nalgebra/src/adaptors/transform.rs

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use std::num::{One, Zero};
use std::rand::{Rand, Rng, RngUtil};
use std::cmp::ApproxEq;
use traits::dim::Dim;
use traits::inv::Inv;
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use traits::rotation::Rotation;
use traits::translation::Translation;
use traits::transpose::Transpose;
use traits::delta_transform::DeltaTransform;
use traits::workarounds::rlmul::{RMul, LMul};
#[deriving(Eq, ToStr)]
pub struct Transform<M, V>
{
priv submat : M,
priv subtrans : V
}
pub fn transform<M: Copy, V: Copy>(mat: &M, trans: &V)
-> Transform<M, V>
{ Transform { submat: *mat, subtrans: *trans } }
impl<M:Dim, V> Dim for Transform<M, V>
{
fn dim() -> uint
{ Dim::dim::<M>() }
}
impl<M:Copy + One, V:Copy + Zero> One for Transform<M, V>
{
fn one() -> Transform<M, V>
{ Transform { submat: One::one(), subtrans: Zero::zero() } }
}
impl<M:Copy + Zero, V:Copy + Zero> Zero for Transform<M, V>
{
fn zero() -> Transform<M, V>
{ Transform { submat: Zero::zero(), subtrans: Zero::zero() } }
fn is_zero(&self) -> bool
{ self.submat.is_zero() && self.subtrans.is_zero() }
}
impl<M:Copy + RMul<V> + Mul<M, M>, V:Copy + Add<V, V>>
Mul<Transform<M, V>, Transform<M, V>> for Transform<M, V>
{
fn mul(&self, other: &Transform<M, V>) -> Transform<M, V>
{
Transform { submat: self.submat * other.submat,
subtrans: self.subtrans + self.submat.rmul(&other.subtrans) }
}
}
impl<M: RMul<V>, V> RMul<V> for Transform<M, V>
{
fn rmul(&self, other: &V) -> V
{ self.submat.rmul(other) }
}
impl<M: LMul<V>, V> LMul<V> for Transform<M, V>
{
fn lmul(&self, other: &V) -> V
{ self.submat.lmul(other) }
}
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impl<M: Copy, V: Copy + Translation<V>> Translation<V> for Transform<M, V>
{
fn translation(&self) -> V
{ self.subtrans.translation() }
fn translated(&self, t: &V) -> Transform<M, V>
{ transform(&self.submat, &self.subtrans.translated(t)) }
fn translate(&mut self, t: &V)
{ self.subtrans.translate(t) }
}
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impl<M: Rotation<V> + Copy + RMul<V> + One, V: Copy>
Rotation<V> for Transform<M, V>
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{
fn rotation(&self) -> V
{ self.submat.rotation() }
fn rotated(&self, rot: &V) -> Transform<M, V>
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{
// FIXME: this does not seem opitmal
let delta = One::one::<M>().rotated(rot);
transform(&self.submat.rotated(rot), &delta.rmul(&self.subtrans))
}
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fn rotate(&mut self, rot: &V)
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{
// FIXME: this does not seem opitmal
let delta = One::one::<M>().rotated(rot);
self.submat.rotate(rot);
self.subtrans = delta.rmul(&self.subtrans);
}
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}
impl<M: Copy, V> DeltaTransform<M> for Transform<M, V>
{
fn delta_transform(&self) -> M
{ self.submat }
}
impl<M:Copy + Transpose + Inv + RMul<V>, V:Copy + Neg<V>>
Inv for Transform<M, V>
{
fn invert(&mut self)
{
self.submat.invert();
self.subtrans = self.submat.rmul(&-self.subtrans);
}
fn inverse(&self) -> Transform<M, V>
{
let mut res = *self;
res.invert();
res
}
}
impl<T: ApproxEq<T>, M:ApproxEq<T>, V:ApproxEq<T>>
ApproxEq<T> for Transform<M, V>
{
fn approx_epsilon() -> T
{ ApproxEq::approx_epsilon::<T, T>() }
fn approx_eq(&self, other: &Transform<M, V>) -> bool
{
self.submat.approx_eq(&other.submat) &&
self.subtrans.approx_eq(&other.subtrans)
}
fn approx_eq_eps(&self, other: &Transform<M, V>, epsilon: &T) -> bool
{
self.submat.approx_eq_eps(&other.submat, epsilon) &&
self.subtrans.approx_eq_eps(&other.subtrans, epsilon)
}
}
impl<M: Rand + Copy, V: Rand + Copy> Rand for Transform<M, V>
{
fn rand<R: Rng>(rng: &mut R) -> Transform<M, V>
{ transform(&rng.gen(), &rng.gen()) }
}