Commit Graph

27 Commits

Author SHA1 Message Date
Sébastien Crozet
77348f668f Use our own traits instead of the deprecated ones.
We might switch to bjz/num-rs eventually (#32), but in the mean time we just re-declare the
deprecrated traits in nalgebra.
2014-11-16 14:42:18 +01:00
Sébastien Crozet
39b9d20717 Quick update to the last rust-nightly.
This is just a quick-fix so that nalgebra compiles.
This does not fix the deprecation warnings!

Version of rustc: 0.13.0-nightly (d91a015ab 2014-11-14 23:37:27 +0000).
2014-11-15 15:47:59 +01:00
Sébastien Crozet
eb745df4bc Update to the last rust-nightly.
Version of rustc: 0.13.0-nightly (221fc1e3c 2014-10-31 02:27:15 +0000).
2014-10-31 17:40:47 +01:00
Sébastien Crozet
5ba9f27530 Add quaternions.
Fix #24.
2014-10-14 22:20:49 +02:00
Sébastien Crozet
70de340498 Remove the Iso * Vec overload and the ability to Transform a Vector with an Iso.
This is too error prone as the user has to remember if he is using a vector or a point.
Istead, to transform a vector with an Isometry, use the internal rotation matrix of the isometry:
`iso.rotation * vector` instead of `iso * vector`.

The `Rotation` trait can also be used.
2014-10-10 22:21:05 +02:00
Sébastien Crozet
e852eb4783 Fix the implementation of ToHomogeneous for Iso*. 2014-10-10 20:56:24 +02:00
Sébastien Crozet
924d8269d8 Add points.
This adds the Pnt{1,2,3,4,5,6} structures.
This adds the traits:
  − AnyPnt
  − FloatPnt
  − PntExt
  − FloatPntExt
  − Orig (to return the zero point)
  − PntAsVec
  − VecAsPnt
This adds operator overloading:
  − Pnt + Vec
  − Pnt - Vec
  − Pnt * Scalar
  − Pnt / Scalar
  − Pnt + Scalar
  − Pnt - Scalar
  − Iso * Pnt
  − Rot * Pnt
  − Pnt * Iso
  − Pnt * Rot
This changes some behavior:
  − Iso multiplication with a Vec does not translate the vector any more.
  − ToHomogeneous adds a 0.0 at the end of a Vec and a 1.0 at the end of a Pnt.
  − FromHomogeneous performs w-normalization on a Pnt, but not on a Vec.
  − The Translate<Vec> trait is never implemented (i-e. a Vec is not to be translated).

cc #25
2014-10-10 11:45:20 +02:00
Sébastien Crozet
5066d6b9de Update to the last rust-nightly.
Version of rustc: 0.11.0-pre-nightly (918dbfe 2014-06-02 20:51:30 -0700).
2014-06-03 22:37:46 +02:00
Sébastien Crozet
f6c597f102 Update to the last rust-nightly.
Version of rustc: 0.11.0-pre-nightly (faa7ba7 2014-05-31 01:06:40 -0700).

Main changes:
        * `cmp::Ord` -> `cmp::PartialOrd`
        * `cmp::Eq`  ->  `cmp::PartialEq`

Note that `na::PartialOrd` is not the same as `cmp::PartialOrd`
(which lacks a lot of partial ordering operators).
2014-06-01 15:22:11 +02:00
Franklin Delehelle (Vampire.local)
6468360edb Compile with nightlies 2014-05-21 13:08:04 +02:00
Vincent Barrielle
987b91767a update to the latest rust: FloatMath for math functions (sin/exp/...)
Also removed a bunch of duplicate trait usages
2014-05-16 21:04:35 +02:00
Sébastien Crozet
16aa5c8937 Make Iso* fields public again. 2014-04-03 20:52:52 +02:00
Sébastien Crozet
06e18d214a Update to the last Rust.
Version of rustc: 0.10-pre (b8ef9fd 2014-03-31 15:51:33 -0700)

struct fields are now public by default.
2014-04-01 23:00:59 +02:00
Sébastien Crozet
1edecbcee4 Automatically derive TotalEq whenever Eq is derived. 2014-03-28 21:40:30 +01:00
Peter Nguyen
7bc561c835 Update to latest rust.
`std::rand` was moved to it's own crate.
Version of rustc: rustc 0.10-pre (4d64441 2014-03-12 15:07:06 -0700)
2014-03-13 17:47:03 -04:00
Sébastien Crozet
13430866d4 Remove the DeepClone derivings.
Version of rustc: 0.10-pre (e959c87 2014-03-08 22:41:45 -0800)
2014-03-09 10:09:08 +01:00
Sébastien Crozet
57dfc14139 Update to the last Rust.
Version of rustc: 0.10-pre (4243cad 2014-02-24 22:17:02 -0800)
2014-02-25 09:41:41 +01:00
Sébastien Crozet
c834439009 Update to the last rust.
Version of rustc: 0.10-pre (a5342d5 2014-02-23 22:06:50 -0800)
2014-02-24 11:48:02 +01:00
Sébastien Crozet
ba32051fdf Add deriving Hash and Show. 2014-02-23 08:44:21 +01:00
Sébastien Crozet
becb77843e Update to the last Rust.
Version of rustc: 0.10-pre (b0ce960 2014-02-17 22:16:51 -0800)
This replaces uses of the `Orderable` trait by a `PartialOrd` trait: the `min` and `max` methods
are replaced by `inf` and `sup` methods.
Vectors do not implement the `Ord` trait any more.

Fix #4
2014-02-18 12:13:40 +01:00
Sébastien Crozet
f5b0b76d8d Add the ApproxEq trait.
It is no longer part of std::num
2014-01-09 20:48:30 +01:00
Sébastien Crozet
4addd531cf Add incomplete implementation of 4D rotation. 2013-11-22 09:46:48 +01:00
Sébastien Crozet
8423286911 Switch to column-major representation.
Matrices are now column-major.
This will be useful to interop with opengl and lapack.
2013-10-17 22:40:44 +02:00
Sébastien Crozet
bb5654d220 Remove free-functions alliasing structures constructors.
Those constructors are not idiomatic. Use e.g. `Vec3::new(0, 0, 0)` instead.
2013-10-14 11:22:38 +02:00
Sébastien Crozet
7667d8f19a Add a double-trait-dispatch-trick based cast trait
The Cast trait replaces both MatCast and VecCast.
2013-10-09 23:10:43 +02:00
Sébastien Crozet
63e6474d40 Re-add look_at methods for isometries. 2013-10-08 21:00:25 +02:00
Sébastien Crozet
84212f1449 Huge api change!
Everything changed, hopefully for the best.

* everything is accessible from the `na` module. It re-export
  everything and provides free functions (i-e: na::dot(a, b) instead of
  a.dot(b)) for most functionalities.
* matrix/vector adaptors (Rotmat, Transform) are replaced by plain
  types: Rot{2, 3, 4} for rotation matrices and Iso{2, 3, 4} for
  isometries (rotation + translation).  This old adaptors system was to
  hard to understand and to document.
* each file related to data structures moved to the `structs` folder.
  This makes the doc a lot more readable and make people prefer the
  `na` module instead of individual small modules.
* Because `na` exists now, the modules `structs::vec` and
  `structs::mat` dont re-export anything now.

As a side effect, this makes the documentation more readable.
2013-10-06 18:07:17 +02:00