nalgebra/src/core/componentwise.rs

78 lines
2.7 KiB
Rust
Raw Normal View History

// Non-convensional componentwise operators.
use num::Signed;
use alga::general::{ClosedMul, ClosedDiv};
use core::{Scalar, Matrix, OwnedMatrix, MatrixSum};
use core::dimension::Dim;
use core::storage::{Storage, StorageMut};
use core::allocator::SameShapeAllocator;
use core::constraint::{ShapeConstraint, SameNumberOfRows, SameNumberOfColumns};
/// The type of the result of a matrix componentwise operation.
pub type MatrixComponentOp<N, R1, C1, R2, C2, SA> = MatrixSum<N, R1, C1, R2, C2, SA>;
impl<N: Scalar, R: Dim, C: Dim, S: Storage<N, R, C>> Matrix<N, R, C, S> {
/// Computes the componentwise absolute value.
#[inline]
pub fn abs(&self) -> OwnedMatrix<N, R, C, S::Alloc>
where N: Signed {
let mut res = self.clone_owned();
for e in res.iter_mut() {
*e = e.abs();
}
res
}
// FIXME: add other operators like component_ln, component_pow, etc. ?
}
macro_rules! component_binop_impl(
($($binop: ident, $binop_mut: ident, $Trait: ident . $binop_assign: ident);* $(;)*) => {$(
impl<N: Scalar, R: Dim, C: Dim, S: Storage<N, R, C>> Matrix<N, R, C, S> {
/// Componentwise matrix multiplication.
#[inline]
pub fn $binop<R2, C2, SB>(&self, rhs: &Matrix<N, R2, C2, SB>) -> MatrixComponentOp<N, R, C, R2, C2, S>
where N: $Trait,
R2: Dim, C2: Dim,
SB: Storage<N, R2, C2>,
S::Alloc: SameShapeAllocator<N, R, C, R2, C2, S>,
ShapeConstraint: SameNumberOfRows<R, R2> + SameNumberOfColumns<C, C2> {
let mut res = self.clone_owned_sum();
for (res, rhs) in res.iter_mut().zip(rhs.iter()) {
res.$binop_assign(*rhs);
}
res
}
}
impl<N: Scalar, R: Dim, C: Dim, S: StorageMut<N, R, C>> Matrix<N, R, C, S> {
/// Componentwise matrix multiplication.
#[inline]
pub fn $binop_mut<R2, C2, SB>(&mut self, rhs: &Matrix<N, R2, C2, SB>)
where N: $Trait,
R2: Dim,
C2: Dim,
SB: Storage<N, R2, C2>,
ShapeConstraint: SameNumberOfRows<R, R2> + SameNumberOfColumns<C, C2> {
for (me, rhs) in self.iter_mut().zip(rhs.iter()) {
me.$binop_assign(*rhs);
}
}
}
)*}
);
component_binop_impl!(
component_mul, component_mul_mut, ClosedMul.mul_assign;
component_div, component_div_mut, ClosedDiv.div_assign;
// FIXME: add other operators like bitshift, etc. ?
);