Merge pull request #1144 from Patiga/lib-doc-link-items
Link listed types in lib.rs to their docs
This commit is contained in:
commit
7adecdef6c
44
src/lib.rs
44
src/lib.rs
@ -46,28 +46,34 @@ fn main() {
|
||||
**nalgebra** is meant to be a general-purpose, low-dimensional, linear algebra library, with
|
||||
an optimized set of tools for computer graphics and physics. Those features include:
|
||||
|
||||
* A single parametrizable type `Matrix` for vectors, (square or rectangular) matrices, and slices
|
||||
with dimensions known either at compile-time (using type-level integers) or at runtime.
|
||||
* A single parametrizable type [`Matrix`](Matrix) for vectors, (square or rectangular) matrices, and
|
||||
slices with dimensions known either at compile-time (using type-level integers) or at runtime.
|
||||
* Matrices and vectors with compile-time sizes are statically allocated while dynamic ones are
|
||||
allocated on the heap.
|
||||
* Convenient aliases for low-dimensional matrices and vectors: `Vector1` to `Vector6` and
|
||||
`Matrix1x1` to `Matrix6x6`, including rectangular matrices like `Matrix2x5`.
|
||||
* Points sizes known at compile time, and convenience aliases: `Point1` to `Point6`.
|
||||
* Translation (seen as a transformation that composes by multiplication): `Translation2`,
|
||||
`Translation3`.
|
||||
* Rotation matrices: `Rotation2`, `Rotation3`.
|
||||
* Quaternions: `Quaternion`, `UnitQuaternion` (for 3D rotation).
|
||||
* Unit complex numbers can be used for 2D rotation: `UnitComplex`.
|
||||
* Algebraic entities with a norm equal to one: `Unit<T>`, e.g., `Unit<Vector3<f32>>`.
|
||||
* Isometries (translation ⨯ rotation): `Isometry2`, `Isometry3`
|
||||
* Similarity transformations (translation ⨯ rotation ⨯ uniform scale): `Similarity2`, `Similarity3`.
|
||||
* Affine transformations stored as a homogeneous matrix: `Affine2`, `Affine3`.
|
||||
* Projective (i.e. invertible) transformations stored as a homogeneous matrix: `Projective2`,
|
||||
`Projective3`.
|
||||
* Convenient aliases for low-dimensional matrices and vectors: [`Vector1`](Vector1) to
|
||||
[`Vector6`](Vector6) and [`Matrix1x1`](Matrix1) to [`Matrix6x6`](Matrix6), including rectangular
|
||||
matrices like [`Matrix2x5`](Matrix2x5).
|
||||
* Points sizes known at compile time, and convenience aliases: [`Point1`](Point1) to
|
||||
[`Point6`](Point6).
|
||||
* Translation (seen as a transformation that composes by multiplication):
|
||||
[`Translation2`](Translation2), [`Translation3`](Translation3).
|
||||
* Rotation matrices: [`Rotation2`](Rotation2), [`Rotation3`](Rotation3).
|
||||
* Quaternions: [`Quaternion`](Quaternion), [`UnitQuaternion`](UnitQuaternion) (for 3D rotation).
|
||||
* Unit complex numbers can be used for 2D rotation: [`UnitComplex`](UnitComplex).
|
||||
* Algebraic entities with a norm equal to one: [`Unit<T>`](Unit), e.g., `Unit<Vector3<f32>>`.
|
||||
* Isometries (translation ⨯ rotation): [`Isometry2`](Isometry2), [`Isometry3`](Isometry3)
|
||||
* Similarity transformations (translation ⨯ rotation ⨯ uniform scale):
|
||||
[`Similarity2`](Similarity2), [`Similarity3`](Similarity3).
|
||||
* Affine transformations stored as a homogeneous matrix:
|
||||
[`Affine2`](Affine2), [`Affine3`](Affine3).
|
||||
* Projective (i.e. invertible) transformations stored as a homogeneous matrix:
|
||||
[`Projective2`](Projective2), [`Projective3`](Projective3).
|
||||
* General transformations that does not have to be invertible, stored as a homogeneous matrix:
|
||||
`Transform2`, `Transform3`.
|
||||
* 3D projections for computer graphics: `Perspective3`, `Orthographic3`.
|
||||
* Matrix factorizations: `Cholesky`, `QR`, `LU`, `FullPivLU`, `SVD`, `Schur`, `Hessenberg`, `SymmetricEigen`.
|
||||
[`Transform2`](Transform2), [`Transform3`](Transform3).
|
||||
* 3D projections for computer graphics: [`Perspective3`](Perspective3),
|
||||
[`Orthographic3`](Orthographic3).
|
||||
* Matrix factorizations: [`Cholesky`](Cholesky), [`QR`](QR), [`LU`](LU), [`FullPivLU`](FullPivLU),
|
||||
[`SVD`](SVD), [`Schur`](Schur), [`Hessenberg`](Hessenberg), [`SymmetricEigen`](SymmetricEigen).
|
||||
* Insertion and removal of rows of columns of a matrix.
|
||||
*/
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user