Uncomment the fast renormalization of Rotation2.
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@ -193,7 +193,6 @@ impl<N: RealField> Rotation2<N> {
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}
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/* FIXME: requires alga v0.9 to be released so that Complex implements VectorSpace.
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/// Ensure this rotation is an orthonormal rotation matrix. This is useful when repeated
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/// computations might cause the matrix from progressively not being orthonormal anymore.
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#[inline]
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@ -203,7 +202,6 @@ impl<N: RealField> Rotation2<N> {
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*self = Self::from_matrix_eps(self.matrix(), N::default_epsilon(), 0, c.into())
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}
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*/
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/// Raise the quaternion to a given floating power, i.e., returns the rotation with the angle
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