Fixed Zero and One for Quaternion.
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@ -596,6 +596,22 @@ impl Quaternion<f32> {
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}
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}
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impl<T> Zero for Quaternion<T> where T: Zero {
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fn zero() -> Self {
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Quaternion::new(::zero(), ::zero(), ::zero(), ::zero())
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}
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fn is_zero(&self) -> bool {
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self.w.is_zero() && self.i.is_zero() && self.j.is_zero() && self.k.is_zero()
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}
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}
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impl<T> One for Quaternion<T> where T: Copy + One + Zero + Sub<T, Output = T> + Add<T, Output = T> {
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fn one() -> Self {
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Quaternion::new(T::one(), T::zero(), T::zero(), T::zero())
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}
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}
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pord_impl!(Quaternion, w, i, j, k);
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vec_axis_impl!(Quaternion, w, i, j, k);
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vec_cast_impl!(Quaternion, w, i, j, k);
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@ -613,7 +629,6 @@ scalar_sub_impl!(Quaternion, w, i, j, k);
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scalar_mul_impl!(Quaternion, w, i, j, k);
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scalar_div_impl!(Quaternion, w, i, j, k);
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neg_impl!(Quaternion, w, i, j, k);
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zero_one_impl!(Quaternion, w, i, j, k);
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approx_eq_impl!(Quaternion, w, i, j, k);
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from_iterator_impl!(Quaternion, iterator, iterator, iterator, iterator);
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bounded_impl!(Quaternion, w, i, j, k);
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@ -96,3 +96,15 @@ fn test_quaternion_exp_zero_is_one() {
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let q = Quaternion::new(0., 0., 0., 0.);
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assert!(na::approx_eq(&q.exp(), &one()))
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}
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#[test]
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fn test_quaternion_neutral() {
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for _ in 0 .. 10000 {
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let q1: Quaternion<f32> = random();
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let qi: Quaternion<f32> = one();
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let q2 = q1 * qi;
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let q3 = qi * q1;
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assert!(na::approx_eq(&q1, &q2) && na::approx_eq(&q2, &q3))
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}
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}
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