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81d2cbf96c
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@ -82,21 +82,23 @@ where
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}
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}
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}
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}
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impl<N: Scalar + Copy, D: DimName + Copy, R: AbstractRotation<N, D> + Copy> Copy
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impl<N: Scalar + Copy, D: DimName + Copy, R: Copy> Copy for Isometry<N, D, R>
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for Isometry<N, D, R>
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where
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where
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DefaultAllocator: Allocator<N, D>,
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DefaultAllocator: Allocator<N, D>,
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Owned<N, D>: Copy,
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Owned<N, D>: Copy,
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{
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{
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}
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}
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impl<N: Scalar, D: DimName, R: AbstractRotation<N, D> + Clone> Clone for Isometry<N, D, R>
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impl<N: Scalar, D: DimName, R: Clone> Clone for Isometry<N, D, R>
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where
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where
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DefaultAllocator: Allocator<N, D>,
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DefaultAllocator: Allocator<N, D>,
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{
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{
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#[inline]
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#[inline]
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fn clone(&self) -> Self {
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fn clone(&self) -> Self {
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Self::from_parts(self.translation.clone(), self.rotation.clone())
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Self {
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rotation: self.rotation.clone(),
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translation: self.translation.clone(),
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}
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}
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}
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}
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}
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@ -13,3 +13,15 @@ pub type IsometryMatrix2<N> = Isometry<N, U2, Rotation2<N>>;
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/// A 3-dimensional direct isometry using a rotation matrix for its rotational part. Also known as a rigid-body motion, or as an element of SE(3).
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/// A 3-dimensional direct isometry using a rotation matrix for its rotational part. Also known as a rigid-body motion, or as an element of SE(3).
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pub type IsometryMatrix3<N> = Isometry<N, U3, Rotation3<N>>;
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pub type IsometryMatrix3<N> = Isometry<N, U3, Rotation3<N>>;
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// This tests that the types correctly implement `Copy`, without having to run tests
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// (when targeting no-std for example).
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#[allow(dead_code)]
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fn ensure_copy() {
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fn is_copy<T: Copy>() {}
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is_copy::<IsometryMatrix2<f32>>();
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is_copy::<IsometryMatrix3<f32>>();
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is_copy::<Isometry2<f32>>();
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is_copy::<Isometry3<f32>>();
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}
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