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# Type Inference
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This is a prototype before Rust implementation of the algorithm.
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## Implemented Features
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- Primitive types: bool, float, integer. (limited magic methods are implemented,
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no casting for now)
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- Statements:
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- For loop.
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- While loop.
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- If expression.
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- Simple assignment. (without type annotation, allows pattern matcing for
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tuples)
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- Expressions:
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- Boolean operations.
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- Binary operations. (+, -, *, /, //)
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- Compare.
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- Function call. (posargs/kwargs/optional are supported)
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- Lambda.
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- Object Attribute.
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- List/tuple subscript. (tuple requires constant indexing)
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- Virtual.
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- Constraints for type variables.
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User can define functions/types by adding them to the prelude.
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Note that variables can be used before definition for now, we would do another
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pass after type checking to prevent this. The pass would also check for return.
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## TODO
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- Parse class/function definition.
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- Occur check to prevent infinite function types.
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- Pretty print for types. (especially type variables)
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- Better error message. (we did not keep any context for now)
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## Implementation Notes
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- Type variables would now retain a lot of information, including fields and its
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range for later checking.
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- Function type is seperated from call type. We maintain a list of calls to the
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same function (potentially with different type signature) to allow different
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instantiation of the same function.
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- We store the list of calls and the list of virtual types, and check the
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constraints at the end of the type inference phase. E.g. check subtyping
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relationship, check whether the type variable can be instantiated to a certain
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type.
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