extern crate nalgebra as na; use na::{Matrix3, Point3, Vector3}; fn main() { let v = Vector3::new(1.0f32, 0.0, 1.0); let p = Point3::new(1.0f32, 0.0, 1.0); let m = na::one::>(); // Convert to arrays. let v_array = v.as_slice(); let p_array = p.coords.as_slice(); let m_array = m.as_slice(); // Get data pointers. let v_pointer = v_array.as_ptr(); let p_pointer = p_array.as_ptr(); let m_pointer = m_array.as_ptr(); /* Then pass the raw pointers to some graphics API. */ #[allow(clippy::float_cmp)] unsafe { assert_eq!(*v_pointer, 1.0); assert_eq!(*v_pointer.offset(1), 0.0); assert_eq!(*v_pointer.offset(2), 1.0); assert_eq!(*p_pointer, 1.0); assert_eq!(*p_pointer.offset(1), 0.0); assert_eq!(*p_pointer.offset(2), 1.0); assert_eq!(*m_pointer, 1.0); assert_eq!(*m_pointer.offset(4), 1.0); assert_eq!(*m_pointer.offset(8), 1.0); } }