nalgebra/tests/geometry/rotation.rs

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use na::{Quaternion, RealField, UnitQuaternion, Vector2, Vector3};
#[test]
fn angle_2() {
let a = Vector2::new(4.0, 0.0);
let b = Vector2::new(9.0, 0.0);
assert_eq!(a.angle(&b), 0.0);
}
#[test]
fn angle_3() {
let a = Vector3::new(4.0, 0.0, 0.5);
let b = Vector3::new(8.0, 0.0, 1.0);
assert_eq!(a.angle(&b), 0.0);
}
#[test]
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fn quaternion_euler_angles_issue_494() {
let quat = UnitQuaternion::from_quaternion(Quaternion::new(
-0.10405792,
-0.6993922f32,
-0.10406871,
0.69942284,
));
let angs = quat.euler_angles();
assert_eq!(angs.0, 2.8461843);
assert_eq!(angs.1, f32::frac_pi_2());
assert_eq!(angs.2, 0.0);
}
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#[cfg(feature = "proptest-support")]
mod proptest_tests {
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use na::{self, Rotation, Rotation2, Rotation3, Unit, Vector, Matrix, SMatrix};
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use simba::scalar::RealField;
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use num_traits::Zero;
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use std::f64;
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use crate::proptest::*;
use proptest::{prop_assert, prop_assert_eq, proptest};
proptest! {
/*
*
* Euler angles.
*
*/
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#[test]
fn from_euler_angles(r in PROPTEST_F64, p in PROPTEST_F64, y in PROPTEST_F64) {
let roll = Rotation3::from_euler_angles(r, 0.0, 0.0);
let pitch = Rotation3::from_euler_angles(0.0, p, 0.0);
let yaw = Rotation3::from_euler_angles(0.0, 0.0, y);
let rpy = Rotation3::from_euler_angles(r, p, y);
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prop_assert_eq!(roll[(0, 0)], 1.0); // rotation wrt. x axis.
prop_assert_eq!(pitch[(1, 1)], 1.0); // rotation wrt. y axis.
prop_assert_eq!(yaw[(2, 2)], 1.0); // rotation wrt. z axis.
prop_assert_eq!(yaw * pitch * roll, rpy);
}
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#[test]
fn euler_angles(r in PROPTEST_F64, p in PROPTEST_F64, y in PROPTEST_F64) {
let rpy = Rotation3::from_euler_angles(r, p, y);
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let (roll, pitch, yaw) = rpy.euler_angles();
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prop_assert!(relative_eq!(Rotation3::from_euler_angles(roll, pitch, yaw), rpy, epsilon = 1.0e-7));
}
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#[test]
fn euler_angles_gimble_lock(r in PROPTEST_F64, y in PROPTEST_F64) {
let pos = Rotation3::from_euler_angles(r, f64::frac_pi_2(), y);
let neg = Rotation3::from_euler_angles(r, -f64::frac_pi_2(), y);
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let (pos_r, pos_p, pos_y) = pos.euler_angles();
let (neg_r, neg_p, neg_y) = neg.euler_angles();
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prop_assert!(relative_eq!(Rotation3::from_euler_angles(pos_r, pos_p, pos_y), pos, epsilon = 1.0e-7));
prop_assert!(relative_eq!(Rotation3::from_euler_angles(neg_r, neg_p, neg_y), neg, epsilon = 1.0e-7));
}
/*
*
* Inversion is transposition.
*
*/
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#[test]
fn rotation_inv_3(a in rotation3()) {
let ta = a.transpose();
let ia = a.inverse();
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prop_assert_eq!(ta, ia);
prop_assert!(relative_eq!(&ta * &a, Rotation3::identity(), epsilon = 1.0e-7));
prop_assert!(relative_eq!(&ia * a, Rotation3::identity(), epsilon = 1.0e-7));
prop_assert!(relative_eq!( a * &ta, Rotation3::identity(), epsilon = 1.0e-7));
prop_assert!(relative_eq!( a * ia, Rotation3::identity(), epsilon = 1.0e-7));
}
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#[test]
fn rotation_inv_2(a in rotation2()) {
let ta = a.transpose();
let ia = a.inverse();
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prop_assert_eq!(ta, ia);
prop_assert!(relative_eq!(&ta * &a, Rotation2::identity(), epsilon = 1.0e-7));
prop_assert!(relative_eq!(&ia * a, Rotation2::identity(), epsilon = 1.0e-7));
prop_assert!(relative_eq!( a * &ta, Rotation2::identity(), epsilon = 1.0e-7));
prop_assert!(relative_eq!( a * ia, Rotation2::identity(), epsilon = 1.0e-7));
}
/*
*
* Angle between vectors.
*
*/
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#[test]
fn angle_is_commutative_2(a in vector2(), b in vector2()) {
prop_assert_eq!(a.angle(&b), b.angle(&a))
}
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#[test]
fn angle_is_commutative_3(a in vector3(), b in vector3()) {
prop_assert_eq!(a.angle(&b), b.angle(&a))
}
/*
*
* Rotation matrix between vectors.
*
*/
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#[test]
fn rotation_between_is_anticommutative_2(a in vector2(), b in vector2()) {
let rab = Rotation2::rotation_between(&a, &b);
let rba = Rotation2::rotation_between(&b, &a);
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prop_assert!(relative_eq!(rab * rba, Rotation2::identity()));
}
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#[test]
fn rotation_between_is_anticommutative_3(a in vector3(), b in vector3()) {
let rots = (Rotation3::rotation_between(&a, &b), Rotation3::rotation_between(&b, &a));
if let (Some(rab), Some(rba)) = rots {
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prop_assert!(relative_eq!(rab * rba, Rotation3::identity(), epsilon = 1.0e-7));
}
}
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#[test]
fn rotation_between_is_identity(v2 in vector2(), v3 in vector3()) {
let vv2 = 3.42 * v2;
let vv3 = 4.23 * v3;
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prop_assert!(relative_eq!(v2.angle(&vv2), 0.0, epsilon = 1.0e-7));
prop_assert!(relative_eq!(v3.angle(&vv3), 0.0, epsilon = 1.0e-7));
prop_assert!(relative_eq!(Rotation2::rotation_between(&v2, &vv2), Rotation2::identity()));
prop_assert_eq!(Rotation3::rotation_between(&v3, &vv3).unwrap(), Rotation3::identity());
}
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#[test]
fn rotation_between_2(a in vector2(), b in vector2()) {
if !relative_eq!(a.angle(&b), 0.0, epsilon = 1.0e-7) {
let r = Rotation2::rotation_between(&a, &b);
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prop_assert!(relative_eq!((r * a).angle(&b), 0.0, epsilon = 1.0e-7))
}
}
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#[test]
fn rotation_between_3(a in vector3(), b in vector3()) {
if !relative_eq!(a.angle(&b), 0.0, epsilon = 1.0e-7) {
let r = Rotation3::rotation_between(&a, &b).unwrap();
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prop_assert!(relative_eq!((r * a).angle(&b), 0.0, epsilon = 1.0e-7))
}
}
/*
*
* Rotation construction.
*
*/
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#[test]
fn new_rotation_2(angle in PROPTEST_F64) {
let r = Rotation2::new(angle);
let angle = na::wrap(angle, -f64::pi(), f64::pi());
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prop_assert!(relative_eq!(r.angle(), angle, epsilon = 1.0e-7))
}
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#[test]
fn new_rotation_3(axisangle in vector3()) {
let r = Rotation3::new(axisangle);
if let Some((axis, angle)) = Unit::try_new_and_get(axisangle, 0.0) {
let angle = na::wrap(angle, -f64::pi(), f64::pi());
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prop_assert!((relative_eq!(r.angle(), angle, epsilon = 1.0e-7) &&
relative_eq!(r.axis().unwrap(), axis, epsilon = 1.0e-7)) ||
(relative_eq!(r.angle(), -angle, epsilon = 1.0e-7) &&
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relative_eq!(r.axis().unwrap(), -axis, epsilon = 1.0e-7)))
}
else {
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prop_assert_eq!(r, Rotation3::identity())
}
}
/*
*
* Rotation pow.
*
*/
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#[test]
fn powf_rotation_2(angle in PROPTEST_F64, pow in PROPTEST_F64) {
let r = Rotation2::new(angle).powf(pow);
let angle = na::wrap(angle, -f64::pi(), f64::pi());
let pangle = na::wrap(angle * pow, -f64::pi(), f64::pi());
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prop_assert!(relative_eq!(r.angle(), pangle, epsilon = 1.0e-7));
}
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#[test]
fn powf_rotation_3(axisangle in vector3(), pow in PROPTEST_F64) {
let r = Rotation3::new(axisangle).powf(pow);
if let Some((axis, angle)) = Unit::try_new_and_get(axisangle, 0.0) {
let angle = na::wrap(angle, -f64::pi(), f64::pi());
let pangle = na::wrap(angle * pow, -f64::pi(), f64::pi());
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prop_assert!((relative_eq!(r.angle(), pangle, epsilon = 1.0e-7) &&
relative_eq!(r.axis().unwrap(), axis, epsilon = 1.0e-7)) ||
(relative_eq!(r.angle(), -pangle, epsilon = 1.0e-7) &&
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relative_eq!(r.axis().unwrap(), -axis, epsilon = 1.0e-7)));
}
else {
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prop_assert_eq!(r, Rotation3::identity())
}
}
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}
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//creates N rotation planes and angles
macro_rules! gen_rotation_planes {
($($v1:ident, $v2:ident),*) => {
{
//make an orthonormal basis
let mut basis = [$($v1, $v2),*];
Vector::orthonormalize(&mut basis);
let [$($v1, $v2),*] = basis;
//"wedge" the vectors to make an arrary 2-blades representing rotation planes.
[
//Since we start with vector pairs, each bivector is guaranteed to be simple
$($v1.transpose().kronecker(&$v2) - $v2.transpose().kronecker(&$v1)),*
]
}
};
}
macro_rules! gen_powf_rotation_test {
($(
fn $powf_rot_n:ident($($v:ident in $vec:ident()),*);
)*) => {
proptest!{$(
#[test]
fn $powf_rot_n(
$($v in $vec(),)*
pow in PROPTEST_F64
) {
//"wedge" the vectors to make an arrary 2-blades representing rotation planes.
let mut bivectors = gen_rotation_planes!($($v),*);
//condition the bivectors
for b in &mut bivectors {
if let Some((unit, norm)) = Unit::try_new_and_get(*b, 0.0) {
//every component is duplicated once, so there's an extra factor of
//sqrt(2) in the norm
let mut angle = norm / 2.0f64.sqrt();
angle = na::wrap(angle, -f64::pi(), f64::pi());
*b = unit.into_inner() * angle * 2.0f64.sqrt();
}
}
let mut bivector = bivectors[0].clone();
for i in 1..bivectors.len() {
bivector += bivectors[i];
}
let r1 = Rotation::from_matrix_unchecked(bivector.exp()).powf(pow);
let r2 = Rotation::from_matrix_unchecked((bivector * pow).exp());
prop_assert!(relative_eq!(r1, r2, epsilon=1e-7));
}
)*}
};
}
macro_rules! gen_powf_180deg_rotation_test {
($(
fn $powf_rot_n:ident($($v:ident in $vec:ident()),*);
)*) => {$(
proptest! {
#[test]
fn $powf_rot_n($($v in $vec(),)*) {
use std::f64::consts::PI;
//an array of tuples with the unit plane and angle
let plane_angles = gen_rotation_planes!($($v),*).iter().map(
|b| Unit::try_new_and_get(*b,0.0).map_or_else(
|| (Matrix::zero(), 0.0),
|(b,a)| (b.into_inner(), a)
)
).collect::<Vec<_>>();
//loop over every choice of between the original angle and swapping to 180 deg
let n = plane_angles.len();
for mask in 0..(1<<n) {
let mut b = SMatrix::zero();
for i in 0..n {
let (bi, ai) = plane_angles[i];
if mask & (1<<i) != 0 {
b += PI*bi;
} else {
b += ai*bi;
}
}
//makes sure that e^(B/2)^2 == e^B
let r1 = Rotation::from_matrix_unchecked(b.exp());
let r2 = Rotation::from_matrix_unchecked((b/2.0).exp());
prop_assert!(relative_eq!(r1.powf(0.5), r2, epsilon=1e-7));
}
}
}
)*}
}
gen_powf_rotation_test!(
fn powf_rotation_4(v1 in vector4(), v2 in vector4(), v3 in vector4(), v4 in vector4());
fn powf_rotation_5(v1 in vector5(), v2 in vector5(), v3 in vector5(), v4 in vector5());
fn powf_rotation_6(
v1 in vector6(), v2 in vector6(),
v3 in vector6(), v4 in vector6(),
v5 in vector6(), v6 in vector6()
);
);
gen_powf_180deg_rotation_test!(
fn powf_180deg_rotation_2(v1 in vector2(), v2 in vector2());
fn powf_180deg_rotation_3(v1 in vector3(), v2 in vector3());
fn powf_180deg_rotation_4(v1 in vector4(), v2 in vector4(), v3 in vector4(), v4 in vector4());
fn powf_180deg_rotation_5(v1 in vector5(), v2 in vector5(), v3 in vector5(), v4 in vector5());
fn powf_180deg_rotation_6(
v1 in vector6(), v2 in vector6(),
v3 in vector6(), v4 in vector6(),
v5 in vector6(), v6 in vector6()
);
);
}