compiler-builtins-zynq/src/float/conv.rs

253 lines
7.3 KiB
Rust

use float::Float;
use int::{Int, CastInto};
macro_rules! int_to_float {
($i:expr, $ity:ty, $fty:ty) => ({
let i = $i;
if i == 0 {
return 0.0
}
let mant_dig = <$fty>::SIGNIFICAND_BITS + 1;
let exponent_bias = <$fty>::EXPONENT_BIAS;
let n = <$ity>::BITS;
let (s, a) = i.extract_sign();
let mut a = a;
// number of significant digits
let sd = n - a.leading_zeros();
// exponent
let mut e = sd - 1;
if <$ity>::BITS < mant_dig {
return <$fty>::from_parts(s,
(e + exponent_bias) as <$fty as Float>::Int,
(a as <$fty as Float>::Int) << (mant_dig - e - 1))
}
a = if sd > mant_dig {
/* start: 0000000000000000000001xxxxxxxxxxxxxxxxxxxxxxPQxxxxxxxxxxxxxxxxxx
* finish: 000000000000000000000000000000000000001xxxxxxxxxxxxxxxxxxxxxxPQR
* 12345678901234567890123456
* 1 = msb 1 bit
* P = bit MANT_DIG-1 bits to the right of 1
* Q = bit MANT_DIG bits to the right of 1
* R = "or" of all bits to the right of Q
*/
let mant_dig_plus_one = mant_dig + 1;
let mant_dig_plus_two = mant_dig + 2;
a = if sd == mant_dig_plus_one {
a << 1
} else if sd == mant_dig_plus_two {
a
} else {
(a >> (sd - mant_dig_plus_two)) as <$ity as Int>::UnsignedInt |
((a & <$ity as Int>::UnsignedInt::max_value()).wrapping_shl((n + mant_dig_plus_two) - sd) != 0) as <$ity as Int>::UnsignedInt
};
/* finish: */
a |= ((a & 4) != 0) as <$ity as Int>::UnsignedInt; /* Or P into R */
a += 1; /* round - this step may add a significant bit */
a >>= 2; /* dump Q and R */
/* a is now rounded to mant_dig or mant_dig+1 bits */
if (a & (1 << mant_dig)) != 0 {
a >>= 1; e += 1;
}
a
/* a is now rounded to mant_dig bits */
} else {
a.wrapping_shl(mant_dig - sd)
/* a is now rounded to mant_dig bits */
};
<$fty>::from_parts(s,
(e + exponent_bias) as <$fty as Float>::Int,
a as <$fty as Float>::Int)
})
}
intrinsics! {
#[arm_aeabi_alias = __aeabi_i2f]
pub extern "C" fn __floatsisf(i: i32) -> f32 {
int_to_float!(i, i32, f32)
}
#[arm_aeabi_alias = __aeabi_i2d]
pub extern "C" fn __floatsidf(i: i32) -> f64 {
int_to_float!(i, i32, f64)
}
#[use_c_shim_if(all(target_arch = "x86", not(target_env = "msvc")))]
#[arm_aeabi_alias = __aeabi_l2d]
pub extern "C" fn __floatdidf(i: i64) -> f64 {
// On x86_64 LLVM will use native instructions for this conversion, we
// can just do it directly
if cfg!(target_arch = "x86_64") {
i as f64
} else {
int_to_float!(i, i64, f64)
}
}
#[unadjusted_on_win64]
pub extern "C" fn __floattisf(i: i128) -> f32 {
int_to_float!(i, i128, f32)
}
#[unadjusted_on_win64]
pub extern "C" fn __floattidf(i: i128) -> f64 {
int_to_float!(i, i128, f64)
}
#[arm_aeabi_alias = __aeabi_ui2f]
pub extern "C" fn __floatunsisf(i: u32) -> f32 {
int_to_float!(i, u32, f32)
}
#[arm_aeabi_alias = __aeabi_ui2d]
pub extern "C" fn __floatunsidf(i: u32) -> f64 {
int_to_float!(i, u32, f64)
}
#[use_c_shim_if(all(not(target_env = "msvc"),
any(target_arch = "x86",
all(not(windows), target_arch = "x86_64"))))]
#[arm_aeabi_alias = __aeabi_ul2d]
pub extern "C" fn __floatundidf(i: u64) -> f64 {
int_to_float!(i, u64, f64)
}
#[unadjusted_on_win64]
pub extern "C" fn __floatuntisf(i: u128) -> f32 {
int_to_float!(i, u128, f32)
}
#[unadjusted_on_win64]
pub extern "C" fn __floatuntidf(i: u128) -> f64 {
int_to_float!(i, u128, f64)
}
}
#[derive(PartialEq)]
enum Sign {
Positive,
Negative
}
fn float_to_int<F: Float, I: Int>(f: F) -> I where
F::Int: CastInto<u32>,
F::Int: CastInto<I>,
{
let f = f;
let fixint_min = I::min_value();
let fixint_max = I::max_value();
let fixint_bits = I::BITS;
let fixint_unsigned = fixint_min == I::ZERO;
let sign_bit = F::SIGN_MASK;
let significand_bits = F::SIGNIFICAND_BITS;
let exponent_bias = F::EXPONENT_BIAS;
//let exponent_max = F::exponent_max() as usize;
// Break a into sign, exponent, significand
let a_rep = F::repr(f);
let a_abs = a_rep & !sign_bit;
// this is used to work around -1 not being available for unsigned
let sign = if (a_rep & sign_bit) == F::Int::ZERO { Sign::Positive } else { Sign::Negative };
let mut exponent: u32 = (a_abs >> significand_bits).cast();
let significand = (a_abs & F::SIGNIFICAND_MASK) | F::IMPLICIT_BIT;
// if < 1 or unsigned & negative
if exponent < exponent_bias ||
fixint_unsigned && sign == Sign::Negative {
return I::ZERO;
}
exponent -= exponent_bias;
// If the value is infinity, saturate.
// If the value is too large for the integer type, 0.
if exponent >= (if fixint_unsigned {fixint_bits} else {fixint_bits -1}) {
return if sign == Sign::Positive {fixint_max} else {fixint_min}
}
// If 0 <= exponent < significand_bits, right shift to get the result.
// Otherwise, shift left.
// (sign - 1) will never overflow as negative signs are already returned as 0 for unsigned
let r: I = if exponent < significand_bits {
(significand >> (significand_bits - exponent)).cast()
} else {
(significand << (exponent - significand_bits)).cast()
};
if sign == Sign::Negative {
(!r).wrapping_add(I::ONE)
} else {
r
}
}
intrinsics! {
#[arm_aeabi_alias = __aeabi_f2iz]
pub extern "C" fn __fixsfsi(f: f32) -> i32 {
float_to_int(f)
}
#[arm_aeabi_alias = __aeabi_f2lz]
pub extern "C" fn __fixsfdi(f: f32) -> i64 {
float_to_int(f)
}
#[unadjusted_on_win64]
pub extern "C" fn __fixsfti(f: f32) -> i128 {
float_to_int(f)
}
#[arm_aeabi_alias = __aeabi_d2iz]
pub extern "C" fn __fixdfsi(f: f64) -> i32 {
float_to_int(f)
}
#[arm_aeabi_alias = __aeabi_d2lz]
pub extern "C" fn __fixdfdi(f: f64) -> i64 {
float_to_int(f)
}
#[unadjusted_on_win64]
pub extern "C" fn __fixdfti(f: f64) -> i128 {
float_to_int(f)
}
#[arm_aeabi_alias = __aeabi_f2uiz]
pub extern "C" fn __fixunssfsi(f: f32) -> u32 {
float_to_int(f)
}
#[arm_aeabi_alias = __aeabi_f2ulz]
pub extern "C" fn __fixunssfdi(f: f32) -> u64 {
float_to_int(f)
}
#[unadjusted_on_win64]
pub extern "C" fn __fixunssfti(f: f32) -> u128 {
float_to_int(f)
}
#[arm_aeabi_alias = __aeabi_d2uiz]
pub extern "C" fn __fixunsdfsi(f: f64) -> u32 {
float_to_int(f)
}
#[arm_aeabi_alias = __aeabi_d2ulz]
pub extern "C" fn __fixunsdfdi(f: f64) -> u64 {
float_to_int(f)
}
#[unadjusted_on_win64]
pub extern "C" fn __fixunsdfti(f: f64) -> u128 {
float_to_int(f)
}
}