use int::Int; use float::Float; trait Pow: Float { /// Returns `a` raised to the power `b` fn pow(self, mut b: i32) -> Self { let mut a = self; let recip = b < 0; let mut r = Self::ONE; loop { if (b & 1) != 0 { r *= a; } b = b.aborting_div(2); if b == 0 { break; } a *= a; } if recip { Self::ONE / r } else { r } } } impl Pow for f32 {} impl Pow for f64 {} intrinsics! { pub extern "C" fn __powisf2(a: f32, b: i32) -> f32 { a.pow(b) } pub extern "C" fn __powidf2(a: f64, b: i32) -> f64 { a.pow(b) } }