case the projection would be singular). * The `Point::from_coordinates` methods is deprecated. Use `Point::from` instead. * The `.transform_point` and `.transform_vector` methods are now inherent methods for matrices so that the user does not have to explicitly import the `Transform` trait from the alga crate. * Renamed the matrix storage types: `MatrixArray` -> `ArrayStorage` and `MatrixVec` -> `VecStorage`. * Renamed `.unwrap()` to `.into_inner()` for geometric types that wrap another type. This is for the case of `Unit`, `Transform`, `Orthographic3`, `Perspective3`, `Rotation`. * Deprecate several functions at the root of the crate (replaced by methods). ### Removed * Remove the `Deref` impl for `MatrixVec` as it could cause hard-to-understand compilation errors. ### nalgebra-glm * Add several alternative projection computations, e.g., `ortho_lh`, `ortho_lh_no`, `perspective_lh`, etc. * Add features matching those of nalgebra, in particular: `serde-serialize`, `abmonation-serialize`, std` (enabled by default). ## [0.16.0] All dependencies have been updated to their latest versions. ## Modified * Adjust `UnitQuaternion`s, `Rotation3`s, and `Rotation2`s generated from the `Standard` distribution to be uniformly distributed. ### Added * Add a feature `stdweb` to activate the dependency feature `rand/stdweb`. * Add blas-like methods `.imin()` and `.imax()` that return the index of the minimum and maximum entry of a vector. * Add construction of a `Point` from an array by implementing the `From` trait. * Add support for generating uniformly distributed random unit column vectors using the `Standard` distribution. ## [0.15.0] The most notable change of this release is the support for using part of the library without the rust standard library (i.e. it supports `#![no_std]`). See the corresponding [documentation](http://nalgebra.org/wasm_and_embedded_programming/). ### Modified * Rename the `core` module to `base` to avoid conflicts with the `core` crate implicitly imported when `#![no_std]` is enabled. * Constructors of the `MatrixSlice*` types have been renamed from `new_*` to `from_slice_*`. This was necessary to avoid the `incoherent_fundamental_impls` lint that is going to become a hard error. ### Added * Add `UnitQuaternion` constructor `::new_eps(...)` and `::from_scaled_axis_eps(...)` that return the identity if the magnitude of the input axisangle is smaller than the epsilon provided. * Add methods `.rotation_between_axis(...)` and `.scaled_rotation_between_axis(...)` to `UnitComplex` to compute the rotation matrix between two 2D **unit** vectors. * Add methods `.axis_angle()` to `UnitComplex` and `UnitQuaternion` in order to retrieve both the unit rotation axis and the rotation angle simultaneously. * Add functions to construct a random matrix with a user-defined distribution: `::from_distribution(...)`. ## [0.14.0] ### Modified * Allow the `Isometry * Unit` multiplication. ### Added * Add blas-like operations: `.quadform(...)` and `.quadform_tr(...)` to compute respectively the quadratic forms `self = alpha * A.transpose() * B * A + beta * self` and `alpha * A * B * A.transpose() + beta * self`. Here, `A, B` are matrices with `B` square, and `alpha, beta` are reals. * Add blas-like operations: `.gemv_tr(...)` that behaves like `.gemv` except that the provided matrix is assumed to be transposed. * Add blas-like operations: `cmpy, cdpy` for component-wise multiplications and division with scalar factors: - `self <- alpha * self + beta * a * b` - `self <- alpha * self + beta * a / b` * `.cross_matrix()` returns the cross-product matrix of a given 3D vector, i.e., the matrix `M` such that for all vector `v` we have `M * v == self.cross(&v)`. * `.iamin()` that returns the index of the vector entry with smallest absolute value. * The `mint` feature that can be enabled in order to allow conversions from and to types of the [mint](https://crates.io/crates/mint) crate. * Aliases for matrix and vector slices. Their are named by adding `Slice` before the dimension numbers, i.e., a 3x5 matrix slice with dimensions known at compile-time is called `MatrixSlice3x5`. A vector slice with dimensions unknown at compile-time is called `DVectorSlice`. * Add functions for constructing matrix slices from a slice `&[N]`, e.g., `MatrixSlice2::new(...)` and `MatrixSlice2::new_with_strides(...)`. * The `::repeat(...)` constructor that is an alternative name to `::from_element(...)`. * `UnitQuaternion::scaled_rotation_between_axis(...)` and `UnitQuaternion::rotation_between_axis(...)` that take Unit vectors instead of Vector as arguments. ## [0.13.0] The **nalgebra-lapack** crate has been updated. This now includes a broad range matrix decompositions using LAPACK bindings. This adds support for serialization using the [abomonation](https://crates.io/crates/abomonation) crate. ### Breaking semantic change * The implementation of slicing with steps now matches the documentation. Before, step identified the number to add to pass from one column/row index to the next one. This made 0 step invalid. Now (and on the documentation so far), the step is the number of ignored row/columns between each row/column. Thus, a step of 0 means that no row/column is ignored. For example, a step of, say, 3 on previous versions should now bet set to 2. ### Modified * The trait `Axpy` has been replaced by a method `.axpy`. * The alias `MatrixNM` is now deprecated. Use `MatrixMN` instead (we reordered M and N to be in alphabetical order). * In-place componentwise multiplication and division `.component_mul_mut(...)` and `.component_div_mut(...)` have bee deprecated for a future renaming. Use `.component_mul_assign(...)` and `.component_div_assign(...)` instead. ### Added * `alga::general::Real` is now re-exported by nalgebra. elements.) * `::zeros(...)` that creates a matrix filled with zeroes. * `::from_partial_diagonal(...)` that creates a matrix from diagonal elements. The matrix can be rectangular. If not enough elements are provided, the rest of the diagonal is set to 0. * `.conjugate_transpose()` computes the transposed conjugate of a complex matrix. * `.conjugate_transpose_to(...)` computes the transposed conjugate of a complex matrix. The result written into a user-provided matrix. * `.transpose_to(...)` is the same as `.transpose()` but stores the result in the provided matrix. * `.conjugate_transpose_to(...)` is the same as `.conjugate_transpose()` but stores the result in the provided matrix. * Implements `IntoIterator` for `&Matrix`, `&mut Matrix` and `Matrix`. * `.mul_to(...)` multiplies two matrices and stores the result to the given buffer. * `.tr_mul_to(...)` left-multiplies `self.transpose()` to another matrix and stores the result to the given buffer. * `.add_scalar(...)` that adds a scalar to each component of a matrix. * `.add_scalar_mut(...)` that adds in-place a scalar to each component of a matrix. * `.kronecker(a, b)` computes the kronecker product (i.e. matrix tensor product) of two matrices. * `.apply(f)` replaces each component of a matrix with the results of the closure `f` called on each of them. Pure Rust implementation of some Blas operations: * `.iamax()` returns the index of the maximum value of a vector. * `.axpy(...)` computes `self = a * x + b * self`. * `.gemv(...)` computes `self = alpha * a * x + beta * self` with a matrix and vector `a` and `x`. * `.ger(...)` computes `self = alpha * x^t * y + beta * self` where `x` and `y` are vectors. * `.gemm(...)` computes `self = alpha * a * b + beta * self` where `a` and `b` are matrices. * `.gemv_symm(...)` is the same as `.gemv` except that `self` is assumed symmetric. * `.ger_symm(...)` is the same as `.ger` except that `self` is assumed symmetric. New slicing methods: * `.rows_range(...)` that retrieves a reference to a range of rows. * `.rows_range_mut(...)` that retrieves a mutable reference to a range of rows. * `.columns_range(...)` that retrieves a reference to a range of columns. * `.columns_range_mut(...)` that retrieves a mutable reference to a range of columns. Matrix decompositions implemented in pure Rust: * Cholesky, SVD, LU, QR, Hessenberg, Schur, Symmetric eigendecompositions, Bidiagonal, Symmetric tridiagonal * Computation of householder reflectors and givens rotations. Matrix edition: * `.upper_triangle()` extracts the upper triangle of a matrix, including the diagonal. * `.lower_triangle()` extracts the lower triangle of a matrix, including the diagonal. * `.fill(...)` fills the matrix with a single value. * `.fill_with_identity(...)` fills the matrix with the identity. * `.fill_diagonal(...)` fills the matrix diagonal with a single value. * `.fill_row(...)` fills a selected matrix row with a single value. * `.fill_column(...)` fills a selected matrix column with a single value. * `.set_diagonal(...)` sets the matrix diagonal. * `.set_row(...)` sets a selected row. * `.set_column(...)` sets a selected column. * `.fill_lower_triangle(...)` fills some sub-diagonals below the main diagonal with a value. * `.fill_upper_triangle(...)` fills some sub-diagonals above the main diagonal with a value. * `.swap_rows(...)` swaps two rows. * `.swap_columns(...)` swaps two columns. Column removal: * `.remove_column(...)` removes one column. * `.remove_fixed_columns(...)` removes `D` columns. * `.remove_columns(...)` removes a number of columns known at run-time. Row removal: * `.remove_row(...)` removes one row. * `.remove_fixed_rows(...)` removes `D` rows. * `.remove_rows(...)` removes a number of rows known at run-time. Column insertion: * `.insert_column(...)` adds one column at the given position. * `.insert_fixed_columns(...)` adds `D` columns at the given position. * `.insert_columns(...)` adds at the given position a number of columns known at run-time. Row insertion: * `.insert_row(...)` adds one row at the given position. * `.insert_fixed_rows(...)` adds `D` rows at the given position. * `.insert_rows(...)` adds at the given position a number of rows known at run-time. ## [0.12.0] The main change of this release is the update of the dependency serde to 1.0. ### Added * `.trace()` that computes the trace of a matrix (the sum of its diagonal elements.) ## [0.11.0] The [website](http://nalgebra.org) has been fully rewritten and gives a good overview of all the added/modified features. This version is a major rewrite of the library. Major changes are: * Algebraic traits are now defined by the [alga](https://crates.io/crates/alga) crate. All other mathematical traits, except `Axpy` have been removed from **nalgebra**. * Methods are now preferred to free functions because they do not require any trait to be used any more. * Most algebraic entities can be parametrized by type-level integers to specify their dimensions. Using `Dynamic` instead of a type-level integer indicates that the dimension known at run-time only. * Statically-sized **rectangular** matrices. * More transformation types have been added: unit-sized complex numbers (for 2D rotations), affine/projective/general transformations with `Affine2/3`, `Projective2/3`, and `Transform2/3`. * Serde serialization is now supported instead of `rustc_serialize`. Enable it with the `serde-serialize` feature. * Matrix **slices** are now implemented. ### Added Lots of features including rectangular matrices, slices, and Serde serialization. Refer to the brand new [website](http://nalgebra.org) for more details. The following free-functions have been added as well: * `::id()` that returns the universal [identity element](http://nalgebra.org/performance_tricks/#the-id-type) of type `Id`. * `::inf_sup()` that returns both the infimum and supremum of a value at the same time. * `::partial_sort2()` that attempts to sort two values in increasing order. * `::wrap()` that moves a value to the given interval by adding or removing the interval width to it. ### Modified * `::cast` -> `::convert` * `point.as_vector()` -> `point.coords` * `na::origin` -> `P::origin()` * `na::is_zero` -> `.is_zero()` (from num::Zero) * `.transform` -> `.transform_point`/`.transform_vector` * `.translate` -> `.translate_point` * `::dimension::

` -> `::dimension::` * `::angle_between` -> `::angle` Componentwise multiplication and division has been replaced by methods: * multiplication -> `.componentwise_mul`, `.componentwise_mul_mut`. * division -> `.componentwise_div`, `.componentwise_div_mut`. The following free-functions are now replaced by methods (with the same names) only: `::cross`, `::cholesky`, `::determinant`, `::diagonal`, `::eigen_qr` (becomes `.eig`), `::hessenberg`, `::qr`, `::to_homogeneous`, `::to_rotation_matrix`, `::transpose`, `::shape`. The following free-functions are now replaced by static methods only: * `::householder_matrix` under the name `::new_householder_generic` * `::identity` * `::new_identity` under the name `::identity` * `::from_homogeneous` * `::repeat` under the name `::from_element` The following free-function are now replaced methods accessible through traits only: * `::transform` -> methods `.transform_point` and `.transform_vector` of the `alga::linear::Transformation` trait. * `::inverse_transform` -> methods `.inverse_transform_point` and `.inverse_transform_vector` of the `alga::linear::ProjectiveTransformation` trait. * `::translate`, `::inverse_translate`, `::rotate`, `::inverse_rotate` -> methods from the `alga::linear::Similarity` trait instead. Those have the same names but end with `_point` or `_vector`, e.g., `.translate_point` and `.translate_vector`. * `::orthonormal_subspace_basis` -> method with the same name from `alga::linear::FiniteDimInnerSpace`. * `::canonical_basis_element` and `::canonical_basis` -> methods with the same names from `alga::linear::FiniteDimVectorSpace`. * `::rotation_between` -> method with the same name from the `alga::linear::Rotation` trait. * `::is_zero` -> method with the same name from `num::Zero`. ### Removed * The free functions `::prepend_rotation`, `::append_rotation`, `::append_rotation_wrt_center`, `::append_rotation_wrt_point`, `::append_transformation`, and `::append_translation ` have been removed. Instead create the rotation or translation object explicitly and use multiplication to compose it with anything else. * The free function `::outer` has been removed. Use column-vector × row-vector multiplication instead. * `::approx_eq`, `::approx_eq_eps` have been removed. Use the `relative_eq!` macro from the [approx](https://crates.io/crates/approx) crate instead. * `::covariance` has been removed. There is no replacement for now. * `::mean` has been removed. There is no replacement for now. * `::sample_sphere` has been removed. There is no replacement for now. * `::cross_matrix` has been removed. There is no replacement for now. * `::absolute_rotate` has been removed. There is no replacement for now. * `::rotation`, `::transformation`, `::translation`, `::inverse_rotation`, `::inverse_transformation`, `::inverse_translation` have been removed. Use the appropriate methods/field of each transformation type, e.g., `rotation.angle()` and `rotation.axis()`. ## [0.10.0] ### Added Binary operations are now allowed between references as well. For example `Vector3 + &Vector3` is now possible. ### Modified Removed unused parameters to methods from the `ApproxEq` trait. Those were required before rust 1.0 to help type inference. The are not needed any more since it now allowed to write for a type `T` that implements `ApproxEq`: `::approx_epsilon()`. This replaces the old form: `ApproxEq::approx_epsilon(None::)`. ## [0.9.0] ### Modified * Renamed: - `::from_col_vector` -> `::from_column_vector` - `::from_col_iter` -> `::from_column_iter` - `.col_slice` -> `.column_slice` - `.set_col` -> `.set_column` - `::canonical_basis_with_dim` -> `::canonical_basis_with_dimension` - `::from_elem` -> `::from_element` - `DiagMut` -> `DiagonalMut` - `UnitQuaternion::new` becomes `UnitQuaternion::from_scaled_axis` or `UnitQuaternion::from_axisangle`. The new `::new` method now requires a not-normalized quaternion. Methods names starting with `new_with_` now start with `from_`. This is more idiomatic in Rust. The `Norm` trait now uses an associated type instead of a type parameter. Other similar trait changes are to be expected in the future, e.g., for the `Diagonal` trait. Methods marked `unsafe` for reasons unrelated to memory safety are no longer unsafe. Instead, their name end with `_unchecked`. In particular: * `Rotation3::new_with_matrix` -> `Rotation3::from_matrix_unchecked` * `PerspectiveMatrix3::new_with_matrix` -> `PerspectiveMatrix3::from_matrix_unchecked` * `OrthographicMatrix3::new_with_matrix` -> `OrthographicMatrix3::from_matrix_unchecked` ### Added - A `Unit` type that wraps normalized values. In particular, `UnitQuaternion` is now an alias for `Unit>`. - `.ln()`, `.exp()` and `.powf(..)` for quaternions and unit quaternions. - `::from_parts(...)` to build a quaternion from its scalar and vector parts. - The `Norm` trait now has a `try_normalize()` that returns `None` if the norm is too small. - The `BaseFloat` and `FloatVector` traits now inherit from `ApproxEq` as well. It is clear that performing computations with floats requires approximate equality. Still WIP: add implementations of abstract algebra traits from the `algebra` crate for vectors, rotations and points. To enable them, activate the `abstract_algebra` feature. ## [0.8.0] ### Modified * Almost everything (types, methods, and traits) now use full names instead of abbreviations (e.g. `Vec3` becomes `Vector3`). Most changes are abvious. Note however that: - `::sqnorm` becomes `::norm_squared`. - `::sqdist` becomes `::distance_squared`. - `::abs`, `::min`, etc. did not change as this is a common name for absolute values on, e.g., the libc. - Dynamically sized structures keep the `D` prefix, e.g., `DMat` becomes `DMatrix`. * All files with abbreviated names have been renamed to their full version, e.g., `vec.rs` becomes `vector.rs`. ## [0.7.0] ### Added * Added implementation of assignment operators (+=, -=, etc.) for everything. ### Modified * Points and vectors are now linked to each other with associated types (on the PointAsVector trait). ## [0.6.0] **Announcement:** a users forum has been created for `nalgebra`, `ncollide`, and `nphysics`. See you [there](http://users.nphysics.org)! ### Added * Added a dependency to [generic-array](https://crates.io/crates/generic-array). Feature-gated: requires `features="generic_sizes"`. * Added statically sized vectors with user-defined sizes: `VectorN`. Feature-gated: requires `features="generic_sizes"`. * Added similarity transformations (an uniform scale followed by a rotation followed by a translation): `Similarity2`, `Similarity3`. ### Removed * Removed zero-sized elements `Vector0`, `Point0`. * Removed 4-dimensional transformations `Rotation4` and `Isometry4` (which had an implementation to incomplete to be useful). ### Modified * Vectors are now multipliable with isometries. This will result into a pure rotation (this is how vectors differ from point semantically: they design directions so they are not translatable). * `{Isometry3, Rotation3}::look_at` reimplemented and renamed to `::look_at_rh` and `::look_at_lh` to agree with the computer graphics community (in particular, the GLM library). Use the `::look_at_rh` variant to build a view matrix that may be successfully used with `Persp` and `Ortho`. * The old `{Isometry3, Rotation3}::look_at` implementations are now called `::new_observer_frame`. * Rename every `fov` on `Persp` to `fovy`. * Fixed the perspective and orthographic projection matrices.