use approx::{AbsDiffEq, RelativeEq, UlpsEq}; use num_complex::Complex; use std::fmt; use alga::general::RealField; use crate::base::{Matrix2, Matrix3, Unit, Vector1, Vector2}; use crate::geometry::{Rotation2, Point2}; /// A complex number with a norm equal to 1. pub type UnitComplex = Unit>; impl UnitComplex { /// The rotation angle in `]-pi; pi]` of this unit complex number. /// /// # Example /// ``` /// # use nalgebra::UnitComplex; /// let rot = UnitComplex::new(1.78); /// assert_eq!(rot.angle(), 1.78); /// ``` #[inline] pub fn angle(&self) -> N { self.im.atan2(self.re) } /// The sine of the rotation angle. /// /// # Example /// ``` /// # use nalgebra::UnitComplex; /// let angle = 1.78f32; /// let rot = UnitComplex::new(angle); /// assert_eq!(rot.sin_angle(), angle.sin()); /// ``` #[inline] pub fn sin_angle(&self) -> N { self.im } /// The cosine of the rotation angle. /// /// # Example /// ``` /// # use nalgebra::UnitComplex; /// let angle = 1.78f32; /// let rot = UnitComplex::new(angle); /// assert_eq!(rot.cos_angle(),angle.cos()); /// ``` #[inline] pub fn cos_angle(&self) -> N { self.re } /// The rotation angle returned as a 1-dimensional vector. /// /// This is generally used in the context of generic programming. Using /// the `.angle()` method instead is more common. #[inline] pub fn scaled_axis(&self) -> Vector1 { Vector1::new(self.angle()) } /// The rotation axis and angle in ]0, pi] of this complex number. /// /// This is generally used in the context of generic programming. Using /// the `.angle()` method instead is more common. /// Returns `None` if the angle is zero. #[inline] pub fn axis_angle(&self) -> Option<(Unit>, N)> { let ang = self.angle(); if ang.is_zero() { None } else if ang.is_sign_negative() { Some((Unit::new_unchecked(Vector1::x()), -ang)) } else { Some((Unit::new_unchecked(-Vector1::::x()), ang)) } } /// The underlying complex number. /// /// Same as `self.as_ref()`. /// /// # Example /// ``` /// # extern crate num_complex; /// # use num_complex::Complex; /// # use nalgebra::UnitComplex; /// let angle = 1.78f32; /// let rot = UnitComplex::new(angle); /// assert_eq!(*rot.complex(), Complex::new(angle.cos(), angle.sin())); /// ``` #[inline] pub fn complex(&self) -> &Complex { self.as_ref() } /// Compute the conjugate of this unit complex number. /// /// # Example /// ``` /// # use nalgebra::UnitComplex; /// let rot = UnitComplex::new(1.78); /// let conj = rot.conjugate(); /// assert_eq!(rot.complex().im, -conj.complex().im); /// assert_eq!(rot.complex().re, conj.complex().re); /// ``` #[inline] pub fn conjugate(&self) -> Self { Self::new_unchecked(self.conj()) } /// Inverts this complex number if it is not zero. /// /// # Example /// ``` /// # #[macro_use] extern crate approx; /// # use nalgebra::UnitComplex; /// let rot = UnitComplex::new(1.2); /// let inv = rot.inverse(); /// assert_relative_eq!(rot * inv, UnitComplex::identity(), epsilon = 1.0e-6); /// assert_relative_eq!(inv * rot, UnitComplex::identity(), epsilon = 1.0e-6); /// ``` #[inline] pub fn inverse(&self) -> Self { self.conjugate() } /// The rotation angle needed to make `self` and `other` coincide. /// /// # Example /// ``` /// # #[macro_use] extern crate approx; /// # use nalgebra::UnitComplex; /// let rot1 = UnitComplex::new(0.1); /// let rot2 = UnitComplex::new(1.7); /// assert_relative_eq!(rot1.angle_to(&rot2), 1.6); /// ``` #[inline] pub fn angle_to(&self, other: &Self) -> N { let delta = self.rotation_to(other); delta.angle() } /// The unit complex number needed to make `self` and `other` coincide. /// /// The result is such that: `self.rotation_to(other) * self == other`. /// /// # Example /// ``` /// # #[macro_use] extern crate approx; /// # use nalgebra::UnitComplex; /// let rot1 = UnitComplex::new(0.1); /// let rot2 = UnitComplex::new(1.7); /// let rot_to = rot1.rotation_to(&rot2); /// /// assert_relative_eq!(rot_to * rot1, rot2); /// assert_relative_eq!(rot_to.inverse() * rot2, rot1); /// ``` #[inline] pub fn rotation_to(&self, other: &Self) -> Self { other / self } /// Compute in-place the conjugate of this unit complex number. /// /// # Example /// ``` /// # #[macro_use] extern crate approx; /// # use nalgebra::UnitComplex; /// let angle = 1.7; /// let rot = UnitComplex::new(angle); /// let mut conj = UnitComplex::new(angle); /// conj.conjugate_mut(); /// assert_eq!(rot.complex().im, -conj.complex().im); /// assert_eq!(rot.complex().re, conj.complex().re); /// ``` #[inline] pub fn conjugate_mut(&mut self) { let me = self.as_mut_unchecked(); me.im = -me.im; } /// Inverts in-place this unit complex number. /// /// # Example /// ``` /// # #[macro_use] extern crate approx; /// # use nalgebra::UnitComplex; /// let angle = 1.7; /// let mut rot = UnitComplex::new(angle); /// rot.inverse_mut(); /// assert_relative_eq!(rot * UnitComplex::new(angle), UnitComplex::identity()); /// assert_relative_eq!(UnitComplex::new(angle) * rot, UnitComplex::identity()); /// ``` #[inline] pub fn inverse_mut(&mut self) { self.conjugate_mut() } /// Raise this unit complex number to a given floating power. /// /// This returns the unit complex number that identifies a rotation angle equal to /// `self.angle() × n`. /// /// # Example /// ``` /// # #[macro_use] extern crate approx; /// # use nalgebra::UnitComplex; /// let rot = UnitComplex::new(0.78); /// let pow = rot.powf(2.0); /// assert_relative_eq!(pow.angle(), 2.0 * 0.78); /// ``` #[inline] pub fn powf(&self, n: N) -> Self { Self::from_angle(self.angle() * n) } /// Builds the rotation matrix corresponding to this unit complex number. /// /// # Example /// ``` /// # use nalgebra::{UnitComplex, Rotation2}; /// # use std::f32; /// let rot = UnitComplex::new(f32::consts::FRAC_PI_6); /// let expected = Rotation2::new(f32::consts::FRAC_PI_6); /// assert_eq!(rot.to_rotation_matrix(), expected); /// ``` #[inline] pub fn to_rotation_matrix(&self) -> Rotation2 { let r = self.re; let i = self.im; Rotation2::from_matrix_unchecked(Matrix2::new(r, -i, i, r)) } /// Converts this unit complex number into its equivalent homogeneous transformation matrix. /// /// # Example /// ``` /// # use nalgebra::{UnitComplex, Matrix3}; /// # use std::f32; /// let rot = UnitComplex::new(f32::consts::FRAC_PI_6); /// let expected = Matrix3::new(0.8660254, -0.5, 0.0, /// 0.5, 0.8660254, 0.0, /// 0.0, 0.0, 1.0); /// assert_eq!(rot.to_homogeneous(), expected); /// ``` #[inline] pub fn to_homogeneous(&self) -> Matrix3 { self.to_rotation_matrix().to_homogeneous() } /// Rotate the given point by this unit complex number. /// /// This is the same as the multiplication `self * pt`. /// /// # Example /// ``` /// # #[macro_use] extern crate approx; /// # use nalgebra::{UnitComplex, Point2}; /// # use std::f32; /// let rot = UnitComplex::new(f32::consts::FRAC_PI_2); /// let transformed_point = rot.transform_point(&Point2::new(1.0, 2.0)); /// assert_relative_eq!(transformed_point, Point2::new(-2.0, 1.0), epsilon = 1.0e-6); /// ``` #[inline] pub fn transform_point(&self, pt: &Point2) -> Point2 { self * pt } /// Rotate the given vector by this unit complex number. /// /// This is the same as the multiplication `self * v`. /// /// # Example /// ``` /// # #[macro_use] extern crate approx; /// # use nalgebra::{UnitComplex, Vector2}; /// # use std::f32; /// let rot = UnitComplex::new(f32::consts::FRAC_PI_2); /// let transformed_vector = rot.transform_vector(&Vector2::new(1.0, 2.0)); /// assert_relative_eq!(transformed_vector, Vector2::new(-2.0, 1.0), epsilon = 1.0e-6); /// ``` #[inline] pub fn transform_vector(&self, v: &Vector2) -> Vector2 { self * v } /// Rotate the given point by the inverse of this unit complex number. /// /// # Example /// ``` /// # #[macro_use] extern crate approx; /// # use nalgebra::{UnitComplex, Point2}; /// # use std::f32; /// let rot = UnitComplex::new(f32::consts::FRAC_PI_2); /// let transformed_point = rot.inverse_transform_point(&Point2::new(1.0, 2.0)); /// assert_relative_eq!(transformed_point, Point2::new(2.0, -1.0), epsilon = 1.0e-6); /// ``` #[inline] pub fn inverse_transform_point(&self, pt: &Point2) -> Point2 { // FIXME: would it be useful performancewise not to call inverse explicitly (i-e. implement // the inverse transformation explicitly here) ? self.inverse() * pt } /// Rotate the given vector by the inverse of this unit complex number. /// /// # Example /// ``` /// # #[macro_use] extern crate approx; /// # use nalgebra::{UnitComplex, Vector2}; /// # use std::f32; /// let rot = UnitComplex::new(f32::consts::FRAC_PI_2); /// let transformed_vector = rot.inverse_transform_vector(&Vector2::new(1.0, 2.0)); /// assert_relative_eq!(transformed_vector, Vector2::new(2.0, -1.0), epsilon = 1.0e-6); /// ``` #[inline] pub fn inverse_transform_vector(&self, v: &Vector2) -> Vector2 { self.inverse() * v } } impl fmt::Display for UnitComplex { fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result { write!(f, "UnitComplex angle: {}", self.angle()) } } impl AbsDiffEq for UnitComplex { type Epsilon = N; #[inline] fn default_epsilon() -> Self::Epsilon { N::default_epsilon() } #[inline] fn abs_diff_eq(&self, other: &Self, epsilon: Self::Epsilon) -> bool { self.re.abs_diff_eq(&other.re, epsilon) && self.im.abs_diff_eq(&other.im, epsilon) } } impl RelativeEq for UnitComplex { #[inline] fn default_max_relative() -> Self::Epsilon { N::default_max_relative() } #[inline] fn relative_eq( &self, other: &Self, epsilon: Self::Epsilon, max_relative: Self::Epsilon, ) -> bool { self.re.relative_eq(&other.re, epsilon, max_relative) && self.im.relative_eq(&other.im, epsilon, max_relative) } } impl UlpsEq for UnitComplex { #[inline] fn default_max_ulps() -> u32 { N::default_max_ulps() } #[inline] fn ulps_eq(&self, other: &Self, epsilon: Self::Epsilon, max_ulps: u32) -> bool { self.re.ulps_eq(&other.re, epsilon, max_ulps) && self.im.ulps_eq(&other.im, epsilon, max_ulps) } }