Automatically derive `TotalEq` whenever `Eq` is derived.
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@ -15,7 +15,7 @@ use traits::structure::Cast;
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mod metal;
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mod metal;
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/// Matrix with dimensions unknown at compile-time.
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/// Matrix with dimensions unknown at compile-time.
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#[deriving(Eq, Clone)]
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#[deriving(TotalEq, Eq, Clone)]
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pub struct DMat<N> {
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pub struct DMat<N> {
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priv nrows: uint,
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priv nrows: uint,
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priv ncols: uint,
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priv ncols: uint,
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@ -15,7 +15,7 @@ use traits::structure::{Iterable, IterableMut};
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mod metal;
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mod metal;
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/// Vector with a dimension unknown at compile-time.
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/// Vector with a dimension unknown at compile-time.
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#[deriving(Eq, Show, Clone)]
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#[deriving(TotalEq, Eq, Show, Clone)]
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pub struct DVec<N> {
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pub struct DVec<N> {
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/// Components of the vector. Contains as much elements as the vector dimension.
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/// Components of the vector. Contains as much elements as the vector dimension.
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at: Vec<N>
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at: Vec<N>
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@ -20,7 +20,7 @@ mod iso_macros;
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///
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///
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/// This is the composition of a rotation followed by a translation.
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/// This is the composition of a rotation followed by a translation.
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/// Isometries conserve angles and distances, hence do not allow shearing nor scaling.
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/// Isometries conserve angles and distances, hence do not allow shearing nor scaling.
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#[deriving(Eq, Encodable, Decodable, Clone, Show)]
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#[deriving(TotalEq, Eq, Encodable, Decodable, Clone, Show)]
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pub struct Iso2<N> {
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pub struct Iso2<N> {
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/// The rotation applicable by this isometry.
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/// The rotation applicable by this isometry.
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rotation: Rot2<N>,
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rotation: Rot2<N>,
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@ -32,7 +32,7 @@ pub struct Iso2<N> {
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///
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///
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/// This is the composition of a rotation followed by a translation.
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/// This is the composition of a rotation followed by a translation.
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/// Isometries conserve angles and distances, hence do not allow shearing nor scaling.
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/// Isometries conserve angles and distances, hence do not allow shearing nor scaling.
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#[deriving(Eq, Encodable, Decodable, Clone, Show)]
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#[deriving(TotalEq, Eq, Encodable, Decodable, Clone, Show)]
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pub struct Iso3<N> {
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pub struct Iso3<N> {
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/// The rotation applicable by this isometry.
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/// The rotation applicable by this isometry.
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rotation: Rot3<N>,
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rotation: Rot3<N>,
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@ -43,7 +43,7 @@ pub struct Iso3<N> {
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/// Four dimensional isometry.
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/// Four dimensional isometry.
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///
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///
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/// Isometries conserve angles and distances, hence do not allow shearing nor scaling.
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/// Isometries conserve angles and distances, hence do not allow shearing nor scaling.
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#[deriving(Eq, Encodable, Decodable, Clone, Show)]
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#[deriving(TotalEq, Eq, Encodable, Decodable, Clone, Show)]
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pub struct Iso4<N> {
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pub struct Iso4<N> {
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/// The rotation applicable by this isometry.
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/// The rotation applicable by this isometry.
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rotation: Rot4<N>,
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rotation: Rot4<N>,
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@ -17,7 +17,7 @@ mod metal;
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mod mat_macros;
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mod mat_macros;
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/// Special identity matrix. All its operation are no-ops.
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/// Special identity matrix. All its operation are no-ops.
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#[deriving(Eq, Decodable, Clone, Rand, Show)]
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#[deriving(TotalEq, Eq, Decodable, Clone, Rand, Show)]
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pub struct Identity;
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pub struct Identity;
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impl Identity {
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impl Identity {
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@ -29,7 +29,7 @@ impl Identity {
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}
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}
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/// Square matrix of dimension 1.
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/// Square matrix of dimension 1.
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#[deriving(Eq, Encodable, Decodable, Clone, Hash, Rand, Zero, Show)]
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#[deriving(TotalEq, Eq, Encodable, Decodable, Clone, Hash, Rand, Zero, Show)]
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pub struct Mat1<N> {
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pub struct Mat1<N> {
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m11: N
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m11: N
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}
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}
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@ -121,7 +121,7 @@ from_homogeneous_impl!(Mat1, Mat2, 1, 2)
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outer_impl!(Vec1, Mat1)
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outer_impl!(Vec1, Mat1)
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/// Square matrix of dimension 2.
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/// Square matrix of dimension 2.
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#[deriving(Eq, Encodable, Decodable, Clone, Hash, Rand, Zero, Show)]
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#[deriving(TotalEq, Eq, Encodable, Decodable, Clone, Hash, Rand, Zero, Show)]
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pub struct Mat2<N> {
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pub struct Mat2<N> {
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m11: N, m21: N,
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m11: N, m21: N,
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m12: N, m22: N
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m12: N, m22: N
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@ -218,7 +218,7 @@ from_homogeneous_impl!(Mat2, Mat3, 2, 3)
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outer_impl!(Vec2, Mat2)
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outer_impl!(Vec2, Mat2)
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/// Square matrix of dimension 3.
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/// Square matrix of dimension 3.
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#[deriving(Eq, Encodable, Decodable, Clone, Hash, Rand, Zero, Show)]
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#[deriving(TotalEq, Eq, Encodable, Decodable, Clone, Hash, Rand, Zero, Show)]
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pub struct Mat3<N> {
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pub struct Mat3<N> {
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m11: N, m21: N, m31: N,
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m11: N, m21: N, m31: N,
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m12: N, m22: N, m32: N,
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m12: N, m22: N, m32: N,
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@ -329,7 +329,7 @@ from_homogeneous_impl!(Mat3, Mat4, 3, 4)
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outer_impl!(Vec3, Mat3)
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outer_impl!(Vec3, Mat3)
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/// Square matrix of dimension 4.
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/// Square matrix of dimension 4.
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#[deriving(Eq, Encodable, Decodable, Clone, Hash, Rand, Zero, Show)]
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#[deriving(TotalEq, Eq, Encodable, Decodable, Clone, Hash, Rand, Zero, Show)]
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pub struct Mat4<N> {
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pub struct Mat4<N> {
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m11: N, m21: N, m31: N, m41: N,
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m11: N, m21: N, m31: N, m41: N,
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m12: N, m22: N, m32: N, m42: N,
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m12: N, m22: N, m32: N, m42: N,
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@ -492,7 +492,7 @@ from_homogeneous_impl!(Mat4, Mat5, 4, 5)
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outer_impl!(Vec4, Mat4)
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outer_impl!(Vec4, Mat4)
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/// Square matrix of dimension 5.
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/// Square matrix of dimension 5.
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#[deriving(Eq, Encodable, Decodable, Clone, Hash, Rand, Zero, Show)]
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#[deriving(TotalEq, Eq, Encodable, Decodable, Clone, Hash, Rand, Zero, Show)]
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pub struct Mat5<N> {
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pub struct Mat5<N> {
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m11: N, m21: N, m31: N, m41: N, m51: N,
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m11: N, m21: N, m31: N, m41: N, m51: N,
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m12: N, m22: N, m32: N, m42: N, m52: N,
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m12: N, m22: N, m32: N, m42: N, m52: N,
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@ -671,7 +671,7 @@ from_homogeneous_impl!(Mat5, Mat6, 5, 6)
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outer_impl!(Vec5, Mat5)
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outer_impl!(Vec5, Mat5)
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/// Square matrix of dimension 6.
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/// Square matrix of dimension 6.
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#[deriving(Eq, Encodable, Decodable, Clone, Hash, Rand, Zero, Show)]
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#[deriving(TotalEq, Eq, Encodable, Decodable, Clone, Hash, Rand, Zero, Show)]
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pub struct Mat6<N> {
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pub struct Mat6<N> {
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m11: N, m21: N, m31: N, m41: N, m51: N, m61: N,
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m11: N, m21: N, m31: N, m41: N, m51: N, m61: N,
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m12: N, m22: N, m32: N, m42: N, m52: N, m62: N,
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m12: N, m22: N, m32: N, m42: N, m52: N, m62: N,
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@ -15,7 +15,7 @@ mod metal;
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mod rot_macros;
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mod rot_macros;
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/// Two dimensional rotation matrix.
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/// Two dimensional rotation matrix.
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#[deriving(Eq, Encodable, Decodable, Clone, Show, Hash)]
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#[deriving(TotalEq, Eq, Encodable, Decodable, Clone, Show, Hash)]
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pub struct Rot2<N> {
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pub struct Rot2<N> {
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priv submat: Mat2<N>
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priv submat: Mat2<N>
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}
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}
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@ -93,7 +93,7 @@ impl<N: Signed> AbsoluteRotate<Vec2<N>> for Rot2<N> {
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* 3d rotation
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* 3d rotation
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*/
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*/
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/// Three dimensional rotation matrix.
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/// Three dimensional rotation matrix.
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#[deriving(Eq, Encodable, Decodable, Clone, Show, Hash)]
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#[deriving(TotalEq, Eq, Encodable, Decodable, Clone, Show, Hash)]
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pub struct Rot3<N> {
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pub struct Rot3<N> {
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priv submat: Mat3<N>
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priv submat: Mat3<N>
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}
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}
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}
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}
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/// Four dimensional rotation matrix.
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/// Four dimensional rotation matrix.
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#[deriving(Eq, Encodable, Decodable, Clone, Show, Hash)]
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#[deriving(TotalEq, Eq, Encodable, Decodable, Clone, Show, Hash)]
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pub struct Rot4<N> {
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pub struct Rot4<N> {
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priv submat: Mat4<N>
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priv submat: Mat4<N>
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}
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}
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mod vec_macros;
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mod vec_macros;
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/// Vector of dimension 0.
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/// Vector of dimension 0.
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#[deriving(Eq, Decodable, Clone, Rand, Zero, Show)]
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#[deriving(TotalEq, Eq, Decodable, Clone, Rand, Zero, Show)]
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pub struct Vec0<N>;
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pub struct Vec0<N>;
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/// Vector of dimension 1.
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/// Vector of dimension 1.
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#[deriving(Eq, Encodable, Decodable, Clone, Hash, Rand, Zero, Show)]
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#[deriving(TotalEq, Eq, Encodable, Decodable, Clone, Hash, Rand, Zero, Show)]
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pub struct Vec1<N> {
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pub struct Vec1<N> {
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/// First component of the vector.
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/// First component of the vector.
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x: N
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x: N
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transform_impl!(Vec1)
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transform_impl!(Vec1)
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/// Vector of dimension 2.
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/// Vector of dimension 2.
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#[deriving(Eq, Encodable, Decodable, Clone, Hash, Rand, Zero, Show)]
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#[deriving(TotalEq, Eq, Encodable, Decodable, Clone, Hash, Rand, Zero, Show)]
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pub struct Vec2<N> {
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pub struct Vec2<N> {
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/// First component of the vector.
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/// First component of the vector.
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x: N,
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x: N,
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transform_impl!(Vec2)
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transform_impl!(Vec2)
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/// Vector of dimension 3.
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/// Vector of dimension 3.
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#[deriving(Eq, Encodable, Decodable, Clone, Hash, Rand, Zero, Show)]
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#[deriving(TotalEq, Eq, Encodable, Decodable, Clone, Hash, Rand, Zero, Show)]
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pub struct Vec3<N> {
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pub struct Vec3<N> {
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/// First component of the vector.
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/// First component of the vector.
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x: N,
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x: N,
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/// Vector of dimension 4.
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/// Vector of dimension 4.
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#[deriving(Eq, Encodable, Decodable, Clone, Hash, Rand, Zero, Show)]
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#[deriving(TotalEq, Eq, Encodable, Decodable, Clone, Hash, Rand, Zero, Show)]
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pub struct Vec4<N> {
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pub struct Vec4<N> {
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/// First component of the vector.
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/// First component of the vector.
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x: N,
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x: N,
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transform_impl!(Vec4)
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transform_impl!(Vec4)
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/// Vector of dimension 5.
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/// Vector of dimension 5.
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#[deriving(Eq, Encodable, Decodable, Clone, Hash, Rand, Zero, Show)]
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#[deriving(TotalEq, Eq, Encodable, Decodable, Clone, Hash, Rand, Zero, Show)]
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pub struct Vec5<N> {
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pub struct Vec5<N> {
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/// First component of the vector.
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/// First component of the vector.
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x: N,
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x: N,
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transform_impl!(Vec5)
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transform_impl!(Vec5)
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/// Vector of dimension 6.
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/// Vector of dimension 6.
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#[deriving(Eq, Encodable, Decodable, Clone, Hash, Rand, Zero, Show)]
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#[deriving(TotalEq, Eq, Encodable, Decodable, Clone, Hash, Rand, Zero, Show)]
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pub struct Vec6<N> {
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pub struct Vec6<N> {
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/// First component of the vector.
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/// First component of the vector.
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x: N,
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x: N,
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@ -4,7 +4,7 @@ use std::cmp;
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/// Result of a partial ordering.
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/// Result of a partial ordering.
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#[deriving(Eq, Encodable, Decodable, Clone, Show)]
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#[deriving(TotalEq, Eq, Encodable, Decodable, Clone, Show)]
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pub enum PartialOrdering {
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pub enum PartialOrdering {
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/// Result of a strict comparison.
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/// Result of a strict comparison.
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Less,
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Less,
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