Reorder comments about parameters of projection so they match the order of the function parameter.
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@ -456,8 +456,8 @@ pub fn perspective_fov_zo<N: RealField>(fov: N, width: N, height: N, near: N, fa
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///
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/// # Parameters
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///
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/// * `fovy` - Field of view, in radians
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/// * `aspect` - Ratio of viewport width to height (width/height)
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/// * `fovy` - Field of view, in radians
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/// * `near` - Distance from the viewer to the near clipping plane
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/// * `far` - Distance from the viewer to the far clipping plane
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///
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@ -485,8 +485,8 @@ pub fn perspective<N: RealField>(aspect: N, fovy: N, near: N, far: N) -> TMat4<N
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///
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/// # Parameters
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///
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/// * `fovy` - Field of view, in radians
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/// * `aspect` - Ratio of viewport width to height (width/height)
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/// * `fovy` - Field of view, in radians
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/// * `near` - Distance from the viewer to the near clipping plane
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/// * `far` - Distance from the viewer to the far clipping plane
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///
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@ -500,8 +500,8 @@ pub fn perspective_lh<N: RealField>(aspect: N, fovy: N, near: N, far: N) -> TMat
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///
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/// # Parameters
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///
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/// * `fovy` - Field of view, in radians
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/// * `aspect` - Ratio of viewport width to height (width/height)
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/// * `fovy` - Field of view, in radians
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/// * `near` - Distance from the viewer to the near clipping plane
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/// * `far` - Distance from the viewer to the far clipping plane
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///
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@ -536,8 +536,8 @@ pub fn perspective_lh_no<N: RealField>(aspect: N, fovy: N, near: N, far: N) -> T
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///
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/// # Parameters
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///
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/// * `fovy` - Field of view, in radians
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/// * `aspect` - Ratio of viewport width to height (width/height)
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/// * `fovy` - Field of view, in radians
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/// * `near` - Distance from the viewer to the near clipping plane
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/// * `far` - Distance from the viewer to the far clipping plane
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///
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@ -572,8 +572,8 @@ pub fn perspective_lh_zo<N: RealField>(aspect: N, fovy: N, near: N, far: N) -> T
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///
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/// # Parameters
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///
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/// * `fovy` - Field of view, in radians
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/// * `aspect` - Ratio of viewport width to height (width/height)
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/// * `fovy` - Field of view, in radians
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/// * `near` - Distance from the viewer to the near clipping plane
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/// * `far` - Distance from the viewer to the far clipping plane
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///
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@ -587,8 +587,8 @@ pub fn perspective_no<N: RealField>(aspect: N, fovy: N, near: N, far: N) -> TMat
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///
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/// # Parameters
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///
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/// * `fovy` - Field of view, in radians
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/// * `aspect` - Ratio of viewport width to height (width/height)
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/// * `fovy` - Field of view, in radians
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/// * `near` - Distance from the viewer to the near clipping plane
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/// * `far` - Distance from the viewer to the far clipping plane
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///
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@ -602,8 +602,8 @@ pub fn perspective_rh<N: RealField>(aspect: N, fovy: N, near: N, far: N) -> TMat
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///
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/// # Parameters
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///
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/// * `fovy` - Field of view, in radians
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/// * `aspect` - Ratio of viewport width to height (width/height)
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/// * `fovy` - Field of view, in radians
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/// * `near` - Distance from the viewer to the near clipping plane
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/// * `far` - Distance from the viewer to the far clipping plane
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///
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@ -639,8 +639,8 @@ pub fn perspective_rh_no<N: RealField>(aspect: N, fovy: N, near: N, far: N) -> T
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///
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/// # Parameters
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///
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/// * `fovy` - Field of view, in radians
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/// * `aspect` - Ratio of viewport width to height (width/height)
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/// * `fovy` - Field of view, in radians
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/// * `near` - Distance from the viewer to the near clipping plane
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/// * `far` - Distance from the viewer to the far clipping plane
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///
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@ -676,8 +676,8 @@ pub fn perspective_rh_zo<N: RealField>(aspect: N, fovy: N, near: N, far: N) -> T
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///
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/// # Parameters
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///
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/// * `fovy` - Field of view, in radians
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/// * `aspect` - Ratio of viewport width to height (width/height)
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/// * `fovy` - Field of view, in radians
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/// * `near` - Distance from the viewer to the near clipping plane
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/// * `far` - Distance from the viewer to the far clipping plane
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///
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@ -691,8 +691,8 @@ pub fn perspective_zo<N: RealField>(aspect: N, fovy: N, near: N, far: N) -> TMat
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///
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/// # Parameters
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///
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/// * `fovy` - Field of view, in radians
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/// * `aspect` - Ratio of viewport width to height (width/height)
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/// * `fovy` - Field of view, in radians
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/// * `near` - Distance from the viewer to the near clipping plane.
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///
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/// # Important note
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@ -714,8 +714,8 @@ pub fn infinite_perspective_rh_no<N: RealField>(aspect: N, fovy: N, near: N) ->
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///
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/// # Parameters
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///
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/// * `fovy` - Field of view, in radians
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/// * `aspect` - Ratio of viewport width to height (width/height)
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/// * `fovy` - Field of view, in radians
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/// * `near` - Distance from the viewer to the near clipping plane.
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///
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/// # Important note
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@ -739,8 +739,8 @@ pub fn infinite_perspective_rh_zo<N: RealField>(aspect: N, fovy: N, near: N) ->
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///
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/// # Parameters
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///
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/// * `fovy` - Field of view, in radians
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/// * `aspect` - Ratio of viewport width to height (width/height)
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/// * `fovy` - Field of view, in radians
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/// * `near` - Distance from the viewer to the near clipping plane
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/// * `far` - Distance from the viewer to the far clipping plane
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///
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@ -767,8 +767,8 @@ pub fn reversed_perspective_rh_zo<N: RealField>(aspect: N, fovy: N, near: N, far
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///
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/// # Parameters
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///
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/// * `fovy` - Field of view, in radians
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/// * `aspect` - Ratio of viewport width to height (width/height)
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/// * `fovy` - Field of view, in radians
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/// * `near` - Distance from the viewer to the near clipping plane.
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///
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/// # Important note
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