Merge pull request #681 from Aaron1011/fix/more-iter-offset

Fix some out-of-bounds `offset` calls
This commit is contained in:
Sébastien Crozet 2019-11-22 08:08:57 +01:00
commit c17b08190a

View File

@ -74,7 +74,12 @@ macro_rules! iterator {
// Jump to the next outer dimension if needed.
if self.ptr == self.inner_end {
let stride = self.strides.1.value() as isize;
self.inner_end = self.ptr.offset(stride);
// This might go past the end of the allocation,
// depending on the value of 'size'. We use
// `wrapping_offset` to avoid UB
self.inner_end = self.ptr.wrapping_offset(stride);
// This will always be in bounds, since
// we're going to dereference it
self.ptr = self.inner_ptr.offset(stride);
self.inner_ptr = self.ptr;
}
@ -83,8 +88,13 @@ macro_rules! iterator {
let old = self.ptr;
let stride = self.strides.0.value() as isize;
self.ptr = self.ptr.offset(stride);
// Don't offset `self.ptr` for the last element,
// as this will be out of bounds. Iteration is done
// at this point (the next call to `next` will return `None`)
// so this is not observable.
if self.size != 0 {
self.ptr = self.ptr.offset(stride);
}
Some(mem::transmute(old))
}
}