Minor doc fixes.

This commit is contained in:
sebcrozet 2018-07-07 17:37:15 +02:00
parent 4984a96f27
commit 3eaa65c9cf
2 changed files with 5 additions and 5 deletions

View File

@ -93,7 +93,7 @@ where
} }
/// Creates a matrix with its elements filled with the components provided by a slice. The /// Creates a matrix with its elements filled with the components provided by a slice. The
/// components must have the same layout as the matrix data storage (i.e. row-major or column-major). /// components must have the same layout as the matrix data storage (i.e. column-major).
#[inline] #[inline]
pub fn from_column_slice_generic(nrows: R, ncols: C, slice: &[N]) -> Self { pub fn from_column_slice_generic(nrows: R, ncols: C, slice: &[N]) -> Self {
Self::from_iterator_generic(nrows, ncols, slice.iter().cloned()) Self::from_iterator_generic(nrows, ncols, slice.iter().cloned())

View File

@ -2,14 +2,14 @@ use base::dimension::{U2, U3};
use geometry::{Isometry, Rotation2, Rotation3, UnitComplex, UnitQuaternion}; use geometry::{Isometry, Rotation2, Rotation3, UnitComplex, UnitQuaternion};
/// A 2-dimensional isometry using a unit complex number for its rotational part. /// A 2-dimensional direct isometry using a unit complex number for its rotational part.
pub type Isometry2<N> = Isometry<N, U2, UnitComplex<N>>; pub type Isometry2<N> = Isometry<N, U2, UnitComplex<N>>;
/// A 3-dimensional isometry using a unit quaternion for its rotational part. /// A 3-dimensional direct isometry using a unit quaternion for its rotational part.
pub type Isometry3<N> = Isometry<N, U3, UnitQuaternion<N>>; pub type Isometry3<N> = Isometry<N, U3, UnitQuaternion<N>>;
/// A 2-dimensional isometry using a rotation matrix for its rotational part. /// A 2-dimensional direct isometry using a rotation matrix for its rotational part.
pub type IsometryMatrix2<N> = Isometry<N, U2, Rotation2<N>>; pub type IsometryMatrix2<N> = Isometry<N, U2, Rotation2<N>>;
/// A 3-dimensional isometry using a rotation matrix for its rotational part. /// A 3-dimensional direct isometry using a rotation matrix for its rotational part.
pub type IsometryMatrix3<N> = Isometry<N, U3, Rotation3<N>>; pub type IsometryMatrix3<N> = Isometry<N, U3, Rotation3<N>>;