Fix warnings generated by the last rust-nightly.
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11
src/lib.rs
11
src/lib.rs
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@ -81,7 +81,7 @@ extern crate num;
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extern crate quickcheck;
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extern crate quickcheck;
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use std::cmp;
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use std::cmp;
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use std::ops::Neg;
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use std::ops::{Neg, Mul};
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use num::{Zero, One};
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use num::{Zero, One};
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pub use traits::{
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pub use traits::{
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Absolute,
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Absolute,
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@ -301,7 +301,7 @@ pub fn orig<P: Orig>() -> P {
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/// Returns the center of two points.
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/// Returns the center of two points.
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#[inline]
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#[inline]
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pub fn center<N: BaseFloat, P: FloatPnt<N, V>, V: Copy>(a: &P, b: &P) -> P {
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pub fn center<N: BaseFloat, P: FloatPnt<N, V>, V: Copy + Norm<N>>(a: &P, b: &P) -> P {
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let _2 = one::<N>() + one();
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let _2 = one::<N>() + one();
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(*a + *b.as_vec()) / _2
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(*a + *b.as_vec()) / _2
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}
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}
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@ -582,7 +582,8 @@ pub fn rotation_between<V: RotationTo>(a: &V, b: &V) -> V::DeltaRotationType {
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#[inline(always)]
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#[inline(always)]
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pub fn to_rot_mat<N, LV, AV, R, M>(r: &R) -> M
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pub fn to_rot_mat<N, LV, AV, R, M>(r: &R) -> M
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where R: RotationMatrix<N, LV, AV, Output = M>,
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where R: RotationMatrix<N, LV, AV, Output = M>,
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M: SquareMat<N, LV> + Rotation<AV> + Copy
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M: SquareMat<N, LV> + Rotation<AV> + Copy,
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LV: Mul<M, Output = LV>
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{
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{
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// FIXME: rust-lang/rust#20413
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// FIXME: rust-lang/rust#20413
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r.to_rot_mat()
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r.to_rot_mat()
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@ -819,7 +820,9 @@ pub fn mean<N, M: Mean<N>>(observations: &M) -> N {
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*/
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*/
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/// Computes the eigenvalues and eigenvectors of a square matrix usin the QR algorithm.
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/// Computes the eigenvalues and eigenvectors of a square matrix usin the QR algorithm.
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#[inline(always)]
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#[inline(always)]
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pub fn eigen_qr<N, V, M: EigenQR<N, V>>(m: &M, eps: &N, niter: usize) -> (M, V) {
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pub fn eigen_qr<N, V, M>(m: &M, eps: &N, niter: usize) -> (M, V)
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where V: Mul<M, Output = V>,
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M: EigenQR<N, V> {
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EigenQR::eigen_qr(m, eps, niter)
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EigenQR::eigen_qr(m, eps, niter)
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}
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}
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@ -74,6 +74,7 @@ pub fn qr<N, V, M>(m: &M) -> (M, M)
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/// Eigendecomposition of a square matrix using the qr algorithm.
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/// Eigendecomposition of a square matrix using the qr algorithm.
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pub fn eigen_qr<N, V, VS, M>(m: &M, eps: &N, niter: usize) -> (M, V)
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pub fn eigen_qr<N, V, VS, M>(m: &M, eps: &N, niter: usize) -> (M, V)
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where N: BaseFloat,
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where N: BaseFloat,
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V: Mul<M, Output = V>,
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VS: Indexable<usize, N> + Norm<N>,
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VS: Indexable<usize, N> + Norm<N>,
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M: Indexable<(usize, usize), N> + SquareMat<N, V> + Add<M, Output = M> +
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M: Indexable<(usize, usize), N> + SquareMat<N, V> + Add<M, Output = M> +
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Sub<M, Output = M> + ColSlice<VS> +
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Sub<M, Output = M> + ColSlice<VS> +
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@ -122,6 +123,7 @@ pub fn eigen_qr<N, V, VS, M>(m: &M, eps: &N, niter: usize) -> (M, V)
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/// * `m` - square symmetric positive definite matrix to decompose
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/// * `m` - square symmetric positive definite matrix to decompose
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pub fn cholesky<N, V, VS, M>(m: &M) -> Result<M, &'static str>
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pub fn cholesky<N, V, VS, M>(m: &M) -> Result<M, &'static str>
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where N: BaseFloat,
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where N: BaseFloat,
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V: Mul<M, Output = V>,
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VS: Indexable<usize, N> + Norm<N>,
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VS: Indexable<usize, N> + Norm<N>,
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M: Indexable<(usize, usize), N> + SquareMat<N, V> + Add<M, Output = M> +
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M: Indexable<(usize, usize), N> + SquareMat<N, V> + Add<M, Output = M> +
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Sub<M, Output = M> + ColSlice<VS> +
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Sub<M, Output = M> + ColSlice<VS> +
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@ -1,6 +1,6 @@
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//! Traits of operations having a well-known or explicit geometric meaning.
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//! Traits of operations having a well-known or explicit geometric meaning.
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use std::ops::Neg;
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use std::ops::{Neg, Mul};
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use traits::structure::{BaseFloat, SquareMat};
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use traits::structure::{BaseFloat, SquareMat};
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/// Trait of object which represent a translation, and to wich new translation
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/// Trait of object which represent a translation, and to wich new translation
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@ -157,7 +157,7 @@ impl<LV: Neg<Output = LV> + Copy, AV, M: Rotation<AV> + Translation<LV>> Rotatio
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/// Trait of transformation having a rotation extractable as a rotation matrix. This can typically
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/// Trait of transformation having a rotation extractable as a rotation matrix. This can typically
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/// be implemented by quaternions to convert them to a rotation matrix.
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/// be implemented by quaternions to convert them to a rotation matrix.
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pub trait RotationMatrix<N, LV, AV> : Rotation<AV> {
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pub trait RotationMatrix<N, LV: Mul<Self::Output, Output = LV>, AV> : Rotation<AV> {
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/// The output rotation matrix type.
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/// The output rotation matrix type.
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type Output: SquareMat<N, LV> + Rotation<AV>;
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type Output: SquareMat<N, LV> + Rotation<AV>;
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@ -282,7 +282,7 @@ pub trait FromHomogeneous<U> {
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///
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///
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/// The number of sample must be sufficient to approximate a sphere using a support mapping
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/// The number of sample must be sufficient to approximate a sphere using a support mapping
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/// function.
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/// function.
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pub trait UniformSphereSample {
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pub trait UniformSphereSample : Sized {
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/// Iterate through the samples.
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/// Iterate through the samples.
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fn sample<F: FnMut(Self)>(F);
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fn sample<F: FnMut(Self)>(F);
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}
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}
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@ -1,6 +1,7 @@
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//! Low level operations on vectors and matrices.
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//! Low level operations on vectors and matrices.
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use num::{Float, Signed};
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use num::{Float, Signed};
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use std::ops::Mul;
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use std::cmp::Ordering;
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use std::cmp::Ordering;
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use traits::structure::SquareMat;
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use traits::structure::SquareMat;
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@ -275,7 +276,7 @@ pub trait Absolute<A> {
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}
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}
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/// Trait of objects having an inverse. Typically used to implement matrix inverse.
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/// Trait of objects having an inverse. Typically used to implement matrix inverse.
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pub trait Inv {
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pub trait Inv: Sized {
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/// Returns the inverse of `m`.
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/// Returns the inverse of `m`.
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fn inv(&self) -> Option<Self>;
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fn inv(&self) -> Option<Self>;
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@ -334,7 +335,7 @@ pub trait Mean<N> {
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}
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}
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/// Trait for computing the eigenvector and eigenvalues of a square matrix usin the QR algorithm.
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/// Trait for computing the eigenvector and eigenvalues of a square matrix usin the QR algorithm.
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pub trait EigenQR<N, V>: SquareMat<N, V> {
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pub trait EigenQR<N, V: Mul<Self, Output = V>>: SquareMat<N, V> {
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/// Computes the eigenvectors and eigenvalues of this matrix.
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/// Computes the eigenvectors and eigenvalues of this matrix.
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fn eigen_qr(&self, eps: &N, niter: usize) -> (Self, V);
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fn eigen_qr(&self, eps: &N, niter: usize) -> (Self, V);
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}
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}
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@ -59,7 +59,8 @@ pub trait Cast<T> {
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/// Trait of matrices.
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/// Trait of matrices.
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///
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///
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/// A matrix has rows and columns and are able to multiply them.
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/// A matrix has rows and columns and are able to multiply them.
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pub trait Mat<N, R, C: Mul<Self, Output = R>>: Row<R> + Col<C> + Mul<R, Output = C> +
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pub trait Mat<N, R, C: Mul<Self, Output = R>>: Sized +
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Row<R> + Col<C> + Mul<R, Output = C> +
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Index<(usize, usize), Output = N>
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Index<(usize, usize), Output = N>
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{ }
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{ }
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@ -69,12 +70,14 @@ impl<N, M, R, C> Mat<N, R, C> for M
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{ }
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{ }
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/// Trait implemented by square matrices.
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/// Trait implemented by square matrices.
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pub trait SquareMat<N, V>: Mat<N, V, V> +
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pub trait SquareMat<N, V: Mul<Self, Output = V>>: Mat<N, V, V> +
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Mul<Self, Output = Self> + Eye + Transpose + Diag<V> + Inv + Dim + One {
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Mul<Self, Output = Self> +
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Eye + Transpose + Diag<V> + Inv + Dim + One {
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}
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}
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impl<N, V, M> SquareMat<N, V> for M
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impl<N, V, M> SquareMat<N, V> for M
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where M: Mat<N, V, V> + Mul<M, Output = M> + Eye + Transpose + Diag<V> + Inv + Dim + One {
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where M: Mat<N, V, V> + Mul<M, Output = M> + Eye + Transpose + Diag<V> + Inv + Dim + One,
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V: Mul<M, Output = V> {
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}
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}
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/// Trait for constructing the identity matrix
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/// Trait for constructing the identity matrix
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@ -101,7 +104,7 @@ pub trait Bounded {
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// FIXME: return an iterator instead
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// FIXME: return an iterator instead
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/// Traits of objects which can form a basis (typically vectors).
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/// Traits of objects which can form a basis (typically vectors).
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pub trait Basis {
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pub trait Basis: Sized {
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/// Iterates through the canonical basis of the space in which this object lives.
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/// Iterates through the canonical basis of the space in which this object lives.
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fn canonical_basis<F: FnMut(Self) -> bool>(F);
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fn canonical_basis<F: FnMut(Self) -> bool>(F);
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@ -153,7 +156,7 @@ pub trait RowSlice<R> {
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}
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}
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/// Trait of objects having a spacial dimension known at compile time.
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/// Trait of objects having a spacial dimension known at compile time.
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pub trait Dim {
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pub trait Dim: Sized {
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/// The dimension of the object.
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/// The dimension of the object.
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fn dim(unused_mut: Option<Self>) -> usize;
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fn dim(unused_mut: Option<Self>) -> usize;
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}
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}
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