Adapted assertions with last rust zero-testing api.

This commit is contained in:
Sébastien Crozet 2013-05-16 21:44:05 +00:00
parent e11cbb0963
commit 699e4c5bb7
4 changed files with 17 additions and 8 deletions

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@ -87,7 +87,7 @@ impl<T:Copy + Add<T, T> + Mul<T, T>> LMul<Vec2<T>> for Mat2<T>
}
}
impl<T:Copy + Mul<T, T> + Quot<T, T> + Sub<T, T> + Neg<T> + Eq + Zero>
impl<T:Copy + Mul<T, T> + Quot<T, T> + Sub<T, T> + Neg<T> + Zero>
Inv for Mat2<T>
{
fn inverse(&self) -> Mat2<T>
@ -103,7 +103,7 @@ Inv for Mat2<T>
{
let det = self.m11 * self.m22 - self.m21 * self.m12;
assert!(det != Zero::zero());
assert!(!det.is_zero());
*self = Mat2(self.m22 / det , -self.m12 / det,
-self.m21 / det, self.m11 / det)

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@ -2,6 +2,7 @@ use core::num::{Zero, Algebraic};
use traits::dot::Dot;
use traits::dim::Dim;
use traits::cross::Cross;
use dim1::vec1::Vec1;
#[deriving(Eq)]
pub struct Vec2<T>
@ -43,10 +44,10 @@ impl<T:Copy + Mul<T, T> + Add<T, T> + Algebraic> Dot<T> for Vec2<T>
{ self.sqnorm().sqrt() }
}
impl<T:Copy + Mul<T, T> + Sub<T, T>> Cross<T> for Vec2<T>
impl<T:Copy + Mul<T, T> + Sub<T, T>> Cross<Vec1<T>> for Vec2<T>
{
fn cross(&self, other : &Vec2<T>) -> T
{ self.x * other.y - self.y * other.x }
fn cross(&self, other : &Vec2<T>) -> Vec1<T>
{ Vec1(self.x * other.y - self.y * other.x) }
}
impl<T:Copy + Neg<T>> Neg<Vec2<T>> for Vec2<T>

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@ -104,8 +104,7 @@ impl<T:Copy + Add<T, T> + Mul<T, T>> LMul<Vec3<T>> for Mat3<T>
}
}
impl<T:Copy + Mul<T, T> + Quot<T, T> + Sub<T, T> + Add<T, T> + Neg<T>
+ Eq + Zero>
impl<T:Copy + Mul<T, T> + Quot<T, T> + Sub<T, T> + Add<T, T> + Neg<T> + Zero>
Inv for Mat3<T>
{
fn inverse(&self) -> Mat3<T>
@ -127,7 +126,7 @@ Inv for Mat3<T>
- self.m12 * minor_m21_m33
+ self.m13 * minor_m21_m32;
assert!(det != Zero::zero());
assert!(det.is_zero());
*self = Mat3(
(minor_m22_m33 / det),

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@ -13,6 +13,9 @@ pub use dim3::mat3::Mat3;
pub use dim2::vec2::Vec2;
pub use dim2::mat2::Mat2;
pub use dim1::vec1::Vec1;
pub use dim1::mat1::Mat1;
pub use ndim::nvec::NVec;
pub use ndim::nmat::NMat;
@ -34,6 +37,12 @@ mod dim2
mod mat2;
}
mod dim1
{
mod vec1;
mod mat1;
}
mod dim3
{
mod vec3;