Update the changelog.

This commit is contained in:
Sébastien Crozet 2018-02-03 12:12:20 +01:00
parent 7004610106
commit 4ad819c669
1 changed files with 24 additions and 14 deletions

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@ -4,28 +4,38 @@ documented here.
This project adheres to [Semantic Versioning](http://semver.org/).
## [0.14.0] WIP
## [0.14.0]
### Modified
* `quadform` has been renamed `quadform_tr`. The new `quadform` method takes
the matrix on the right-hand-side instead of the matrix on the
left-hand-side of the quadratic form.
* Allow the `Isometry * Unit<Vector>` multiplication.
### Added
* The `mint` feature that can be enabled in order to allow conversions from
and to types of the [mint](https://crates.io/crates/mint) crate.
* The `::repeat(...)` constructor that is an alternative name to
`::from_element(...)`.
* The `.iamin()` methods that returns the index of the vector entry with
smallest absolute value.
* Add blas-like operations: `cmpy, cdpy` for componentwise multiplicatons and
* Add blas-like operations: `.quadform` and `.quadform_tr` to compute respectively
the quadratic forms `self = alpha * A.transpose() * B * A + beta * self` and
`alpha * A * B * A.transpose() + beta * self`. Here, `A, B` are matrices with
`B` square, and `alpha, beta` are reals.
* Add blas-like operations: `.gemv_tr` that behaves like `.gemv` except that the
provided matrix is assumed to be transposed.
* Add blas-like operations: `cmpy, cdpy` for component-wise multiplications and
division with scalar factors:
- `self <- alpha * self + beta * a * b`
- `self <- alpha * self + beta / a * b`
* `.cross_matrix()` returns the cross-product matrix of a given 3D vector, i.e.,
the matrix `M` such that for all vector `v` we have
`M * v == self.cross(&v)`.
* `.iamin()` that returns the index of the vector entry with
smallest absolute value.
* The `mint` feature that can be enabled in order to allow conversions from
and to types of the [mint](https://crates.io/crates/mint) crate.
* Aliases for matrix and vector slices. Their are named by adding `Slice`
before the dimension numbers, i.e., a 3x5 matrix slice with dimensions known
at compile-time is called `MatrixSlice3x5`. A vector slice with dimensions
unknown at compile-time is called `DVectorSlice`.
* Add functions for constructing matrix slices from a slice `&[N]`, i.e.,
`::new()` and `::new_with_strides()`.
* The `::repeat(...)` constructor that is an alternative name to
`::from_element(...)`.
* `UnitQuaternion::scaled_rotation_between_axis` and
`UnitQuaternion::rotation_between_axis` that take Unit vectors instead of
Vector as arguments.
* `.cross_matrix()` returns the cross-product matrix of a given vector, i.e.,
the matrix `M` such that for all vector `v` we have `M * v ==
self.cross(&v)`.