simplify Valgrind wrapper
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5411f10460
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// This file is part of libfringe, a low-level green threading library.
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// This file is part of libfringe, a low-level green threading library.
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// Copyright (c) 2015, edef <edef@edef.eu>
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// Copyright (c) 2015, edef <edef@edef.eu>
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// See the LICENSE file included in this distribution.
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// See the LICENSE file included in this distribution.
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pub use self::imp::*;
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#[cfg(feature = "valgrind")]
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#[path = "valgrind/mod.rs"]
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mod imp;
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#[cfg(not(feature = "valgrind"))]
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mod imp {
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use stack;
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use stack;
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mod valgrind;
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#[derive(Debug)]
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#[derive(Debug)]
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pub struct StackId(valgrind::stack_id_t);
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pub struct StackId;
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/// No-op since no valgrind
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impl StackId {
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impl StackId {
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#[inline(always)]
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pub unsafe fn register<Stack: stack::Stack>(_stack: &mut Stack) -> StackId {
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pub fn register<Stack: stack::Stack>(stack: &mut Stack) -> StackId {
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StackId
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StackId(unsafe {
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valgrind::stack_register(stack.limit(), stack.top())
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})
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}
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}
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impl Drop for StackId {
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#[inline(always)]
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fn drop(&mut self) {
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unsafe {
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valgrind::stack_deregister(self.0)
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}
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}
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}
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}
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}
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}
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@ -1,17 +1,44 @@
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// This file is part of libfringe, a low-level green threading library.
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// This file is part of libfringe, a low-level green threading library.
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// Copyright (c) 2015, edef <edef@edef.eu>
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// Copyright (c) 2015, edef <edef@edef.eu>
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// See the LICENSE file included in this distribution.
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// See the LICENSE file included in this distribution.
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pub use self::imp::*;
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#[cfg(feature = "valgrind")]
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#[path = "native.rs"]
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mod imp;
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#[cfg(not(feature = "valgrind"))]
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mod imp {
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//! Stub for the Valgrind functions
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#![allow(non_camel_case_types)]
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#![allow(non_camel_case_types)]
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pub type stack_id_t = ();
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//! In order for Valgrind to keep track of stack overflows and such, it needs
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pub unsafe fn stack_register(_start: *const u8, _end: *const u8) -> stack_id_t {}
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//! a little help. That help unfortunately comes in the form of a set of C
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pub unsafe fn stack_deregister(_id: stack_id_t) {}
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//! macros. Calling out to un-inlineable C code for this is pointlessly slow,
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//! but that's the way it is for now.
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use stack;
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pub type stack_id_t = u32;
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extern "C" {
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#[link_name = "valgrind_stack_register"]
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/// Register a stack with Valgrind. Returns an integer ID that can
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/// be used to deregister the stack when it's deallocated.
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/// `start < end`.
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pub fn stack_register(start: *const u8, end: *const u8) -> stack_id_t;
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#[link_name = "valgrind_stack_deregister"]
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/// Deregister a stack from Valgrind. Takes the integer ID that was returned
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/// on registration.
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pub fn stack_deregister(id: stack_id_t);
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}
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#[derive(Debug)]
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pub struct StackId(stack_id_t);
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impl StackId {
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#[inline(always)]
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pub fn register<Stack: stack::Stack>(stack: &mut Stack) -> StackId {
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StackId(unsafe {
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stack_register(stack.limit(), stack.top())
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})
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}
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}
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impl Drop for StackId {
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#[inline(always)]
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fn drop(&mut self) {
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unsafe {
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stack_deregister(self.0)
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}
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}
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}
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}
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@ -1,22 +0,0 @@
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// This file is part of libfringe, a low-level green threading library.
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// Copyright (c) 2015, edef <edef@edef.eu>
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// See the LICENSE file included in this distribution.
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#![allow(non_camel_case_types)]
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//! In order for Valgrind to keep track of stack overflows and such, it needs
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//! a little help. That help unfortunately comes in the form of a set of C
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//! macros. Calling out to un-inlineable C code for this is pointlessly slow,
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//! but that's the way it is for now.
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pub type stack_id_t = u32;
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extern "C" {
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#[link_name = "valgrind_stack_register"]
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/// Register a stack with Valgrind. Returns an integer ID that can
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/// be used to deregister the stack when it's deallocated.
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/// `start < end`.
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pub fn stack_register(start: *const u8, end: *const u8) -> stack_id_t;
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#[link_name = "valgrind_stack_deregister"]
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/// Deregister a stack from Valgrind. Takes the integer ID that was returned
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/// on registration.
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pub fn stack_deregister(id: stack_id_t);
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}
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