2013-10-06 22:54:09 +08:00
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//! Mathematical traits.
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2014-10-10 17:23:52 +08:00
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pub use self::geometry::{AbsoluteRotate, Cross, CrossMatrix, Dot, FromHomogeneous, Norm, Orig,
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2014-10-13 02:21:06 +08:00
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Rotate, Rotation, RotationMatrix, RotationWithTranslation, ToHomogeneous,
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Transform, Transformation, Translate, Translation, UniformSphereSample};
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2013-10-06 22:54:09 +08:00
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2014-10-10 17:23:52 +08:00
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pub use self::structure::{FloatVec, FloatVecExt, FloatPnt, FloatPntExt, Basis, Cast, Col, Dim,
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2014-10-21 15:21:16 +08:00
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Indexable, Iterable, IterableMut, Mat, Row, AnyVec, AnyVecExt, AnyPnt,
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AnyPntExt, PntAsVec, VecAsPnt, ColSlice, RowSlice, Diag, Eye};
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2013-10-06 22:54:09 +08:00
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2014-10-22 01:43:25 +08:00
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pub use self::operations::{Absolute, ApproxEq, Axpy, Cov, Det, Inv, LMul, Mean, Outer, POrd,
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2014-10-12 15:17:17 +08:00
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RMul, ScalarAdd, ScalarSub, ScalarMul, ScalarDiv, Transpose};
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2014-10-22 01:43:25 +08:00
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pub use self::operations::{POrdering, PartialLess, PartialEqual, PartialGreater, NotComparable};
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2013-10-06 22:54:09 +08:00
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pub mod geometry;
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pub mod structure;
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pub mod operations;
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