Fix Vector::axpy for noncommutative cases (#648)
Fix Vector::axpy for noncommutative cases
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5a0ee23e3b
@ -468,21 +468,21 @@ where N: Scalar + Zero + ClosedAdd + ClosedMul
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}
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}
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fn array_axpy<N>(y: &mut [N], a: N, x: &[N], beta: N, stride1: usize, stride2: usize, len: usize)
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fn array_axcpy<N>(y: &mut [N], a: N, x: &[N], c: N, beta: N, stride1: usize, stride2: usize, len: usize)
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where N: Scalar + Zero + ClosedAdd + ClosedMul {
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for i in 0..len {
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unsafe {
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let y = y.get_unchecked_mut(i * stride1);
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*y = a * *x.get_unchecked(i * stride2) + beta * *y;
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*y = a * *x.get_unchecked(i * stride2) * c + beta * *y;
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}
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}
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}
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fn array_ax<N>(y: &mut [N], a: N, x: &[N], stride1: usize, stride2: usize, len: usize)
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fn array_axc<N>(y: &mut [N], a: N, x: &[N], c: N, stride1: usize, stride2: usize, len: usize)
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where N: Scalar + Zero + ClosedAdd + ClosedMul {
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for i in 0..len {
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unsafe {
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*y.get_unchecked_mut(i * stride1) = a * *x.get_unchecked(i * stride2);
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*y.get_unchecked_mut(i * stride1) = a * *x.get_unchecked(i * stride2) * c;
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}
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}
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}
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@ -492,6 +492,40 @@ where
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N: Scalar + Zero + ClosedAdd + ClosedMul,
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S: StorageMut<N, D>,
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{
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/// Computes `self = a * x * c + b * self`.
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///
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/// If `b` is zero, `self` is never read from.
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///
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/// # Examples:
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///
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/// ```
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/// # use nalgebra::Vector3;
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/// let mut vec1 = Vector3::new(1.0, 2.0, 3.0);
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/// let vec2 = Vector3::new(0.1, 0.2, 0.3);
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/// vec1.axcpy(5.0, &vec2, 2.0, 5.0);
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/// assert_eq!(vec1, Vector3::new(6.0, 12.0, 18.0));
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/// ```
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#[inline]
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pub fn axcpy<D2: Dim, SB>(&mut self, a: N, x: &Vector<N, D2, SB>, c: N, b: N)
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where
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SB: Storage<N, D2>,
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ShapeConstraint: DimEq<D, D2>,
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{
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assert_eq!(self.nrows(), x.nrows(), "Axcpy: mismatched vector shapes.");
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let rstride1 = self.strides().0;
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let rstride2 = x.strides().0;
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let y = self.data.as_mut_slice();
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let x = x.data.as_slice();
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if !b.is_zero() {
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array_axcpy(y, a, x, c, b, rstride1, rstride2, x.len());
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} else {
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array_axc(y, a, x, c, rstride1, rstride2, x.len());
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}
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}
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/// Computes `self = a * x + b * self`.
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///
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/// If `b` is zero, `self` is never read from.
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@ -508,22 +542,12 @@ where
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#[inline]
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pub fn axpy<D2: Dim, SB>(&mut self, a: N, x: &Vector<N, D2, SB>, b: N)
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where
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N: One,
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SB: Storage<N, D2>,
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ShapeConstraint: DimEq<D, D2>,
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{
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assert_eq!(self.nrows(), x.nrows(), "Axpy: mismatched vector shapes.");
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let rstride1 = self.strides().0;
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let rstride2 = x.strides().0;
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let y = self.data.as_mut_slice();
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let x = x.data.as_slice();
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if !b.is_zero() {
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array_axpy(y, a, x, b, rstride1, rstride2, x.len());
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} else {
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array_ax(y, a, x, rstride1, rstride2, x.len());
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}
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self.axcpy(a, x, N::one(), b)
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}
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/// Computes `self = alpha * a * x + beta * self`, where `a` is a matrix, `x` a vector, and
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@ -579,13 +603,13 @@ where
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// FIXME: avoid bound checks.
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let col2 = a.column(0);
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let val = unsafe { *x.vget_unchecked(0) };
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self.axpy(alpha * val, &col2, beta);
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self.axcpy(alpha, &col2, val, beta);
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for j in 1..ncols2 {
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let col2 = a.column(j);
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let val = unsafe { *x.vget_unchecked(j) };
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self.axpy(alpha * val, &col2, N::one());
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self.axcpy(alpha, &col2, val, N::one());
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}
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}
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@ -1,105 +1,129 @@
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#![cfg(feature = "arbitrary")]
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use na::{geometry::Quaternion, Matrix2, Vector3};
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use num_traits::{One, Zero};
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use na::{DMatrix, DVector};
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use std::cmp;
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#[test]
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fn gemm_noncommutative() {
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type Qf64 = Quaternion<f64>;
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let i = Qf64::from_imag(Vector3::new(1.0, 0.0, 0.0));
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let j = Qf64::from_imag(Vector3::new(0.0, 1.0, 0.0));
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let k = Qf64::from_imag(Vector3::new(0.0, 0.0, 1.0));
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quickcheck! {
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/*
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*
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* Symmetric operators.
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*
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*/
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fn gemv_symm(n: usize, alpha: f64, beta: f64) -> bool {
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let n = cmp::max(1, cmp::min(n, 50));
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let a = DMatrix::<f64>::new_random(n, n);
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let a = &a * a.transpose();
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let m1 = Matrix2::new(k, Qf64::zero(), j, i);
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// this is the inverse of m1
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let m2 = Matrix2::new(-k, Qf64::zero(), Qf64::one(), -i);
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let x = DVector::new_random(n);
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let mut y1 = DVector::new_random(n);
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let mut y2 = y1.clone();
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let mut res: Matrix2<Qf64> = Matrix2::zero();
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res.gemm(Qf64::one(), &m1, &m2, Qf64::zero());
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assert_eq!(res, Matrix2::identity());
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y1.gemv(alpha, &a, &x, beta);
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y2.sygemv(alpha, &a.lower_triangle(), &x, beta);
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let mut res: Matrix2<Qf64> = Matrix2::identity();
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res.gemm(k, &m1, &m2, -k);
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assert_eq!(res, Matrix2::zero());
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}
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if !relative_eq!(y1, y2, epsilon = 1.0e-10) {
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return false;
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#[cfg(feature = "arbitrary")]
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mod blas_quickcheck {
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use na::{DMatrix, DVector};
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use std::cmp;
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quickcheck! {
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/*
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*
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* Symmetric operators.
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*
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*/
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fn gemv_symm(n: usize, alpha: f64, beta: f64) -> bool {
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let n = cmp::max(1, cmp::min(n, 50));
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let a = DMatrix::<f64>::new_random(n, n);
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let a = &a * a.transpose();
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let x = DVector::new_random(n);
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let mut y1 = DVector::new_random(n);
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let mut y2 = y1.clone();
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y1.gemv(alpha, &a, &x, beta);
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y2.sygemv(alpha, &a.lower_triangle(), &x, beta);
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if !relative_eq!(y1, y2, epsilon = 1.0e-10) {
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return false;
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}
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y1.gemv(alpha, &a, &x, 0.0);
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y2.sygemv(alpha, &a.lower_triangle(), &x, 0.0);
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relative_eq!(y1, y2, epsilon = 1.0e-10)
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}
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y1.gemv(alpha, &a, &x, 0.0);
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y2.sygemv(alpha, &a.lower_triangle(), &x, 0.0);
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fn gemv_tr(n: usize, alpha: f64, beta: f64) -> bool {
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let n = cmp::max(1, cmp::min(n, 50));
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let a = DMatrix::<f64>::new_random(n, n);
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let x = DVector::new_random(n);
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let mut y1 = DVector::new_random(n);
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let mut y2 = y1.clone();
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relative_eq!(y1, y2, epsilon = 1.0e-10)
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}
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y1.gemv(alpha, &a, &x, beta);
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y2.gemv_tr(alpha, &a.transpose(), &x, beta);
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fn gemv_tr(n: usize, alpha: f64, beta: f64) -> bool {
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let n = cmp::max(1, cmp::min(n, 50));
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let a = DMatrix::<f64>::new_random(n, n);
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let x = DVector::new_random(n);
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let mut y1 = DVector::new_random(n);
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let mut y2 = y1.clone();
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if !relative_eq!(y1, y2, epsilon = 1.0e-10) {
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return false;
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}
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y1.gemv(alpha, &a, &x, beta);
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y2.gemv_tr(alpha, &a.transpose(), &x, beta);
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y1.gemv(alpha, &a, &x, 0.0);
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y2.gemv_tr(alpha, &a.transpose(), &x, 0.0);
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if !relative_eq!(y1, y2, epsilon = 1.0e-10) {
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return false;
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relative_eq!(y1, y2, epsilon = 1.0e-10)
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}
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y1.gemv(alpha, &a, &x, 0.0);
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y2.gemv_tr(alpha, &a.transpose(), &x, 0.0);
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fn ger_symm(n: usize, alpha: f64, beta: f64) -> bool {
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let n = cmp::max(1, cmp::min(n, 50));
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let a = DMatrix::<f64>::new_random(n, n);
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let mut a1 = &a * a.transpose();
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let mut a2 = a1.lower_triangle();
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relative_eq!(y1, y2, epsilon = 1.0e-10)
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}
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let x = DVector::new_random(n);
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let y = DVector::new_random(n);
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fn ger_symm(n: usize, alpha: f64, beta: f64) -> bool {
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let n = cmp::max(1, cmp::min(n, 50));
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let a = DMatrix::<f64>::new_random(n, n);
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let mut a1 = &a * a.transpose();
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let mut a2 = a1.lower_triangle();
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a1.ger(alpha, &x, &y, beta);
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a2.syger(alpha, &x, &y, beta);
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let x = DVector::new_random(n);
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let y = DVector::new_random(n);
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if !relative_eq!(a1.lower_triangle(), a2) {
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return false;
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}
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a1.ger(alpha, &x, &y, beta);
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a2.syger(alpha, &x, &y, beta);
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a1.ger(alpha, &x, &y, 0.0);
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a2.syger(alpha, &x, &y, 0.0);
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if !relative_eq!(a1.lower_triangle(), a2) {
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return false;
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relative_eq!(a1.lower_triangle(), a2)
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}
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a1.ger(alpha, &x, &y, 0.0);
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a2.syger(alpha, &x, &y, 0.0);
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fn quadform(n: usize, alpha: f64, beta: f64) -> bool {
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let n = cmp::max(1, cmp::min(n, 50));
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let rhs = DMatrix::<f64>::new_random(6, n);
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let mid = DMatrix::<f64>::new_random(6, 6);
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let mut res = DMatrix::new_random(n, n);
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relative_eq!(a1.lower_triangle(), a2)
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}
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let expected = &res * beta + rhs.transpose() * &mid * &rhs * alpha;
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fn quadform(n: usize, alpha: f64, beta: f64) -> bool {
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let n = cmp::max(1, cmp::min(n, 50));
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let rhs = DMatrix::<f64>::new_random(6, n);
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let mid = DMatrix::<f64>::new_random(6, 6);
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let mut res = DMatrix::new_random(n, n);
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res.quadform(alpha, &mid, &rhs, beta);
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let expected = &res * beta + rhs.transpose() * &mid * &rhs * alpha;
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println!("{}{}", res, expected);
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res.quadform(alpha, &mid, &rhs, beta);
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relative_eq!(res, expected, epsilon = 1.0e-7)
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}
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println!("{}{}", res, expected);
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fn quadform_tr(n: usize, alpha: f64, beta: f64) -> bool {
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let n = cmp::max(1, cmp::min(n, 50));
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let lhs = DMatrix::<f64>::new_random(6, n);
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let mid = DMatrix::<f64>::new_random(n, n);
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let mut res = DMatrix::new_random(6, 6);
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relative_eq!(res, expected, epsilon = 1.0e-7)
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}
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let expected = &res * beta + &lhs * &mid * lhs.transpose() * alpha;
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fn quadform_tr(n: usize, alpha: f64, beta: f64) -> bool {
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let n = cmp::max(1, cmp::min(n, 50));
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let lhs = DMatrix::<f64>::new_random(6, n);
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let mid = DMatrix::<f64>::new_random(n, n);
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let mut res = DMatrix::new_random(6, 6);
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res.quadform_tr(alpha, &lhs, &mid , beta);
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let expected = &res * beta + &lhs * &mid * lhs.transpose() * alpha;
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println!("{}{}", res, expected);
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res.quadform_tr(alpha, &lhs, &mid , beta);
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println!("{}{}", res, expected);
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relative_eq!(res, expected, epsilon = 1.0e-7)
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relative_eq!(res, expected, epsilon = 1.0e-7)
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}
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}
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}
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