use float::Float; intrinsics! { pub extern "C" fn __subsf3(a: f32, b: f32) -> f32 { a + f32::from_repr(b.repr() ^ f32::sign_mask()) } pub extern "C" fn __subdf3(a: f64, b: f64) -> f64 { a + f64::from_repr(b.repr() ^ f64::sign_mask()) } }