Update to the last Rust.
The `Bounded` trait does not exist any more.
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@ -33,8 +33,8 @@ pub trait RealVec<N: Real>: Vec<N> + Norm<N> {
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/// Trait grouping uncommon, low-level and borderline (from the mathematical point of view)
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/// Trait grouping uncommon, low-level and borderline (from the mathematical point of view)
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/// operations on vectors.
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/// operations on vectors.
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pub trait VecExt<N>: Vec<N> + Indexable<uint, N> + Iterable<N> +
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pub trait VecExt<N>: Vec<N> + Indexable<uint, N> + Iterable<N> + UniformSphereSample + ScalarAdd<N>
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UniformSphereSample + ScalarAdd<N> + ScalarSub<N> + Bounded + Orderable
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+ ScalarSub<N> + Orderable
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{ }
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{ }
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/// Trait grouping uncommon, low-level and borderline (from the mathematical point of view)
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/// Trait grouping uncommon, low-level and borderline (from the mathematical point of view)
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@ -47,8 +47,8 @@ Vec<N> for V { }
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impl<N: Real, V: Vec<N> + Norm<N>> RealVec<N> for V { }
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impl<N: Real, V: Vec<N> + Norm<N>> RealVec<N> for V { }
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impl<N,
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impl<N,
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V: Vec<N> + Indexable<uint, N> + Iterable<N> +
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V: Vec<N> + Indexable<uint, N> + Iterable<N> + UniformSphereSample + ScalarAdd<N> +
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UniformSphereSample + ScalarAdd<N> + ScalarSub<N> + Bounded + Orderable>
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ScalarSub<N> + Orderable>
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VecExt<N> for V { }
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VecExt<N> for V { }
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impl<N: Real, V: RealVec<N> + VecExt<N> + Basis + Round> RealVecExt<N> for V { }
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impl<N: Real, V: RealVec<N> + VecExt<N> + Basis + Round> RealVecExt<N> for V { }
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