Implement `Point` swizzling
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@ -53,6 +53,8 @@ mod similarity_construction;
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mod similarity_conversion;
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mod similarity_ops;
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mod swizzle;
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mod transform;
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mod transform_alga;
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mod transform_alias;
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@ -0,0 +1,69 @@
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use base::allocator::Allocator;
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use base::{DefaultAllocator, DimName, Scalar};
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use geometry::{Point, Point2, Point3};
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use typenum::{self, Cmp, Greater};
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macro_rules! impl_swizzle {
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($(where $BaseDim: ident: $name: ident() -> $Result: ident[$($i: expr),*]);*) => {
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$(
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impl<N: Scalar, D: DimName> Point<N, D>
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where DefaultAllocator: Allocator<N, D>
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{
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/// Builds a new vector from components of `self`.
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#[inline]
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pub fn $name(&self) -> $Result<N>
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where D::Value: Cmp<typenum::$BaseDim, Output=Greater> {
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$Result::new($(self[$i]),*)
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}
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}
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)*
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}
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}
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impl_swizzle!(
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where U0: xx() -> Point2[0, 0];
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where U1: xy() -> Point2[0, 1];
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where U2: xz() -> Point2[0, 2];
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where U1: yx() -> Point2[1, 0];
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where U1: yy() -> Point2[1, 1];
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where U1: yz() -> Point2[1, 2];
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where U2: zx() -> Point2[2, 0];
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where U2: zy() -> Point2[2, 1];
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where U2: zz() -> Point2[2, 2];
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where U0: xxx() -> Point3[0, 0, 0];
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where U1: xxy() -> Point3[0, 0, 1];
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where U2: xxz() -> Point3[0, 0, 2];
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where U1: xyx() -> Point3[0, 1, 0];
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where U1: xyy() -> Point3[0, 1, 1];
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where U2: xyz() -> Point3[0, 1, 2];
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where U2: xzx() -> Point3[0, 2, 0];
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where U2: xzy() -> Point3[0, 2, 1];
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where U2: xzz() -> Point3[0, 2, 2];
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where U1: yxx() -> Point3[1, 0, 0];
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where U1: yxy() -> Point3[1, 0, 1];
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where U2: yxz() -> Point3[1, 0, 2];
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where U1: yyx() -> Point3[1, 1, 0];
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where U1: yyy() -> Point3[1, 1, 1];
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where U2: yyz() -> Point3[1, 1, 2];
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where U2: yzx() -> Point3[1, 2, 0];
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where U2: yzy() -> Point3[1, 2, 1];
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where U2: yzz() -> Point3[1, 2, 2];
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where U2: zxx() -> Point3[2, 0, 0];
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where U2: zxy() -> Point3[2, 0, 1];
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where U2: zxz() -> Point3[2, 0, 2];
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where U2: zyx() -> Point3[2, 1, 0];
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where U2: zyy() -> Point3[2, 1, 1];
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where U2: zyz() -> Point3[2, 1, 2];
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where U2: zzx() -> Point3[2, 2, 0];
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where U2: zzy() -> Point3[2, 2, 1];
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where U2: zzz() -> Point3[2, 2, 2]
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);
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