nac3core: irrt module get attribute id using name instead of hard code
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@ -1,6 +1,9 @@
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use super::CodeGenContext;
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use inkwell::{
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attributes::AttributeLoc, context::Context, memory_buffer::MemoryBuffer, module::Module,
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attributes::{Attribute, AttributeLoc},
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context::Context,
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memory_buffer::MemoryBuffer,
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module::Module,
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values::IntValue,
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};
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@ -11,10 +14,10 @@ pub fn load_irrt(ctx: &Context) -> Module {
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);
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let irrt_mod = Module::parse_bitcode_from_buffer(&bitcode_buf, ctx).unwrap();
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// add alwaysinline attributes to power function to help them get inlined
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// alwaysinline enum = 1, see release/13.x/llvm/include/llvm/IR/Attributes.td
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let inline_attr = Attribute::get_named_enum_kind_id("alwaysinline");
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for symbol in &["__nac3_irrt_int_exp_int32_t", "__nac3_irrt_int_exp_int64_t"] {
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let function = irrt_mod.get_function(symbol).unwrap();
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function.add_attribute(AttributeLoc::Function, ctx.create_enum_attribute(1, 0));
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function.add_attribute(AttributeLoc::Function, ctx.create_enum_attribute(inline_attr, 0));
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}
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irrt_mod
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}
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