#![cfg_attr(rustfmt, rustfmt_skip)] use na::{Matrix3x4, Matrix4x5, Matrix3x5, CsMatrix, Vector5, CsVector}; #[test] fn axpy_cs() { let mut v1 = Vector5::new(1.0, 2.0, 3.0, 4.0, 5.0); let v2 = Vector5::new(10.0, 0.0, 30.0, 0.0, 50.0); let expected = 5.0 * v2 + 10.0 * v1; let cs: CsVector<_, _> = v2.into(); v1.axpy_cs(5.0, &cs, 10.0); assert!(cs.is_sorted()); assert_eq!(v1, expected) } #[test] fn cs_mat_mul() { let m1 = Matrix3x4::new( 0.0, 1.0, 4.0, 0.0, 5.0, 6.0, 0.0, 8.0, 9.0, 10.0, 11.0, 12.0, ); let m2 = Matrix4x5::new( 5.0, 6.0, 0.0, 8.0, 15.0, 9.0, 10.0, 11.0, 12.0, 0.0, 0.0, 0.0, 13.0, 0.0, 0.0, 0.0, 1.0, 4.0, 0.0, 14.0, ); let sm1: CsMatrix<_, _, _> = m1.into(); let sm2: CsMatrix<_, _, _> = m2.into(); let mul = &sm1 * &sm2; assert!(sm1.is_sorted()); assert!(sm2.is_sorted()); assert!(mul.is_sorted()); assert_eq!(Matrix3x5::from(mul), m1 * m2); } #[test] fn cs_mat_add() { let m1 = Matrix4x5::new( 4.0, 1.0, 4.0, 0.0, 0.0, 5.0, 6.0, 0.0, 8.0, 0.0, 9.0, 10.0, 11.0, 12.0, 0.0, 0.0, 0.0, 1.0, 0.0, 10.0 ); let m2 = Matrix4x5::new( 0.0, 1.0, 4.0, 0.0, 14.0, 5.0, 6.0, 0.0, 8.0, 15.0, 9.0, 10.0, 11.0, 12.0, 0.0, 0.0, 0.0, 13.0, 0.0, 0.0, ); let sm1: CsMatrix<_, _, _> = m1.into(); let sm2: CsMatrix<_, _, _> = m2.into(); let sum = &sm1 + &sm2; assert!(sm1.is_sorted()); assert!(sm2.is_sorted()); assert!(sum.is_sorted()); assert_eq!(Matrix4x5::from(sum), m1 + m2); }