expose fmod{,f} symbols on thumb
these symbols are required for the built-in operation `f32 % f32`
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@ -47,10 +47,8 @@ mod macros;
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pub mod int;
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pub mod int;
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pub mod float;
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pub mod float;
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pub mod mem;
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// only for the wasm32-unknown-unknown target
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#[cfg(all(target_arch = "wasm32", target_os = "unknown"))]
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pub mod math;
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pub mod math;
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pub mod mem;
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#[cfg(target_arch = "arm")]
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#[cfg(target_arch = "arm")]
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pub mod arm;
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pub mod arm;
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11
src/math.rs
11
src/math.rs
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@ -14,6 +14,8 @@ macro_rules! no_mangle {
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}
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}
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}
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}
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// only for the wasm32-unknown-unknown target
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#[cfg(all(target_arch = "wasm32", target_os = "unknown"))]
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no_mangle! {
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no_mangle! {
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fn acos(x: f64) -> f64;
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fn acos(x: f64) -> f64;
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fn asin(x: f64) -> f64;
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fn asin(x: f64) -> f64;
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@ -50,3 +52,12 @@ no_mangle! {
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fn fma(x: f64, y: f64, z: f64) -> f64;
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fn fma(x: f64, y: f64, z: f64) -> f64;
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fn fmaf(x: f32, y: f32, z: f32) -> f32;
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fn fmaf(x: f32, y: f32, z: f32) -> f32;
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}
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}
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// only for the thumb*-none-eabi* targets
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#[cfg(all(target_arch = "arm", target_os = "none"))]
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no_mangle! {
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// `f64 % f64`
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fn fmod(x: f64, y: f64) -> f64;
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// `f32 % f32`
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fn fmodf(x: f32, y: f32) -> f32;
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}
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