Update to latest Rust.
Version of rustc: rustc 0.10-pre (4d64441 2014-03-12 15:07:06 -0700)
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use std::rand::random;
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use rand::random;
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use test::BenchHarness;
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use test::BenchHarness;
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use na::{Vec2, Vec3, Vec4, Vec5, Vec6, DVec, Mat2, Mat3, Mat4, Mat5, Mat6, DMat};
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use na::{Vec2, Vec3, Vec4, Vec5, Vec6, DVec, Mat2, Mat3, Mat4, Mat5, Mat6, DMat};
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use std::rand::random;
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use rand::random;
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use test::BenchHarness;
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use test::BenchHarness;
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use na::{Vec2, Vec3, Vec4, Vec5, Vec6};
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use na::{Vec2, Vec3, Vec4, Vec5, Vec6};
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use na;
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use na;
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use std::num::{Float, abs};
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use std::num::{Float, abs};
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use std::rand::random;
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use rand::random;
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use na::{Vec1, Vec3, Mat1, Mat2, Mat3, Mat4, Mat5, Mat6, Rot3, DMat, DVec, Indexable};
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use na::{Vec1, Vec3, Mat1, Mat2, Mat3, Mat4, Mat5, Mat6, Rot3, DMat, DVec, Indexable};
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use na;
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use na;
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use std::rand::{random};
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use rand::random;
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use na::{Vec0, Vec1, Vec2, Vec3, Vec4, Vec5, Vec6};
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use na::{Vec0, Vec1, Vec2, Vec3, Vec4, Vec5, Vec6};
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use na::{Mat3, Iterable, IterableMut}; // FIXME: get rid of that
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use na::{Mat3, Iterable, IterableMut}; // FIXME: get rid of that
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use na;
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use na;
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