Made BaseNum to be a blanket implementation.
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@ -424,18 +424,14 @@ macro_rules! impl_base_float(
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}
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);
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impl BaseNum for i8 { }
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impl BaseNum for i16 { }
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impl BaseNum for i32 { }
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impl BaseNum for i64 { }
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impl BaseNum for isize { }
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impl BaseNum for u8 { }
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impl BaseNum for u16 { }
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impl BaseNum for u32 { }
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impl BaseNum for u64 { }
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impl BaseNum for usize { }
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impl BaseNum for f32 { }
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impl BaseNum for f64 { }
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impl<T: Copy + Zero + One +
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Add<T, Output = T> + Sub<T, Output = T> +
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Mul<T, Output = T> + Div<T, Output = T> +
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Rem<T, Output = T> +
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AddAssign<T> + SubAssign<T> +
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MulAssign<T> + DivAssign<T> +
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RemAssign<T> +
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PartialEq + Absolute<T> + Axpy<T>> BaseNum for T {}
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impl_base_float!(f32);
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impl_base_float!(f64);
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