Add a dedicated method for computing isometry1.inverse() * isometry2.
It is more efficient that way.
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@ -210,6 +210,28 @@ where
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self.translation.vector = self.rotation.transform_vector(&self.translation.vector);
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}
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/// Computes `self.inverse() * rhs` in a more efficient way.
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///
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/// # Example
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///
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/// ```
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/// # use std::f32;
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/// # use nalgebra::{Isometry2, Point2, Vector2};
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/// let mut iso1 = Isometry2::new(Vector2::new(1.0, 2.0), f32::consts::FRAC_PI_2);
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/// let mut iso2 = Isometry2::new(Vector2::new(10.0, 20.0), f32::consts::FRAC_PI_4);
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///
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/// assert_eq!(iso1.inverse() * iso2, iso1.inv_mul(&iso2));
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/// ```
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#[inline]
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pub fn inv_mul(&self, rhs: &Isometry<N, D, R>) -> Self {
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let inv_rot1 = self.rotation.inverse();
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let tr_12 = rhs.translation.vector.clone() - self.translation.vector.clone();
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Isometry::from_parts(
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inv_rot1.transform_vector(&tr_12).into(),
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inv_rot1 * rhs.rotation.clone(),
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)
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}
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/// Appends to `self` the given translation in-place.
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///
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/// # Example
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