* not_ -> not * equal overload with epsilon -> equal_epsilon * ortho(l, r, b, t) -> infinite_ortho * tweaked_infinite_perspective(fovy, aspect, near, ep) -> tweaked_infinite_perspective_ep * Function overload: the vec version is suffixed by _vec * Function overload: the methods taking an epsilon as suffixed by _eps * L1Norm and L2Norm between two vectors have been renamed: l1_distance, l2_distance * Matrix columnwise comparisons suffixed by _columns, e.g., `equal` -> `equal_columns` * All quaternion functions are prefixed by quat_ * min(Vec, Vec) -> min_vec * 2D cross is namepd perp * quat_cross(vec, quat) -> quat_inv_cross