Add sections to the Unit wrapper documentation
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@ -56,6 +56,7 @@ impl<N: Scalar + Zero + One + ClosedAdd + ClosedSub + ClosedMul, D: Dim, S: Stor
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}
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}
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/// # Interpolation between two unit vectors
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impl<N: RealField, D: Dim, S: Storage<N, D>> Unit<Vector<N, D, S>> {
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/// Computes the spherical linear interpolation between two unit vectors.
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///
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@ -15,7 +15,14 @@ use crate::{Dim, MatrixMN, RealField, Scalar, SimdComplexField, SimdRealField};
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/// A wrapper that ensures the underlying algebraic entity has a unit norm.
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///
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/// Use `.as_ref()` or `.into_inner()` to obtain the underlying value by-reference or by-move.
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/// **It is likely that the only piece of documentation that you need in this page are:**
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/// - **[The construction with normalization](#construction-with-normalization)**
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/// - **[Data extraction and construction without normalization](#data-extraction-and-construction-without-normalization)**
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/// - **[Interpolation between two unit vectors](#interpolation-between-two-unit-vectors)**
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///
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/// All the other impl blocks you will see in this page are about [`UnitComplex`](crate::UnitComplex)
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/// and [`UnitQuaternion`](crate::UnitQuaternion); both built on top of `Unit`. If you are interested
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/// in their documentation, read their dedicated pages directly.
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#[repr(transparent)]
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#[derive(Eq, PartialEq, Clone, Hash, Debug, Copy)]
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pub struct Unit<T> {
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@ -71,6 +78,7 @@ pub trait Normed {
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fn unscale_mut(&mut self, n: Self::Norm);
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}
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/// # Construction with normalization
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impl<T: Normed> Unit<T> {
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/// Normalize the given vector and return it wrapped on a `Unit` structure.
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#[inline]
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@ -140,6 +148,7 @@ impl<T: Normed> Unit<T> {
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}
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}
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/// # Data extraction and construction without normalization
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impl<T> Unit<T> {
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/// Wraps the given value, assuming it is already normalized.
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#[inline]
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