Merge pull request #951 from CAD97/user-guide-links

Fix a few bitrotted user guide links
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Sébastien Crozet 2021-07-24 18:29:02 +02:00 committed by GitHub
commit 305f39faf8
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2 changed files with 2 additions and 2 deletions

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@ -77,7 +77,7 @@ impl<T: RealField> Orthographic3<T> {
/// # use nalgebra::{Orthographic3, Point3}; /// # use nalgebra::{Orthographic3, Point3};
/// let proj = Orthographic3::new(1.0, 10.0, 2.0, 20.0, 0.1, 1000.0); /// let proj = Orthographic3::new(1.0, 10.0, 2.0, 20.0, 0.1, 1000.0);
/// // Check this projection actually transforms the view cuboid into the double-unit cube. /// // Check this projection actually transforms the view cuboid into the double-unit cube.
/// // See https://www.nalgebra.org/projections/#orthographic-projection for more details. /// // See https://www.nalgebra.org/docs/user_guide/projections#orthographic-projection for more details.
/// let p1 = Point3::new(1.0, 2.0, -0.1); /// let p1 = Point3::new(1.0, 2.0, -0.1);
/// let p2 = Point3::new(1.0, 2.0, -1000.0); /// let p2 = Point3::new(1.0, 2.0, -1000.0);
/// let p3 = Point3::new(1.0, 20.0, -0.1); /// let p3 = Point3::new(1.0, 20.0, -0.1);

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@ -21,7 +21,7 @@ use crate::base::{Const, DefaultAllocator, OVector, Scalar};
/// A point in an euclidean space. /// A point in an euclidean space.
/// ///
/// The difference between a point and a vector is only semantic. See [the user guide](https://www.nalgebra.org/points_and_transformations/) /// The difference between a point and a vector is only semantic. See [the user guide](https://www.nalgebra.org/docs/user_guide/points_and_transformations)
/// for details on the distinction. The most notable difference that vectors ignore translations. /// for details on the distinction. The most notable difference that vectors ignore translations.
/// In particular, an [`Isometry2`](crate::Isometry2) or [`Isometry3`](crate::Isometry3) will /// In particular, an [`Isometry2`](crate::Isometry2) or [`Isometry3`](crate::Isometry3) will
/// transform points by applying a rotation and a translation on them. However, these isometries /// transform points by applying a rotation and a translation on them. However, these isometries