use na::{MatrixMN, VectorN, Vector1, Vector2, Vector3, Vector4, Matrix2, Matrix3, Matrix4, Matrix2x3, Matrix3x2, Matrix4x2, Matrix2x4, Matrix3x4, Matrix4x3, Quaternion}; pub type Mat = MatrixMN; pub type Vec = VectorN; pub type Qua = Quaternion; pub type BVec1 = Vector1; pub type BVec2 = Vector2; pub type BVec3 = Vector3; pub type BVec4 = Vector4; pub type DVec1 = Vector1; pub type DVec2 = Vector2; pub type DVec3 = Vector3; pub type DVec4 = Vector4; pub type IVec1 = Vector1; pub type IVec2 = Vector2; pub type IVec3 = Vector3; pub type IVec4 = Vector4; pub type UVec1 = Vector1; pub type UVec2 = Vector2; pub type UVec3 = Vector3; pub type UVec4 = Vector4; pub type Vec1 = Vector1; pub type Vec2 = Vector2; pub type Vec3 = Vector3; pub type Vec4 = Vector4; pub type U64Vec1 = Vector1; pub type U64Vec2 = Vector2; pub type U64Vec3 = Vector3; pub type U64Vec4 = Vector4; pub type I64Vec1 = Vector1; pub type I64Vec2 = Vector2; pub type I64Vec3 = Vector3; pub type I64Vec4 = Vector4; pub type U32Vec1 = Vector1; pub type U32Vec2 = Vector2; pub type U32Vec3 = Vector3; pub type U32Vec4 = Vector4; pub type I32Vec1 = Vector1; pub type I32Vec2 = Vector2; pub type I32Vec3 = Vector3; pub type I32Vec4 = Vector4; pub type U16Vec1 = Vector1; pub type U16Vec2 = Vector2; pub type U16Vec3 = Vector3; pub type U16Vec4 = Vector4; pub type I16Vec1 = Vector1; pub type I16Vec2 = Vector2; pub type I16Vec3 = Vector3; pub type I16Vec4 = Vector4; pub type U8Vec1 = Vector1; pub type U8Vec2 = Vector2; pub type U8Vec3 = Vector3; pub type U8Vec4 = Vector4; pub type I8Vec1 = Vector1; pub type I8Vec2 = Vector2; pub type I8Vec3 = Vector3; pub type I8Vec4 = Vector4; pub type DMat2 = Matrix2; pub type DMat2x2 = Matrix2; pub type DMat2x3 = Matrix2x3; pub type DMat2x4 = Matrix2x4; pub type DMat3 = Matrix3; pub type DMat3x2 = Matrix3x2; pub type DMat3x3 = Matrix3; pub type DMat3x4 = Matrix3x4; pub type DMat4 = Matrix4; pub type DMat4x2 = Matrix4x2; pub type DMat4x3 = Matrix4x3; pub type DMat4x4 = Matrix4; pub type Mat2 = Matrix2; pub type Mat2x2 = Matrix2; pub type Mat2x3 = Matrix2x3; pub type Mat2x4 = Matrix2x4; pub type Mat3 = Matrix3; pub type Mat3x2 = Matrix3x2; pub type Mat3x3 = Matrix3; pub type Mat3x4 = Matrix3x4; pub type Mat4x2 = Matrix4x2; pub type Mat4x3 = Matrix4x3; pub type Mat4x4 = Matrix4; pub type Mat4 = Matrix4; pub type Quat = Quaternion; pub type DQuat = Quaternion;