extern crate nalgebra as na; extern crate rand; use rand::random; use na::{Point2, Point3, Vector2, Vector3, Vector1, Rotation2, Rotation3, Perspective3, PerspectiveMatrix3, Orthographic3, OrthographicMatrix3, Isometry2, Isometry3, Similarity2, Similarity3, BaseFloat, Transform}; #[test] fn test_rotation2() { for _ in 0usize .. 10000 { let randmatrix: na::Rotation2 = na::one(); let ang = Vector1::new(na::abs(&random::()) % ::pi()); assert!(na::approx_eq(&na::rotation(&na::append_rotation(&randmatrix, &ang)), &ang)); } } #[test] fn test_inverse_rotation3() { for _ in 0usize .. 10000 { let randmatrix: Rotation3 = na::one(); let dir: Vector3 = random(); let ang = na::normalize(&dir) * (na::abs(&random::()) % ::pi()); let rotation = na::append_rotation(&randmatrix, &ang); assert!(na::approx_eq(&(na::transpose(&rotation) * rotation), &na::one())); } } #[test] fn test_rot3_rotation_between() { let r1: Rotation3 = random(); let r2: Rotation3 = random(); let delta = na::rotation_between(&r1, &r2); assert!(na::approx_eq(&(delta * r1), &r2)) } #[test] fn test_rot3_angle_between() { let r1: Rotation3 = random(); let r2: Rotation3 = random(); let delta = na::rotation_between(&r1, &r2); let delta_angle = na::angle_between(&r1, &r2); assert!(na::approx_eq(&na::norm(&na::rotation(&delta)), &delta_angle)) } #[test] fn test_rot2_rotation_between() { let r1: Rotation2 = random(); let r2: Rotation2 = random(); let delta = na::rotation_between(&r1, &r2); assert!(na::approx_eq(&(delta * r1), &r2)) } #[test] fn test_rot2_angle_between() { let r1: Rotation2 = random(); let r2: Rotation2 = random(); let delta = na::rotation_between(&r1, &r2); let delta_angle = na::angle_between(&r1, &r2); assert!(na::approx_eq(&na::norm(&na::rotation(&delta)), &delta_angle)) } #[test] fn test_look_at_rh_iso3() { for _ in 0usize .. 10000 { let eye = random::>(); let target = random::>(); let up = random::>(); let viewmatrix = Isometry3::look_at_rh(&eye, &target, &up); let origin: Point3 = na::origin(); assert_eq!(&(viewmatrix * eye), &origin); assert!(na::approx_eq(&na::normalize(&(viewmatrix * (target - eye))), &-Vector3::z())); } } #[test] fn test_look_at_rh_rot3() { for _ in 0usize .. 10000 { let dir = random::>(); let up = random::>(); let viewmatrix = Rotation3::look_at_rh(&dir, &up); println!("found: {}", viewmatrix * dir); assert!(na::approx_eq(&na::normalize(&(viewmatrix * dir)), &-Vector3::z())); } } #[test] fn test_observer_frame_iso3() { for _ in 0usize .. 10000 { let eye = random::>(); let target = random::>(); let up = random::>(); let observer = Isometry3::new_observer_frame(&eye, &target, &up); assert_eq!(&(observer * na::origin::>()), &eye); assert!(na::approx_eq(&(observer * Vector3::z()), &na::normalize(&(target - eye)))); } } #[test] fn test_observer_frame_rot3() { for _ in 0usize .. 10000 { let dir = random::>(); let up = random::>(); let observer = Rotation3::new_observer_frame(&dir, &up); assert!(na::approx_eq(&(observer * Vector3::z()), &na::normalize(&dir))); } } #[test] fn test_persp() { let mut p = Perspective3::new(42.0f64, 0.5, 1.5, 10.0); let mut pm = PerspectiveMatrix3::new(42.0f64, 0.5, 1.5, 10.0); assert!(p.to_matrix() == pm.to_matrix()); assert!(p.aspect() == 42.0); assert!(p.fovy() == 0.5); assert!(p.znear() == 1.5); assert!(p.zfar() == 10.0); assert!(na::approx_eq(&pm.aspect(), &42.0)); assert!(na::approx_eq(&pm.fovy(), &0.5)); assert!(na::approx_eq(&pm.znear(), &1.5)); assert!(na::approx_eq(&pm.zfar(), &10.0)); p.set_fovy(0.1); pm.set_fovy(0.1); assert!(na::approx_eq(&p.to_matrix(), pm.as_matrix())); p.set_znear(24.0); pm.set_znear(24.0); assert!(na::approx_eq(&p.to_matrix(), pm.as_matrix())); p.set_zfar(61.0); pm.set_zfar(61.0); assert!(na::approx_eq(&p.to_matrix(), pm.as_matrix())); p.set_aspect(23.0); pm.set_aspect(23.0); assert!(na::approx_eq(&p.to_matrix(), pm.as_matrix())); assert!(p.aspect() == 23.0); assert!(p.fovy() == 0.1); assert!(p.znear() == 24.0); assert!(p.zfar() == 61.0); assert!(na::approx_eq(&pm.aspect(), &23.0)); assert!(na::approx_eq(&pm.fovy(), &0.1)); assert!(na::approx_eq(&pm.znear(), &24.0)); assert!(na::approx_eq(&pm.zfar(), &61.0)); } #[test] fn test_ortho() { let mut p = Orthographic3::new(-0.3, 5.2, -3.9, -1.0, 1.5, 10.0); let mut pm = OrthographicMatrix3::new(-0.3, 5.2, -3.9, -1.0, 1.5, 10.0); assert!(p.to_matrix() == pm.to_matrix()); assert!(p.left() == -0.3); assert!(p.right() == 5.2); assert!(p.bottom() == -3.9); assert!(p.top() == -1.0); assert!(p.znear() == 1.5); assert!(p.zfar() == 10.0); assert!(na::approx_eq(&pm.left(), &-0.3)); assert!(na::approx_eq(&pm.right(), &5.2)); assert!(na::approx_eq(&pm.bottom(), &-3.9)); assert!(na::approx_eq(&pm.top(), &-1.0)); assert!(na::approx_eq(&pm.znear(), &1.5)); assert!(na::approx_eq(&pm.zfar(), &10.0)); p.set_left(0.1); pm.set_left(0.1); assert!(na::approx_eq(&p.to_matrix(), pm.as_matrix())); p.set_right(10.1); pm.set_right(10.1); assert!(na::approx_eq(&p.to_matrix(), pm.as_matrix())); p.set_top(24.0); pm.set_top(24.0); assert!(na::approx_eq(&p.to_matrix(), pm.as_matrix())); p.set_bottom(-23.0); pm.set_bottom(-23.0); assert!(na::approx_eq(&p.to_matrix(), pm.as_matrix())); p.set_zfar(61.0); pm.set_zfar(61.0); assert!(na::approx_eq(&p.to_matrix(), pm.as_matrix())); p.set_znear(21.0); pm.set_znear(21.0); assert!(na::approx_eq(&p.to_matrix(), pm.as_matrix())); assert!(p.znear() == 21.0); assert!(p.zfar() == 61.0); assert!(na::approx_eq(&pm.znear(), &21.0)); assert!(na::approx_eq(&pm.zfar(), &61.0)); } macro_rules! test_transform_inverse_transform_impl( ($fnname: ident, $t: ty, $p: ty) => ( #[test] fn $fnname() { for _ in 0usize .. 10000 { let randmatrix: $t = random(); let expected: $p = random(); let computed = randmatrix.inverse_transform(&randmatrix.transform(&expected)); println!("computed: {}, expected: {}", computed, expected); assert!(na::approx_eq(&computed, &expected)); } } ); ); test_transform_inverse_transform_impl!(test_transform_inverse_transform_rot2, Rotation2, Point2); test_transform_inverse_transform_impl!(test_transform_inverse_transform_rot3, Rotation3, Point3); test_transform_inverse_transform_impl!(test_transform_inverse_transform_iso2, Isometry2, Point2); test_transform_inverse_transform_impl!(test_transform_inverse_transform_iso3, Isometry3, Point3); test_transform_inverse_transform_impl!(test_transform_inverse_transform_sim2, Similarity2, Point2); test_transform_inverse_transform_impl!(test_transform_inverse_transform_sim3, Similarity3, Point3); macro_rules! test_transform_mul_assoc( ($fnname: ident, $t1: ty, $t2: ty, $p: ty) => ( #[test] fn $fnname() { for _ in 0usize .. 10000 { let t1: $t1 = random(); let t2: $t2 = random(); let p: $p = random(); let t1p = t1 * p; let t2p = t2 * p; let t1t2 = t1 * t2; let t2t1 = t2 * t1; assert!(na::approx_eq(&(t1t2 * p), &(t1 * t2p))); assert!(na::approx_eq(&(t2t1 * p), &(t2 * t1p))); } } ); ); test_transform_mul_assoc!(test_transform_inverse_transform_sim3_sim3_point3, Similarity3, Similarity3, Point3); test_transform_mul_assoc!(test_transform_inverse_transform_sim3_iso3_point3, Similarity3, Isometry3, Point3); test_transform_mul_assoc!(test_transform_inverse_transform_sim3_rot3_point3, Similarity3, Rotation3, Point3); test_transform_mul_assoc!(test_transform_inverse_transform_iso3_iso3_point3, Isometry3, Isometry3, Point3); test_transform_mul_assoc!(test_transform_inverse_transform_iso3_rot3_point3, Isometry3, Rotation3, Point3); test_transform_mul_assoc!(test_transform_inverse_transform_rot3_rot3_point3, Rotation3, Rotation3, Point3); test_transform_mul_assoc!(test_transform_inverse_transform_sim3_sim3_vec3, Similarity3, Similarity3, Vector3); test_transform_mul_assoc!(test_transform_inverse_transform_sim3_iso3_vec3, Similarity3, Isometry3, Vector3); test_transform_mul_assoc!(test_transform_inverse_transform_sim3_rot3_vec3, Similarity3, Rotation3, Vector3); test_transform_mul_assoc!(test_transform_inverse_transform_iso3_iso3_vec3, Isometry3, Isometry3, Vector3); test_transform_mul_assoc!(test_transform_inverse_transform_iso3_rot3_vec3, Isometry3, Rotation3, Vector3); test_transform_mul_assoc!(test_transform_inverse_transform_rot3_rot3_vec3, Rotation3, Rotation3, Vector3); test_transform_mul_assoc!(test_transform_inverse_transform_sim2_sim2_point2, Similarity2, Similarity2, Point2); test_transform_mul_assoc!(test_transform_inverse_transform_sim2_iso2_point2, Similarity2, Isometry2, Point2); test_transform_mul_assoc!(test_transform_inverse_transform_sim2_rot2_point2, Similarity2, Rotation2, Point2); test_transform_mul_assoc!(test_transform_inverse_transform_iso2_iso2_point2, Isometry2, Isometry2, Point2); test_transform_mul_assoc!(test_transform_inverse_transform_iso2_rot2_point2, Isometry2, Rotation2, Point2); test_transform_mul_assoc!(test_transform_inverse_transform_rot2_rot2_point2, Rotation2, Rotation2, Point2); test_transform_mul_assoc!(test_transform_inverse_transform_sim2_sim2_vec2, Similarity2, Similarity2, Vector2); test_transform_mul_assoc!(test_transform_inverse_transform_sim2_iso2_vec2, Similarity2, Isometry2, Vector2); test_transform_mul_assoc!(test_transform_inverse_transform_sim2_rot2_vec2, Similarity2, Rotation2, Vector2); test_transform_mul_assoc!(test_transform_inverse_transform_iso2_iso2_vec2, Isometry2, Isometry2, Vector2); test_transform_mul_assoc!(test_transform_inverse_transform_iso2_rot2_vec2, Isometry2, Rotation2, Vector2); test_transform_mul_assoc!(test_transform_inverse_transform_rot2_rot2_vec2, Rotation2, Rotation2, Vector2);