clippy: fix just_underscores_and_digits warnings
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@ -79,18 +79,18 @@ impl<N: RealField> Matrix3<N> {
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/// Can be used to implement "zoom_to" functionality.
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#[inline]
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pub fn new_nonuniform_scaling_wrt_point(scaling: &Vector2<N>, pt: &Point2<N>) -> Self {
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let _0 = N::zero();
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let _1 = N::one();
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let zero = N::zero();
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let one = N::one();
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Matrix3::new(
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scaling.x,
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_0,
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zero,
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pt.x - pt.x * scaling.x,
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_0,
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zero,
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scaling.y,
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pt.y - pt.y * scaling.y,
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_0,
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_0,
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_1,
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zero,
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zero,
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one,
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)
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}
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}
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@ -119,25 +119,25 @@ impl<N: RealField> Matrix4<N> {
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/// Can be used to implement "zoom_to" functionality.
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#[inline]
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pub fn new_nonuniform_scaling_wrt_point(scaling: &Vector3<N>, pt: &Point3<N>) -> Self {
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let _0 = N::zero();
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let _1 = N::one();
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let zero = N::zero();
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let one = N::one();
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Matrix4::new(
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scaling.x,
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_0,
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_0,
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zero,
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zero,
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pt.x - pt.x * scaling.x,
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_0,
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zero,
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scaling.y,
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_0,
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zero,
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pt.y - pt.y * scaling.y,
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_0,
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_0,
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zero,
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zero,
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scaling.z,
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pt.z - pt.z * scaling.z,
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_0,
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_0,
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_0,
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_1,
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zero,
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zero,
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zero,
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one,
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)
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}
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@ -134,9 +134,9 @@ impl<T: Normed> Unit<T> {
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#[inline]
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pub fn renormalize_fast(&mut self) {
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let sq_norm = self.value.norm_squared();
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let _3: T::Norm = crate::convert(3.0);
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let _0_5: T::Norm = crate::convert(0.5);
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self.value.scale_mut(_0_5 * (_3 - sq_norm));
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let three: T::Norm = crate::convert(3.0);
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let half: T::Norm = crate::convert(0.5);
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self.value.scale_mut(half * (three - sq_norm));
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}
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}
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@ -285,13 +285,13 @@ where
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// Robust matrix to quaternion transformation.
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// See https://www.euclideanspace.com/maths/geometry/rotations/conversions/matrixToQuaternion
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let tr = rotmat[(0, 0)] + rotmat[(1, 1)] + rotmat[(2, 2)];
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let _0_25: N = crate::convert(0.25);
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let quarter: N = crate::convert(0.25);
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let res = tr.simd_gt(N::zero()).if_else3(
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|| {
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let denom = (tr + N::one()).simd_sqrt() * crate::convert(2.0);
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Quaternion::new(
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_0_25 * denom,
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quarter * denom,
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(rotmat[(2, 1)] - rotmat[(1, 2)]) / denom,
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(rotmat[(0, 2)] - rotmat[(2, 0)]) / denom,
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(rotmat[(1, 0)] - rotmat[(0, 1)]) / denom,
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@ -305,7 +305,7 @@ where
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* crate::convert(2.0);
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Quaternion::new(
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(rotmat[(2, 1)] - rotmat[(1, 2)]) / denom,
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_0_25 * denom,
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quarter * denom,
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(rotmat[(0, 1)] + rotmat[(1, 0)]) / denom,
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(rotmat[(0, 2)] + rotmat[(2, 0)]) / denom,
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)
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@ -320,7 +320,7 @@ where
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Quaternion::new(
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(rotmat[(0, 2)] - rotmat[(2, 0)]) / denom,
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(rotmat[(0, 1)] + rotmat[(1, 0)]) / denom,
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_0_25 * denom,
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quarter * denom,
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(rotmat[(1, 2)] + rotmat[(2, 1)]) / denom,
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)
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},
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@ -333,7 +333,7 @@ where
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(rotmat[(1, 0)] - rotmat[(0, 1)]) / denom,
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(rotmat[(0, 2)] + rotmat[(2, 0)]) / denom,
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(rotmat[(1, 2)] + rotmat[(2, 1)]) / denom,
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_0_25 * denom,
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quarter * denom,
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)
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},
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);
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