nalgebra/src/geometry/unit_complex.rs

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use std::fmt;
use num_complex::Complex;
use alga::general::Real;
use core::{Unit, SquareMatrix, Vector1};
use core::dimension::{U2, U3};
use core::allocator::{OwnedAllocator, Allocator};
use core::storage::OwnedStorage;
use geometry::{RotationBase, OwnedRotation};
/// A complex number with a norm equal to 1.
pub type UnitComplex<N> = Unit<Complex<N>>;
impl<N: Real> UnitComplex<N> {
/// The rotation angle in `]-pi; pi]` of this unit complex number.
#[inline]
pub fn angle(&self) -> N {
self.complex().im.atan2(self.complex().re)
}
/// The rotation angle returned as a 1-dimensional vector.
#[inline]
pub fn scaled_axis(&self) -> Vector1<N> {
Vector1::new(self.angle())
}
/// The underlying complex number.
///
/// Same as `self.as_ref()`.
#[inline]
pub fn complex(&self) -> &Complex<N> {
self.as_ref()
}
/// Compute the conjugate of this unit complex number.
#[inline]
pub fn conjugate(&self) -> Self {
UnitComplex::new_unchecked(self.as_ref().conj())
}
/// Inverts this complex number if it is not zero.
#[inline]
pub fn inverse(&self) -> Self {
self.conjugate()
}
/// The rotation angle needed to make `self` and `other` coincide.
#[inline]
pub fn angle_to(&self, other: &Self) -> N {
let delta = self.rotation_to(other);
delta.angle()
}
/// The unit complex number needed to make `self` and `other` coincide.
///
/// The result is such that: `self.rotation_to(other) * self == other`.
#[inline]
pub fn rotation_to(&self, other: &Self) -> Self {
other / self
}
/// Compute in-place the conjugate of this unit complex number.
#[inline]
pub fn conjugate_mut(&mut self) {
let me = self.as_mut_unchecked();
me.im = -me.im;
}
/// Inverts in-place this unit complex number.
#[inline]
pub fn inverse_mut(&mut self) {
self.conjugate_mut()
}
/// Raise this unit complex number to a given floating power.
///
/// This returns the unit complex number that identifies a rotation angle equal to
/// `self.angle() × n`.
#[inline]
pub fn powf(&self, n: N) -> Self {
Self::from_angle(self.angle() * n)
}
/// Builds the rotation matrix corresponding to this unit complex number.
#[inline]
pub fn to_rotation_matrix<S>(&self) -> RotationBase<N, U2, S>
where S: OwnedStorage<N, U2, U2>,
S::Alloc: OwnedAllocator<N, U2, U2, S> {
let r = self.complex().re;
let i = self.complex().im;
RotationBase::from_matrix_unchecked(
SquareMatrix::<_, U2, _>::new(
r, -i,
i, r
)
)
}
/// Converts this unit complex number into its equivalent homogeneous transformation matrix.
#[inline]
pub fn to_homogeneous<S>(&self) -> SquareMatrix<N, U3, S>
where S: OwnedStorage<N, U3, U3>,
S::Alloc: OwnedAllocator<N, U3, U3, S> +
Allocator<N, U2, U2> {
let r: OwnedRotation<N, U2, S::Alloc> = self.to_rotation_matrix();
r.to_homogeneous()
}
}
impl<N: Real + fmt::Display> fmt::Display for UnitComplex<N> {
fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
write!(f, "UnitComplex angle: {}", self.angle())
}
}