2018-05-19 23:15:15 +08:00
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use base::dimension::{U2, U3};
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2016-12-05 05:44:42 +08:00
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2017-08-03 01:37:44 +08:00
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use geometry::Rotation;
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2016-12-05 05:44:42 +08:00
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/// A 2-dimensional rotation matrix.
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pub type Rotation2<N> = Rotation<N, U2>;
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/// A 3-dimensional rotation matrix.
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pub type Rotation3<N> = Rotation<N, U3>;
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