Silence warnings and replace `Show` by `Debug`.
This commit is contained in:
parent
7c45887161
commit
39fd7c1ae7
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@ -81,9 +81,12 @@ Feel free to add your project to this list if you happen to use **nalgebra**!
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#![deny(non_upper_case_globals)]
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#![deny(non_upper_case_globals)]
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#![deny(unused_qualifications)]
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#![deny(unused_qualifications)]
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#![deny(unused_results)]
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#![deny(unused_results)]
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#![allow(unstable)]
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#![warn(missing_docs)]
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#![warn(missing_docs)]
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#![feature(unboxed_closures)]
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#![feature(unboxed_closures)]
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#![feature(rand)]
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#![feature(hash)]
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#![feature(core)]
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#![feature(std_misc)]
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#![doc(html_root_url = "http://nalgebra.org/doc")]
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#![doc(html_root_url = "http://nalgebra.org/doc")]
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extern crate "rustc-serialize" as rustc_serialize;
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extern crate "rustc-serialize" as rustc_serialize;
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@ -15,7 +15,7 @@ use traits::structure::{Iterable, IterableMut, Indexable, Shape, BaseFloat, Base
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use quickcheck::{Arbitrary, Gen};
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use quickcheck::{Arbitrary, Gen};
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/// Heap allocated, dynamically sized vector.
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/// Heap allocated, dynamically sized vector.
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#[derive(Eq, PartialEq, Show, Clone)]
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#[derive(Eq, PartialEq, Debug, Clone)]
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pub struct DVec<N> {
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pub struct DVec<N> {
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/// Components of the vector. Contains as much elements as the vector dimension.
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/// Components of the vector. Contains as much elements as the vector dimension.
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pub at: Vec<N>
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pub at: Vec<N>
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@ -23,7 +23,7 @@ use quickcheck::{Arbitrary, Gen};
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///
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///
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/// This is the composition of a rotation followed by a translation.
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/// This is the composition of a rotation followed by a translation.
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/// Isometries conserve angles and distances, hence do not allow shearing nor scaling.
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/// Isometries conserve angles and distances, hence do not allow shearing nor scaling.
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#[derive(Eq, PartialEq, RustcEncodable, RustcDecodable, Clone, Show, Copy)]
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#[derive(Eq, PartialEq, RustcEncodable, RustcDecodable, Clone, Debug, Copy)]
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pub struct Iso2<N> {
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pub struct Iso2<N> {
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/// The rotation applicable by this isometry.
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/// The rotation applicable by this isometry.
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pub rotation: Rot2<N>,
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pub rotation: Rot2<N>,
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@ -35,7 +35,7 @@ pub struct Iso2<N> {
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///
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///
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/// This is the composition of a rotation followed by a translation.
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/// This is the composition of a rotation followed by a translation.
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/// Isometries conserve angles and distances, hence do not allow shearing nor scaling.
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/// Isometries conserve angles and distances, hence do not allow shearing nor scaling.
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#[derive(Eq, PartialEq, RustcEncodable, RustcDecodable, Clone, Show, Copy)]
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#[derive(Eq, PartialEq, RustcEncodable, RustcDecodable, Clone, Debug, Copy)]
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pub struct Iso3<N> {
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pub struct Iso3<N> {
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/// The rotation applicable by this isometry.
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/// The rotation applicable by this isometry.
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pub rotation: Rot3<N>,
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pub rotation: Rot3<N>,
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@ -46,7 +46,7 @@ pub struct Iso3<N> {
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/// Four dimensional isometry.
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/// Four dimensional isometry.
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///
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///
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/// Isometries conserve angles and distances, hence do not allow shearing nor scaling.
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/// Isometries conserve angles and distances, hence do not allow shearing nor scaling.
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#[derive(Eq, PartialEq, RustcEncodable, RustcDecodable, Clone, Show, Copy)]
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#[derive(Eq, PartialEq, RustcEncodable, RustcDecodable, Clone, Debug, Copy)]
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pub struct Iso4<N> {
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pub struct Iso4<N> {
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/// The rotation applicable by this isometry.
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/// The rotation applicable by this isometry.
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pub rotation: Rot4<N>,
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pub rotation: Rot4<N>,
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@ -20,7 +20,7 @@ use quickcheck::{Arbitrary, Gen};
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/// Special identity matrix. All its operation are no-ops.
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/// Special identity matrix. All its operation are no-ops.
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#[derive(Eq, PartialEq, RustcDecodable, Clone, Rand, Show, Copy)]
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#[derive(Eq, PartialEq, RustcDecodable, Clone, Rand, Debug, Copy)]
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pub struct Identity;
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pub struct Identity;
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impl Identity {
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impl Identity {
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@ -32,7 +32,7 @@ impl Identity {
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}
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}
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/// Square matrix of dimension 1.
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/// Square matrix of dimension 1.
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#[derive(Eq, PartialEq, RustcEncodable, RustcDecodable, Clone, Hash, Rand, Show, Copy)]
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#[derive(Eq, PartialEq, RustcEncodable, RustcDecodable, Clone, Hash, Rand, Debug, Copy)]
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pub struct Mat1<N> {
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pub struct Mat1<N> {
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pub m11: N
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pub m11: N
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}
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}
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@ -77,7 +77,7 @@ eigen_qr_impl!(Mat1, Vec1);
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arbitrary_impl!(Mat1, m11);
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arbitrary_impl!(Mat1, m11);
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/// Square matrix of dimension 2.
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/// Square matrix of dimension 2.
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#[derive(Eq, PartialEq, RustcEncodable, RustcDecodable, Clone, Hash, Rand, Show, Copy)]
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#[derive(Eq, PartialEq, RustcEncodable, RustcDecodable, Clone, Hash, Rand, Debug, Copy)]
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pub struct Mat2<N> {
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pub struct Mat2<N> {
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pub m11: N, pub m21: N,
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pub m11: N, pub m21: N,
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pub m12: N, pub m22: N
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pub m12: N, pub m22: N
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@ -126,7 +126,7 @@ eigen_qr_impl!(Mat2, Vec2);
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arbitrary_impl!(Mat2, m11, m12, m21, m22);
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arbitrary_impl!(Mat2, m11, m12, m21, m22);
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/// Square matrix of dimension 3.
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/// Square matrix of dimension 3.
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#[derive(Eq, PartialEq, RustcEncodable, RustcDecodable, Clone, Hash, Rand, Show, Copy)]
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#[derive(Eq, PartialEq, RustcEncodable, RustcDecodable, Clone, Hash, Rand, Debug, Copy)]
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pub struct Mat3<N> {
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pub struct Mat3<N> {
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pub m11: N, pub m21: N, pub m31: N,
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pub m11: N, pub m21: N, pub m31: N,
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pub m12: N, pub m22: N, pub m32: N,
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pub m12: N, pub m22: N, pub m32: N,
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@ -213,7 +213,7 @@ arbitrary_impl!(Mat3,
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);
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);
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/// Square matrix of dimension 4.
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/// Square matrix of dimension 4.
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#[derive(Eq, PartialEq, RustcEncodable, RustcDecodable, Clone, Hash, Rand, Show, Copy)]
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#[derive(Eq, PartialEq, RustcEncodable, RustcDecodable, Clone, Hash, Rand, Debug, Copy)]
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pub struct Mat4<N> {
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pub struct Mat4<N> {
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pub m11: N, pub m21: N, pub m31: N, pub m41: N,
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pub m11: N, pub m21: N, pub m31: N, pub m41: N,
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pub m12: N, pub m22: N, pub m32: N, pub m42: N,
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pub m12: N, pub m22: N, pub m32: N, pub m42: N,
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@ -319,7 +319,7 @@ arbitrary_impl!(Mat4,
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);
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);
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/// Square matrix of dimension 5.
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/// Square matrix of dimension 5.
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#[derive(Eq, PartialEq, RustcEncodable, RustcDecodable, Clone, Hash, Rand, Show, Copy)]
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#[derive(Eq, PartialEq, RustcEncodable, RustcDecodable, Clone, Hash, Rand, Debug, Copy)]
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pub struct Mat5<N> {
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pub struct Mat5<N> {
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pub m11: N, pub m21: N, pub m31: N, pub m41: N, pub m51: N,
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pub m11: N, pub m21: N, pub m31: N, pub m41: N, pub m51: N,
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pub m12: N, pub m22: N, pub m32: N, pub m42: N, pub m52: N,
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pub m12: N, pub m22: N, pub m32: N, pub m42: N, pub m52: N,
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@ -440,7 +440,7 @@ arbitrary_impl!(Mat5,
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);
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);
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/// Square matrix of dimension 6.
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/// Square matrix of dimension 6.
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#[derive(Eq, PartialEq, RustcEncodable, RustcDecodable, Clone, Hash, Rand, Show, Copy)]
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#[derive(Eq, PartialEq, RustcEncodable, RustcDecodable, Clone, Hash, Rand, Debug, Copy)]
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pub struct Mat6<N> {
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pub struct Mat6<N> {
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pub m11: N, pub m21: N, pub m31: N, pub m41: N, pub m51: N, pub m61: N,
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pub m11: N, pub m21: N, pub m31: N, pub m41: N, pub m51: N, pub m61: N,
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pub m12: N, pub m22: N, pub m32: N, pub m42: N, pub m52: N, pub m62: N,
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pub m12: N, pub m22: N, pub m32: N, pub m42: N, pub m52: N, pub m62: N,
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/// A 3D orthographic projection stored without any matrix.
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/// A 3D orthographic projection stored without any matrix.
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///
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///
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/// Reading or modifying its individual properties is cheap but applying the transformation is costly.
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/// Reading or modifying its individual properties is cheap but applying the transformation is costly.
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#[derive(Eq, PartialEq, RustcEncodable, RustcDecodable, Clone, Show, Copy)]
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#[derive(Eq, PartialEq, RustcEncodable, RustcDecodable, Clone, Debug, Copy)]
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pub struct Ortho3<N> {
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pub struct Ortho3<N> {
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width: N,
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width: N,
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height: N,
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height: N,
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/// A 3D orthographic projection stored as a 4D matrix.
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/// A 3D orthographic projection stored as a 4D matrix.
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///
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///
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/// Reading or modifying its individual properties is costly but applying the transformation is cheap.
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/// Reading or modifying its individual properties is costly but applying the transformation is cheap.
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#[derive(Eq, PartialEq, RustcEncodable, RustcDecodable, Clone, Show, Copy)]
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#[derive(Eq, PartialEq, RustcEncodable, RustcDecodable, Clone, Debug, Copy)]
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pub struct OrthoMat3<N> {
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pub struct OrthoMat3<N> {
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mat: Mat4<N>
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mat: Mat4<N>
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}
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}
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/// A 3D perspective projection stored without any matrix.
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/// A 3D perspective projection stored without any matrix.
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///
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///
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/// Reading or modifying its individual properties is cheap but applying the transformation is costly.
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/// Reading or modifying its individual properties is cheap but applying the transformation is costly.
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#[derive(Eq, PartialEq, RustcEncodable, RustcDecodable, Clone, Show, Copy)]
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#[derive(Eq, PartialEq, RustcEncodable, RustcDecodable, Clone, Debug, Copy)]
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pub struct Persp3<N> {
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pub struct Persp3<N> {
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aspect: N,
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aspect: N,
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fov: N,
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fov: N,
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/// A 3D perspective projection stored as a 4D matrix.
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/// A 3D perspective projection stored as a 4D matrix.
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///
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///
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/// Reading or modifying its individual properties is costly but applying the transformation is cheap.
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/// Reading or modifying its individual properties is costly but applying the transformation is cheap.
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#[derive(Eq, PartialEq, RustcEncodable, RustcDecodable, Clone, Show, Copy)]
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#[derive(Eq, PartialEq, RustcEncodable, RustcDecodable, Clone, Debug, Copy)]
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pub struct PerspMat3<N> {
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pub struct PerspMat3<N> {
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mat: Mat4<N>
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mat: Mat4<N>
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}
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}
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/// Point of dimension 0.
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/// Point of dimension 0.
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#[derive(Eq, PartialEq, RustcDecodable, Clone, Rand, Show, Copy)]
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#[derive(Eq, PartialEq, RustcDecodable, Clone, Rand, Debug, Copy)]
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pub struct Pnt0<N>;
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pub struct Pnt0<N>;
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impl<N> Pnt0<N> {
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impl<N> Pnt0<N> {
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}
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}
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/// Point of dimension 1.
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/// Point of dimension 1.
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#[derive(Eq, PartialEq, RustcEncodable, RustcDecodable, Clone, Hash, Rand, Show, Copy)]
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#[derive(Eq, PartialEq, RustcEncodable, RustcDecodable, Clone, Hash, Rand, Debug, Copy)]
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pub struct Pnt1<N> {
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pub struct Pnt1<N> {
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/// First component of the point.
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/// First component of the point.
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pub x: N
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pub x: N
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arbitrary_pnt_impl!(Pnt1, x);
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arbitrary_pnt_impl!(Pnt1, x);
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/// Point of dimension 2.
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/// Point of dimension 2.
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#[derive(Eq, PartialEq, RustcEncodable, RustcDecodable, Clone, Hash, Rand, Show, Copy)]
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#[derive(Eq, PartialEq, RustcEncodable, RustcDecodable, Clone, Hash, Rand, Debug, Copy)]
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pub struct Pnt2<N> {
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pub struct Pnt2<N> {
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/// First component of the point.
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/// First component of the point.
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pub x: N,
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pub x: N,
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arbitrary_pnt_impl!(Pnt2, x, y);
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arbitrary_pnt_impl!(Pnt2, x, y);
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/// Point of dimension 3.
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/// Point of dimension 3.
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#[derive(Eq, PartialEq, RustcEncodable, RustcDecodable, Clone, Hash, Rand, Show, Copy)]
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#[derive(Eq, PartialEq, RustcEncodable, RustcDecodable, Clone, Hash, Rand, Debug, Copy)]
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pub struct Pnt3<N> {
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pub struct Pnt3<N> {
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/// First component of the point.
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/// First component of the point.
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pub x: N,
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pub x: N,
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@ -158,7 +158,7 @@ num_float_pnt_impl!(Pnt3, Vec3);
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arbitrary_pnt_impl!(Pnt3, x, y, z);
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arbitrary_pnt_impl!(Pnt3, x, y, z);
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/// Point of dimension 4.
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/// Point of dimension 4.
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#[derive(Eq, PartialEq, RustcEncodable, RustcDecodable, Clone, Hash, Rand, Show, Copy)]
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#[derive(Eq, PartialEq, RustcEncodable, RustcDecodable, Clone, Hash, Rand, Debug, Copy)]
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pub struct Pnt4<N> {
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pub struct Pnt4<N> {
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/// First component of the point.
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/// First component of the point.
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pub x: N,
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pub x: N,
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@ -203,7 +203,7 @@ num_float_pnt_impl!(Pnt4, Vec4);
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arbitrary_pnt_impl!(Pnt4, x, y, z, w);
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arbitrary_pnt_impl!(Pnt4, x, y, z, w);
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/// Point of dimension 5.
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/// Point of dimension 5.
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#[derive(Eq, PartialEq, RustcEncodable, RustcDecodable, Clone, Hash, Rand, Show, Copy)]
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#[derive(Eq, PartialEq, RustcEncodable, RustcDecodable, Clone, Hash, Rand, Debug, Copy)]
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pub struct Pnt5<N> {
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pub struct Pnt5<N> {
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/// First component of the point.
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/// First component of the point.
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pub x: N,
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pub x: N,
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@ -250,7 +250,7 @@ num_float_pnt_impl!(Pnt5, Vec5);
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arbitrary_pnt_impl!(Pnt5, x, y, z, w, a);
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arbitrary_pnt_impl!(Pnt5, x, y, z, w, a);
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/// Point of dimension 6.
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/// Point of dimension 6.
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#[derive(Eq, PartialEq, RustcEncodable, RustcDecodable, Clone, Hash, Rand, Show, Copy)]
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#[derive(Eq, PartialEq, RustcEncodable, RustcDecodable, Clone, Hash, Rand, Debug, Copy)]
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pub struct Pnt6<N> {
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pub struct Pnt6<N> {
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/// First component of the point.
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/// First component of the point.
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pub x: N,
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pub x: N,
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/// A quaternion.
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/// A quaternion.
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#[derive(Eq, PartialEq, RustcEncodable, RustcDecodable, Clone, Hash, Rand, Show, Copy)]
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#[derive(Eq, PartialEq, RustcEncodable, RustcDecodable, Clone, Hash, Rand, Debug, Copy)]
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pub struct Quat<N> {
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pub struct Quat<N> {
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/// The scalar component of the quaternion.
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/// The scalar component of the quaternion.
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pub w: N,
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pub w: N,
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@ -152,7 +152,7 @@ impl<N: ApproxEq<N> + BaseFloat> Div<Quat<N>> for Quat<N> {
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/// A unit quaternion that can represent a 3D rotation.
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/// A unit quaternion that can represent a 3D rotation.
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#[derive(Eq, PartialEq, RustcEncodable, RustcDecodable, Clone, Hash, Show, Copy)]
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#[derive(Eq, PartialEq, RustcEncodable, RustcDecodable, Clone, Hash, Debug, Copy)]
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pub struct UnitQuat<N> {
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pub struct UnitQuat<N> {
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q: Quat<N>
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q: Quat<N>
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}
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}
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|
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/// Two dimensional rotation matrix.
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/// Two dimensional rotation matrix.
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#[derive(Eq, PartialEq, RustcEncodable, RustcDecodable, Clone, Show, Hash, Copy)]
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#[derive(Eq, PartialEq, RustcEncodable, RustcDecodable, Clone, Debug, Hash, Copy)]
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pub struct Rot2<N> {
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pub struct Rot2<N> {
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submat: Mat2<N>
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submat: Mat2<N>
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}
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}
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@ -101,7 +101,7 @@ impl<N: Arbitrary + Clone + BaseFloat + Neg<Output = N>> Arbitrary for Rot2<N> {
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* 3d rotation
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* 3d rotation
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*/
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*/
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/// Three dimensional rotation matrix.
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/// Three dimensional rotation matrix.
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#[derive(Eq, PartialEq, RustcEncodable, RustcDecodable, Clone, Show, Hash, Copy)]
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#[derive(Eq, PartialEq, RustcEncodable, RustcDecodable, Clone, Debug, Hash, Copy)]
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pub struct Rot3<N> {
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pub struct Rot3<N> {
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submat: Mat3<N>
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submat: Mat3<N>
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}
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}
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@ -306,7 +306,7 @@ impl<N: Arbitrary + Clone + BaseFloat> Arbitrary for Rot3<N> {
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|
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|
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/// Four dimensional rotation matrix.
|
/// Four dimensional rotation matrix.
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#[derive(Eq, PartialEq, RustcEncodable, RustcDecodable, Clone, Show, Hash, Copy)]
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#[derive(Eq, PartialEq, RustcEncodable, RustcDecodable, Clone, Debug, Hash, Copy)]
|
||||||
pub struct Rot4<N> {
|
pub struct Rot4<N> {
|
||||||
submat: Mat4<N>
|
submat: Mat4<N>
|
||||||
}
|
}
|
||||||
|
|
|
@ -19,7 +19,7 @@ use quickcheck::{Arbitrary, Gen};
|
||||||
|
|
||||||
|
|
||||||
/// Vector of dimension 0.
|
/// Vector of dimension 0.
|
||||||
#[derive(Eq, PartialEq, RustcDecodable, Clone, Rand, Show, Copy)]
|
#[derive(Eq, PartialEq, RustcDecodable, Clone, Rand, Debug, Copy)]
|
||||||
pub struct Vec0<N>;
|
pub struct Vec0<N>;
|
||||||
|
|
||||||
impl<N> Vec0<N> {
|
impl<N> Vec0<N> {
|
||||||
|
@ -37,7 +37,7 @@ impl<N> Vec0<N> {
|
||||||
}
|
}
|
||||||
|
|
||||||
/// Vector of dimension 1.
|
/// Vector of dimension 1.
|
||||||
#[derive(Eq, PartialEq, RustcEncodable, RustcDecodable, Clone, Hash, Rand, Show, Copy)]
|
#[derive(Eq, PartialEq, RustcEncodable, RustcDecodable, Clone, Hash, Rand, Debug, Copy)]
|
||||||
pub struct Vec1<N> {
|
pub struct Vec1<N> {
|
||||||
/// First component of the vector.
|
/// First component of the vector.
|
||||||
pub x: N
|
pub x: N
|
||||||
|
@ -87,7 +87,7 @@ absolute_vec_impl!(Vec1, x);
|
||||||
arbitrary_impl!(Vec1, x);
|
arbitrary_impl!(Vec1, x);
|
||||||
|
|
||||||
/// Vector of dimension 2.
|
/// Vector of dimension 2.
|
||||||
#[derive(Eq, PartialEq, RustcEncodable, RustcDecodable, Clone, Hash, Rand, Show, Copy)]
|
#[derive(Eq, PartialEq, RustcEncodable, RustcDecodable, Clone, Hash, Rand, Debug, Copy)]
|
||||||
pub struct Vec2<N> {
|
pub struct Vec2<N> {
|
||||||
/// First component of the vector.
|
/// First component of the vector.
|
||||||
pub x: N,
|
pub x: N,
|
||||||
|
@ -139,7 +139,7 @@ absolute_vec_impl!(Vec2, x, y);
|
||||||
arbitrary_impl!(Vec2, x, y);
|
arbitrary_impl!(Vec2, x, y);
|
||||||
|
|
||||||
/// Vector of dimension 3.
|
/// Vector of dimension 3.
|
||||||
#[derive(Eq, PartialEq, RustcEncodable, RustcDecodable, Clone, Hash, Rand, Show, Copy)]
|
#[derive(Eq, PartialEq, RustcEncodable, RustcDecodable, Clone, Hash, Rand, Debug, Copy)]
|
||||||
pub struct Vec3<N> {
|
pub struct Vec3<N> {
|
||||||
/// First component of the vector.
|
/// First component of the vector.
|
||||||
pub x: N,
|
pub x: N,
|
||||||
|
@ -194,7 +194,7 @@ arbitrary_impl!(Vec3, x, y, z);
|
||||||
|
|
||||||
|
|
||||||
/// Vector of dimension 4.
|
/// Vector of dimension 4.
|
||||||
#[derive(Eq, PartialEq, RustcEncodable, RustcDecodable, Clone, Hash, Rand, Show, Copy)]
|
#[derive(Eq, PartialEq, RustcEncodable, RustcDecodable, Clone, Hash, Rand, Debug, Copy)]
|
||||||
pub struct Vec4<N> {
|
pub struct Vec4<N> {
|
||||||
/// First component of the vector.
|
/// First component of the vector.
|
||||||
pub x: N,
|
pub x: N,
|
||||||
|
@ -250,7 +250,7 @@ absolute_vec_impl!(Vec4, x, y, z, w);
|
||||||
arbitrary_impl!(Vec4, x, y, z, w);
|
arbitrary_impl!(Vec4, x, y, z, w);
|
||||||
|
|
||||||
/// Vector of dimension 5.
|
/// Vector of dimension 5.
|
||||||
#[derive(Eq, PartialEq, RustcEncodable, RustcDecodable, Clone, Hash, Rand, Show, Copy)]
|
#[derive(Eq, PartialEq, RustcEncodable, RustcDecodable, Clone, Hash, Rand, Debug, Copy)]
|
||||||
pub struct Vec5<N> {
|
pub struct Vec5<N> {
|
||||||
/// First component of the vector.
|
/// First component of the vector.
|
||||||
pub x: N,
|
pub x: N,
|
||||||
|
@ -308,7 +308,7 @@ absolute_vec_impl!(Vec5, x, y, z, w, a);
|
||||||
arbitrary_impl!(Vec5, x, y, z, w, a);
|
arbitrary_impl!(Vec5, x, y, z, w, a);
|
||||||
|
|
||||||
/// Vector of dimension 6.
|
/// Vector of dimension 6.
|
||||||
#[derive(Eq, PartialEq, RustcEncodable, RustcDecodable, Clone, Hash, Rand, Show, Copy)]
|
#[derive(Eq, PartialEq, RustcEncodable, RustcDecodable, Clone, Hash, Rand, Debug, Copy)]
|
||||||
pub struct Vec6<N> {
|
pub struct Vec6<N> {
|
||||||
/// First component of the vector.
|
/// First component of the vector.
|
||||||
pub x: N,
|
pub x: N,
|
||||||
|
|
|
@ -6,7 +6,7 @@ use std::cmp::Ordering;
|
||||||
use traits::structure::SquareMat;
|
use traits::structure::SquareMat;
|
||||||
|
|
||||||
/// Result of a partial ordering.
|
/// Result of a partial ordering.
|
||||||
#[derive(Eq, PartialEq, RustcEncodable, RustcDecodable, Clone, Show, Copy)]
|
#[derive(Eq, PartialEq, RustcEncodable, RustcDecodable, Clone, Debug, Copy)]
|
||||||
pub enum POrdering {
|
pub enum POrdering {
|
||||||
/// Result of a strict comparison.
|
/// Result of a strict comparison.
|
||||||
PartialLess,
|
PartialLess,
|
||||||
|
|
Loading…
Reference in New Issue