document the assembly
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21
src/init.s
21
src/init.s
@ -1,17 +1,36 @@
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/// initialise a new context
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/// arguments: rdi: stack pointer,
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/// rsi: function pointer,
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/// rdx, data pointer
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/// rcx, stack limit
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// switch to the fresh stack
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xchg %rsp, %rdi
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// save the function pointer, data pointer, and stack limit, respectively
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pushq %rsi
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pushq %rdx
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pushq %rcx
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call 1f
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// save the return address, control flow continues at label 1
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call 1f
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// we arrive here once this context is reactivated (see swap.s)
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// restore the stack limit, data pointer, and function pointer, respectively
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popq %fs:0x70
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popq %rdi
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popq %rax
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// initialise the frame pointer
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movq $$0, %rbp
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// call the function pointer with the data pointer (rdi is the first argument)
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call *%rax
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// crash if it ever returns
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ud2
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1:
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// save our neatly-setup new stack
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xchg %rsp, %rdi
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// back into Rust-land we go
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22
src/swap.s
22
src/swap.s
@ -1,17 +1,37 @@
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/// switch to a new context
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/// arguments: rdi: stack pointer pointer
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// make sure we leave the red zone alone
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sub $$128, %rsp
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// save the Rust stack limit and the frame pointer, respectively
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pushq %fs:0x70
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pushq %rbp
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call 1f
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// save the return address to the stack, control flow continues at label 1
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call 1f
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// we arrive here once this context is reactivated
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// restore the frame pointer and the Rust stack limit, respectively
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popq %rbp
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popq %fs:0x70
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// give back the red zone
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add $$128, %rsp
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// and we merrily go on our way, back into Rust-land
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jmp 2f
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1:
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// retrieve the new stack pointer
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movq (%rdi), %rax
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// save the old stack pointer
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movq %rsp, (%rdi)
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// switch to the new stack pointer
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movq %rax, %rsp
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// jump into the new context (return to the call point)
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popq %rax
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jmpq *%rax
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2:
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