Convert float_to_int! into a function
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@ -1,5 +1,5 @@
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use float::Float;
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use int::Int;
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use int::{Int, CastInto};
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macro_rules! int_to_float {
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($i:expr, $ity:ty, $fty:ty) => ({
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@ -137,115 +137,116 @@ enum Sign {
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Negative
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}
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macro_rules! float_to_int {
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($f:expr, $fty:ty, $ity:ty) => ({
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let f = $f;
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let fixint_min = <$ity>::min_value();
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let fixint_max = <$ity>::max_value();
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let fixint_bits = <$ity>::BITS as usize;
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let fixint_unsigned = fixint_min == 0;
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fn float_to_int<F: Float, I: Int>(f: F) -> I where
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F::Int: CastInto<u32>,
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F::Int: CastInto<I>,
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{
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let f = f;
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let fixint_min = I::min_value();
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let fixint_max = I::max_value();
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let fixint_bits = I::BITS;
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let fixint_unsigned = fixint_min == I::ZERO;
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let sign_bit = <$fty>::SIGN_MASK;
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let significand_bits = <$fty>::SIGNIFICAND_BITS as usize;
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let exponent_bias = <$fty>::EXPONENT_BIAS as usize;
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//let exponent_max = <$fty>::exponent_max() as usize;
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let sign_bit = F::SIGN_MASK;
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let significand_bits = F::SIGNIFICAND_BITS;
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let exponent_bias = F::EXPONENT_BIAS;
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//let exponent_max = F::exponent_max() as usize;
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// Break a into sign, exponent, significand
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let a_rep = <$fty>::repr(f);
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let a_abs = a_rep & !sign_bit;
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// Break a into sign, exponent, significand
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let a_rep = F::repr(f);
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let a_abs = a_rep & !sign_bit;
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// this is used to work around -1 not being available for unsigned
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let sign = if (a_rep & sign_bit) == 0 { Sign::Positive } else { Sign::Negative };
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let mut exponent = (a_abs >> significand_bits) as usize;
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let significand = (a_abs & <$fty>::SIGNIFICAND_MASK) | <$fty>::IMPLICIT_BIT;
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// this is used to work around -1 not being available for unsigned
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let sign = if (a_rep & sign_bit) == F::Int::ZERO { Sign::Positive } else { Sign::Negative };
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let mut exponent: u32 = (a_abs >> significand_bits).cast();
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let significand = (a_abs & F::SIGNIFICAND_MASK) | F::IMPLICIT_BIT;
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// if < 1 or unsigned & negative
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if exponent < exponent_bias ||
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fixint_unsigned && sign == Sign::Negative {
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return 0
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}
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exponent -= exponent_bias;
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// if < 1 or unsigned & negative
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if exponent < exponent_bias ||
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fixint_unsigned && sign == Sign::Negative {
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return I::ZERO;
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}
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exponent -= exponent_bias;
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// If the value is infinity, saturate.
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// If the value is too large for the integer type, 0.
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if exponent >= (if fixint_unsigned {fixint_bits} else {fixint_bits -1}) {
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return if sign == Sign::Positive {fixint_max} else {fixint_min}
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}
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// If 0 <= exponent < significand_bits, right shift to get the result.
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// Otherwise, shift left.
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// (sign - 1) will never overflow as negative signs are already returned as 0 for unsigned
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let r = if exponent < significand_bits {
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(significand >> (significand_bits - exponent)) as $ity
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} else {
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(significand as $ity) << (exponent - significand_bits)
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};
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// If the value is infinity, saturate.
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// If the value is too large for the integer type, 0.
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if exponent >= (if fixint_unsigned {fixint_bits} else {fixint_bits -1}) {
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return if sign == Sign::Positive {fixint_max} else {fixint_min}
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}
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// If 0 <= exponent < significand_bits, right shift to get the result.
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// Otherwise, shift left.
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// (sign - 1) will never overflow as negative signs are already returned as 0 for unsigned
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let r: I = if exponent < significand_bits {
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(significand >> (significand_bits - exponent)).cast()
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} else {
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(significand << (exponent - significand_bits)).cast()
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};
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if sign == Sign::Negative {
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(!r).wrapping_add(1)
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} else {
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r
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}
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})
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if sign == Sign::Negative {
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(!r).wrapping_add(I::ONE)
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} else {
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r
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}
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}
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intrinsics! {
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#[arm_aeabi_alias = __aeabi_f2iz]
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pub extern "C" fn __fixsfsi(f: f32) -> i32 {
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float_to_int!(f, f32, i32)
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float_to_int(f)
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}
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#[arm_aeabi_alias = __aeabi_f2lz]
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pub extern "C" fn __fixsfdi(f: f32) -> i64 {
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float_to_int!(f, f32, i64)
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float_to_int(f)
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}
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#[unadjusted_on_win64]
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pub extern "C" fn __fixsfti(f: f32) -> i128 {
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float_to_int!(f, f32, i128)
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float_to_int(f)
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}
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#[arm_aeabi_alias = __aeabi_d2iz]
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pub extern "C" fn __fixdfsi(f: f64) -> i32 {
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float_to_int!(f, f64, i32)
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float_to_int(f)
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}
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#[arm_aeabi_alias = __aeabi_d2lz]
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pub extern "C" fn __fixdfdi(f: f64) -> i64 {
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float_to_int!(f, f64, i64)
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float_to_int(f)
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}
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#[unadjusted_on_win64]
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pub extern "C" fn __fixdfti(f: f64) -> i128 {
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float_to_int!(f, f64, i128)
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float_to_int(f)
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}
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#[arm_aeabi_alias = __aeabi_f2uiz]
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pub extern "C" fn __fixunssfsi(f: f32) -> u32 {
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float_to_int!(f, f32, u32)
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float_to_int(f)
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}
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#[arm_aeabi_alias = __aeabi_f2ulz]
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pub extern "C" fn __fixunssfdi(f: f32) -> u64 {
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float_to_int!(f, f32, u64)
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float_to_int(f)
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}
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#[unadjusted_on_win64]
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pub extern "C" fn __fixunssfti(f: f32) -> u128 {
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float_to_int!(f, f32, u128)
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float_to_int(f)
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}
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#[arm_aeabi_alias = __aeabi_d2uiz]
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pub extern "C" fn __fixunsdfsi(f: f64) -> u32 {
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float_to_int!(f, f64, u32)
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float_to_int(f)
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}
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#[arm_aeabi_alias = __aeabi_d2ulz]
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pub extern "C" fn __fixunsdfdi(f: f64) -> u64 {
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float_to_int!(f, f64, u64)
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float_to_int(f)
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}
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#[unadjusted_on_win64]
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pub extern "C" fn __fixunsdfti(f: f64) -> u128 {
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float_to_int!(f, f64, u128)
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float_to_int(f)
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}
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}
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@ -230,3 +230,28 @@ large_int!(u64, u32, u32, 32);
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large_int!(i64, u32, i32, 32);
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large_int!(u128, u64, u64, 64);
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large_int!(i128, u64, i64, 64);
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/// Trait to express (possibly lossy) casting of integers
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pub trait CastInto<T: Copy>: Copy {
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fn cast(self) -> T;
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}
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macro_rules! cast_into {
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($ty:ty) => {
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cast_into!($ty; usize, isize, u32, i32, u64, i64, u128, i128);
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};
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($ty:ty; $($into:ty),*) => {$(
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impl CastInto<$into> for $ty {
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fn cast(self) -> $into {
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self as $into
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}
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}
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)*};
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}
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cast_into!(u32);
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cast_into!(i32);
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cast_into!(u64);
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cast_into!(i64);
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cast_into!(u128);
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cast_into!(i128);
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